Category talk:Game Mechanics

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What exactly qualifies as being a game mechanic? Do sword techniques count? I was particularly thinking of Spin Attack, Hidden Skills, and the Skyward Strike – those are the three that I can think of off the top of my head. Or is this more for something like Z-Targeting (if that even needs a page)? Should sword techniques maybe be a sub-category to this? Heroine of Time 23:34, September 17, 2012 (CDT)

I was thinking more along the lines of Z-Targeting, swimming, maybe a day/night system page, a subcategory for glitches (or a glitches page in this category)... A subcategory for techniques makes sense, though "Sword Techniques" may be too specific (e.g. Shield Bash). << Locke(T·C) >> 07:40, September 18, 2012 (CDT)