Kreeb: Difference between revisions

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==Overview==
==Overview==
Kreeb wears a distinctive yellow hat and spends his time next to the windmill, lamenting the fact that it no longer spins due to unfavorable winds. [[Link (The Wind Waker)|Link]] restarts it by using the [[Wind Waker]] to change the wind's direction to North. Once Link rides the windmill to rekindle the lighthouse, he gives him a [[Piece of Heart]] as a gift.{{Ref|TWW|3059|Kreeb}}{{Ref|TWW|3060|Kreeb}}{{Ref|TWW|3061|Kreeb}}
Kreeb can be found near the top of Windfall Island, near the windmill. The easiest way to reach him, is by entering the [[Sinking Ships]] mini-game, and then heading up the stairs to get back outside. Kreeb wears a distinctive yellow hat and spends his time next to the windmill, lamenting the fact that it no longer spins due to unfavorable winds.{{Ref|TWW|3059|Kreeb}} He is pretty confident that the windmill is not broken and all is needs is some favorable winds, and then the power switch can be hit to get it going.{{Ref|TWW|3060|Kreeb}}
 
The wind needs to blow to the north for it to get going. If the wind is blowing in any other direction, Kreeb will comment about which direction it is blowing in.{{Ref|TWW|3062|Kreeb}}{{Ref|TWW|3063|Kreeb}}{{Ref|TWW|3064|Kreeb}}{{Ref|TWW|3065|Kreeb}}{{Ref|TWW|3066|Kreeb}}{{Ref|TWW|3067|Kreeb}}{{Ref|TWW|3068|Kreeb}}
 
[[Link (The Wind Waker)|Link]] restarts it by using the [[Wind Waker]] to change the wind's direction to North. Once Link rides the windmill to rekindle the lighthouse, Kreeb will  him a [[Piece of Heart]] as a gift.{{Ref|TWW|3061|Kreeb}}


===Figurine===
===Figurine===