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{{Infobox|enemy
{{Infobox|enemy
| image   = [[File:Acheman-Art-AOL.png]]
| image   = [[File:Acheman-Art-AOL.png]]
|caption = Acheman artwork from ''The Adventure of Link''
| caption = Acheman artwork from ''The Adventure of Link''
| game   = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game     = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| location = Caves of [[Western Hyrule]]<br>[[Death Mountain]]
| location = Caves of [[Western Hyrule]]<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]]
| weapon  = [[Sword]]
| weapon   = [[Sword]]
| related = [[Ache]]
}}
}}


'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on  the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[http://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link]], the Acheman will transform back into bat form and return to the ceiling.  
'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.{{Ref|''[[The Legend of Zelda: Encyclopedia]]'', pg. 162}} This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on  the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[https://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link (The Legend of Zelda)#The Adventure of Link|Link]], the Acheman will transform back into bat form and return to the ceiling.  


Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 experience points for defeating an Acheman.  
Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 [[Experience Point|experience points]] for defeating an Acheman.  


====Game Data====
====Game Data====
{| class="wikitable" style="text-align:center;"
 
! [[File:Acheman-Sprite-AOL.png|50px]] ||<big>Acheman</big>
{| class="wikitable" style="float:left; text-align:center; width:500px;"
|+ style="text-align:left;" | <big>Acheman</big>
| rowspan="3" width="25%" | [[File:Acheman-Sprite-AOL.png]]
| width="25%" | Experience Points || width="50%" | 10
|-
|-
! Habitat || Caves
| Item Drop || [[Magic Jar|Blue Magic Jar]] or 50 exp [[Point Bag]]
|-
|-
! Experience: || 10
| Enemy Habitat || height="90px" | Caves of [[Western Hyrule]],<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]]
|-
|-
! [[Magic Jar]] Drop || Blue
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}}
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}}
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | •Fireball only blockable with [[Reflect Spell|Reflect]]  
|-class="{{#var:CommentBoxID}}row" style="display:none;"
| colspan="6" |
{|
! colspan="2" style="text-align:left;" | Defensive Stats |||| colspan="3" style="text-align:left;"| Offensive Stats
|-
|-
! [[Point Bag]] Drop || 50
! Attack Level || Hits to Kill |||| Life Level || Contact Container Damage || Projectile Container Damage
|-
|-
! Link's<br>Attack Level !! Hits to Kill
| 1 || 4 |||| 1 || 1.5 || 1
|-
|-
| 1 || 4
| 2 || 3 |||| 2 || 1.25 || .875
|-
|-
| 2 || 3
| 3 || 2 |||| 3 || 1.125 || .625
|-
|-
| 3 || 2
| 4 || 2 |||| 4 || 1 || .5
|-
|-
| 4 || 2
| 5 || 1 |||| 5 || .75 || .375
|-
|-
| 5+ || 1
| 6 || 1 |||| 6 || .625 || .375
|-
| 7 || 1 |||| 7 || .5 || .25
|-
| 8 || 1 |||| 8 || .375 || .25
|}
|}
|}
{{Clear}}


==Sea also==
*[[Ache]]


==Gallery==
==Gallery==
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{{References}}
{{References}}


{{MagicNavbox|The Adventure of Link|Enemies}}
{{Listbox|The Adventure of Link Enemies}}
 


{{Cat|The Adventure of Link Enemies}}
{{Cat|The Adventure of Link Enemies}}

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