Hero Mode: Difference between revisions

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14 bytes added ,  December 14, 2014
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(Does this qualify as a game mechanic?)
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'''Hero Mode''' is a name for a more challenging version of [[The Legend of Zelda (Series)|''Zelda'' games]] that began with ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Every ''Zelda'' game since then has included the option to make the enemies more difficult to defeat. However, unlike the [[Second Quest]] of ''[[The Legend of Zelda]]'' or [[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]] of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', the dungeons and story of the game remain the same.
'''Hero Mode''' is a name for a more challenging version of [[The Legend of Zelda (Series)|''The Legend of Zelda'']] games that began with ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Every ''Zelda'' game since then has included the option to make the enemies more difficult to defeat. However, unlike the [[Second Quest]] of ''[[The Legend of Zelda]]'' or [[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]] of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', the dungeons and story of the game remain the same.


==Appearances==
==Appearances==
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