Masarō Sakakibara: Difference between revisions
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'''Masaro Sakakibara''' is a programmer who has | '''Masaro Sakakibara''' is a programmer who has been working for [[SRD]] since the 1990s. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' as an enemy programmer and went on to work on several other Zelda titles over the next two decades. | ||
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Latest revision as of 01:59, April 29, 2022
Masaro Sakakibara is a programmer who has been working for SRD since the 1990s. He first worked on Ocarina of Time as an enemy programmer and went on to work on several other Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Enemy Programmer |
2000 | Majora's Mask | Enemy Programmer |
2002 | Ocarina of Time Master Quest | Enemy Programmer |
2002 | The Wind Waker | Object Programming |
2006 | Twilight Princess | Special Thanks |
2011 | Ocarina of Time 3D | Enemy Programmer |
2015 | Majora's Mask 3D | Enemy Programmer |