Shingo Okamoto: Difference between revisions
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|2015 | |2015 | ||
|''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]'' | |''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]'' | ||
|Technical Support | |Technical Support<br/>Special Thanks | ||
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{{Cat|Game Staff}} | {{Cat|Game Staff}} |
Latest revision as of 19:56, November 4, 2022
Shingo Okamoto
Games | ||
Position | Technical Support |
Shingo Okamoto is a game developer who has worked with Nintendo since the 1990's. His first game was Ocarina of Time where he is credited with Technicaly Support. He retained that same role for numerous Legend of Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Technical Support |
2000 | Majora's Mask | Technical Support |
2002 | The Legend of Zelda: Four Swords | Debug Support |
2004 | Four Swords Adventures | Debug Support |
2006 | Twilight Princess | Technical Support |
2011 | Ocarina of Time 3D | Technical Support |
2011 | Skyward Sword | Technical Support |
2013 | A Link Between Worlds | Technical Support |
2015 | Majora's Mask 3D | Technical Support Special Thanks |