Yōhei Fujino: Difference between revisions
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| game = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | | game = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''<br/>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | ||
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Revision as of 06:39, February 14, 2020
Yōhei Fujino
Games | ||
Position | Programmer |
Yohei Fujino is a programmer who has worked for Nintendo since the early 2000's. He first worked on The Wind Waker, where he is credited with Tool Design / Programming. He has since worked as a programmer, designer, or director, working on numerous Zelda titles. He also worked on Pikmin 3.
Release | Game | Credit(s) |
---|---|---|
2002 | The Wind Waker | Tool Design / Programming |
2004 | Four Swords Adventures | Map Design |
2007 | Phantom Hourglass | Map / Object Programming |
2009 | Spirit Tracks | Planning |
2011 | Skyward Sword | Planning |
2017 | Breath of the Wild | Game Design |
2017 | Breath of the Wild Expansion Pass | Dungeon Director |