Gooma: Difference between revisions

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779 bytes added ,  September 22, 2013
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(Enemy data table 2.0)
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{{Infobox|boss
{{Infobox|boss
|name    = Gooma
| image  = [[File:Artwork-gooma.png]]
|image  = [[File:Artwork-gooma.png]]
| threat  = 7
|threat  = 7
| attack  = Contact<br>Ball and Chain
|attack  =  
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
|game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| dungeon = [[Palace on the Sea]]
|dungeon = [[Ocean Palace]]
| weapon  = Sword
|weapon  =  
| reward  = 500 Experience Points
|reward  =  
}}
}}


'''Gooma''' is the fifth boss in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', and can be found within the [[Ocean Palace]]. He solely appears in the North American version of the game.  Other ''The Adventure of Link'' variants feature a rematch with [[Helmethead]], boss of the [[Midoro Palace]]. He uses a large spiked ball to attack, which can be hard to avoid if [[Link]] is not careful.  Use of the [[Jump Spell]] is advised to dodge Gooma's [[Ball and Chain]].
'''Gooma''' is the fifth [[boss]] in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', and can be found at the end of the very long [[Palace on the Sea]]. It only appears in the North American version of the game; in all other versions of ''The Adventure of Link'', this boss fight is a rematch against [[Helmethead]], the boss of the [[Midoro Palace]].
 
Gooma's main attack is to use a large spiked ball, which he throws at Link. This attack can cause some major damage, so Link best avoid it is he wishes to survive the fight. The best strategy to use while fighting this boss is to have the [[Jump Spell]] equiped, and optionally the [[Shield Spell]] if Link has low health. If Link approaches Gooma, it instantly tries to hit Link with the spiked ball. Thus, Link should lure Gooma into attacking, jump over the spiked ball, and then once Link lands, hit Gooma with the [[sword]]. Gooma takes a few hits to kill, so patience is key for this fight. Keep repeating the process and soon enough Gooma will be defeated.
 
Once Gooma has been defeated, Link is rewards with 500 Experience Points, and is given the key that opens the next room. Here, Link can place the fifth [[Crystal]] into its place.


==Enemy Data==
==Enemy Data==
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| Item Drop || None
| Item Drop || None
|-
|-
| Enemy Habitat || height="90px" | [[Ocean Palace]]
| Enemy Habitat || height="90px" | [[Palace on the Sea]]
|-
|-
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