Crystal Switch: Difference between revisions

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The '''Crystal Switch''' is a recurring dungeon mechanic in the [[The Legend of Zelda (Series)|The Legend of Zelda series]]. [[The Legend of Zelda]] and ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' are the only games that the Crystal Switch does not appear in. When [[Link]] hits a Crystal Switch with any damage-dealing item such as the [[Sword]], [[Bow]], [[Boomerang]] and [[Bomb]]s, it will trigger something in the area/dungeon such as a gate or door opening.
The '''Crystal Switch''' is a recurring dungeon mechanic in the [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. ''[[The Legend of Zelda]]'' and ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' are the only games that the Crystal Switch does not appear in. When [[Link]] hits a Crystal Switch with any damage-dealing item such as the [[Sword]], [[Bow]], [[Boomerang]] and [[Bomb]]s, it will trigger something in the area/dungeon such as a gate or door opening.


==Appearances==
==Appearances==
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