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Page title matches

  • {{Template:Welcome|realName=|name=Game Lord}}
    123 bytes (16 words) - 21:41, August 15, 2020
  • 67 members (6 subcategories, 2 files) - 02:58, September 18, 2012
  • {{Template:Welcome|realName=|name=New Game Plus}}
    125 bytes (17 words) - 21:40, June 21, 2022
  • #REDIRECT [[STAR Game]]
    23 bytes (3 words) - 04:08, October 11, 2012
  • This category holds pages dedicated to listing the staff credits of each game.
    1,757 members (6 subcategories, 0 files) - 16:58, December 17, 2022
  • | game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' The '''Goron Game''' is a mini-game that can be played in ''[[The Legend of Zelda: Phantom Hourglass|The Legend
    1 KB (211 words) - 14:25, January 10, 2024
  • What exactly qualifies as being a game mechanic? Do sword techniques count? I was particularly thinking of [[Spin
    768 bytes (121 words) - 12:40, September 18, 2012
  • #REDIRECT [[Mini-Game]]
    23 bytes (2 words) - 03:40, August 21, 2013
  • <onlyinclude>{{Infobox|fan game {{Fan Game
    475 bytes (52 words) - 22:23, November 1, 2022
  • {{Template:Welcome|realName=Damian Wilding|name=Game Cuber}}
    137 bytes (18 words) - 21:23, April 16, 2023
  • | game = ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' The '''Game Boy''' was the first handheld video game system developed by [[Nintendo]]. It did not support color, so most games w
    680 bytes (101 words) - 11:24, April 8, 2022
  • #REDIRECT [[Game Boy]]
    22 bytes (3 words) - 20:21, October 4, 2012
  • {{Template:Welcome|realName=|name=Game 7even}}
    122 bytes (16 words) - 07:52, July 23, 2022
  • {{Template:Welcome|realName=Mario|name=Game On}}
    124 bytes (17 words) - 12:12, June 19, 2023
  • #redirect [[Mini-Game]]
    23 bytes (2 words) - 04:29, February 9, 2021
  • {{Template:Welcome|realName=|name=Game Lord17}}
    124 bytes (16 words) - 21:18, April 22, 2023
  • #REDIRECT [[STAR Game]]
    23 bytes (3 words) - 04:07, October 11, 2012
  • {{Template:Welcome|realName=Anthony H|name=Game$HAK3R}}
    130 bytes (19 words) - 06:38, July 3, 2023
  • | image = [[File:Game.jpg]] | game = ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''
    8 KB (1,220 words) - 12:04, March 28, 2024
  • {{Template:Welcome|realName=|name=MrA Game}}
    121 bytes (16 words) - 23:30, April 23, 2023

Page text matches

  • | game = ''[[Hyrule Warriors Legends]]''<br/>''[[Hyrule Warriors: Definitive Edit | position = Game Designer
    457 bytes (59 words) - 21:10, February 11, 2023
  • | game = ''[[Hyrule Warriors Legends]]''<br/>''[[Hyrule Warriors: Definitive Edit | position = Game Designer
    460 bytes (59 words) - 21:11, February 11, 2023
  • | game = ''[[Hyrule Warriors Legends]]''<br/>''[[Hyrule Warriors: Definitive Edit | position = Game Designer
    458 bytes (59 words) - 21:14, February 11, 2023
  • | game = ''[[Hyrule Warriors]]'' | position = Game Designer
    326 bytes (41 words) - 20:53, March 27, 2023
  • | game = ''[[Hyrule Warriors]]'' | position = Game Designer
    353 bytes (45 words) - 03:02, January 24, 2023
  • | game = ''[[Hyrule Warriors: Definitive Edition]]'' '''Takehiro Oguro''' is a game designer who has worked with [[Koei Tecmo]].
    357 bytes (44 words) - 17:26, February 16, 2023
  • | game = ''[[Hyrule Warriors: Definitive Edition]]'' '''Ryuichi Hashimoto''' is a game designer who has worked with [[Koei Tecmo]].
    360 bytes (44 words) - 17:26, February 16, 2023
  • | game = ''[[Hyrule Warriors: Definitive Edition]]'' '''Yuichiro Kosako''' is a game designer who has worked with [[Koei Tecmo]].
    358 bytes (44 words) - 17:26, February 16, 2023
  • | game = ''[[Hyrule Warriors: Definitive Edition]]'' '''Umi Tanaka''' is a game designer who has worked with [[Koei Tecmo]].
    353 bytes (44 words) - 17:26, February 16, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Greta Vaitkute''' is a game developer who has worked with [[Koei Tecmo]].
    322 bytes (40 words) - 20:58, February 10, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Laurynas Liberis''' is a game developer who has worked with [[Koei Tecmo]].
    324 bytes (40 words) - 20:58, February 10, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Junichi Koyama''' is a game engineer who has worked with [[Koei Tecmo]].
    329 bytes (40 words) - 03:04, January 24, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Darius Zablockis''' is a game developer who has worked with [[Koei Tecmo]].
    330 bytes (41 words) - 20:58, February 10, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Masanao Kimura''' is a game engineer who has worked with [[Koei Tecmo]].
    329 bytes (40 words) - 03:04, January 24, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Takeshi Kumamoto''' is a game developer who has worked with [[Koei Tecmo]].
    332 bytes (41 words) - 20:57, February 10, 2023
  • | game = ''[[Hyrule Warriors]]''<br/>''[[Hyrule Warriors Legends]]'' '''Brianna Forster''' is a game designer who has worked with [[Koei Tecmo]].
    420 bytes (53 words) - 21:13, February 11, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Naoki Yamamoto''' is a game designer who has worked with [[Koei Tecmo]].
    322 bytes (41 words) - 00:19, January 8, 2023
  • == new zelda game idea == == new zelda game idea ==
    755 bytes (124 words) - 18:04, September 14, 2012
  • | game = ''[[Hyrule Warriors: Definitive Edition]]'' '''Ryouji Aono''' is a game designer who has worked with [[Koei Tecmo]].
    391 bytes (50 words) - 17:00, February 15, 2023
  • | game = ''[[Hyrule Warriors]]'' '''Yoshiteru Tomita''' is a game designer who has worked with [[Koei Tecmo]].
    322 bytes (39 words) - 06:49, February 2, 2023
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