Zelda Dungeon:Revisiting Phantom Hourglass: Difference between revisions

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(I added a page for my ongoing editorial series, so as to not clog up the editorial list on my main page.)
 
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This is a hub-page for my (Mark Olson's) ongoing series, "Revisiting Phantom Hourglass".  In this series, I go through a game that is often-maligned or simply forgotten about with a fresh set of eyes, trying to figure out what, if anything, makes ''Phantom Hourglass" worth playing.  This list will be updated with each installment.   
This is a hub-page for my ([[Mark Olson]]'s) ongoing series, "Revisiting Phantom Hourglass".  In this series, I go through a game that is often-maligned or simply forgotten about with a fresh set of eyes, trying to figure out what, if anything, makes ''Phantom Hourglass" worth playing.  This list will be updated with each installment.   


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Revision as of 14:19, May 7, 2016

This is a hub-page for my (Mark Olson's) ongoing series, "Revisiting Phantom Hourglass". In this series, I go through a game that is often-maligned or simply forgotten about with a fresh set of eyes, trying to figure out what, if anything, makes Phantom Hourglass" worth playing. This list will be updated with each installment.


Introductions, Introductions: http://www.zeldadungeon.net/2015/12/revisiting-phantom-hourglass-introductions-introductions/

The Obligatory Fire Temple: http://www.zeldadungeon.net/2016/01/revisiting-phantom-hourglass-the-obligatory-fire-temple/

Handling Explosives: http://www.zeldadungeon.net/2016/02/revisiting-phantom-hourglass-handling-explosives/

The Wind Temple (At Last): http://www.zeldadungeon.net/2016/02/revisiting-phantom-hourglass-handling-explosives/

Prelude to the Temple of Courage: http://www.zeldadungeon.net/2016/04/revisiting-phantom-hourglass-prelude-to-the-temple-of-courage/