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{{Infobox|location
{{Infobox|location
|name        = Town of Ruto
|name        = Town of Ruto
|image      =
|image      = [[File:Welcome_to_Ruto.png]]
|game        = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
|game        = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
|inhab      = [[Wise Men|Wise Man]]
|inhab      = [[Wise Men|Wise Man]]<br>[[Wise Man's Niece]]<br>[[Error]]<br>[[Healing Lady]]<br>[[Magic Restoring Lady]]
|pointsint  =
|pointsint  =
|item        = [[Jump Spell]]
|item        = [[Jump Spell]]
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}}
}}


The '''Town of Ruto''' is a location in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It is the second town that [[Link]] can visit, and it it located in the northwestern part of [[Hyrule]].
The '''Town of Ruto''' is one of the eight towns location in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It is located in [[Western Hyrule]] in a mountain valley northwest of the [[North Palace]]. After retrieving the stolen [[Trophy]], [[Link]] gains access to the [[Wise Men|Wise Man]] who gives him the [[Jump Spell]]


Link can receive his second spell from the Wise Man in Ruto. In order for him to get it, he must help a woman get back her stolen [[Trophy]]. Once it is returned, as a reward she will allow Link to meet her uncle, he then teaches Link the [[Jump Spell]].
==Notable Inhabitants==
* [[Wise Men|Wise Man]]
* [[Wise Man's Niece]]
* [[Error]]
* [[Healing Lady]]
* [[Magic Recovery Lady]]


Link can get his health restored here by the [[Healing Lady]]. Some of the other villagers will give Link tips, information on the whereabouts of the [[Hammer]], and tell him where he can find a [[Magic Container]].
==Obtainable Items==
* [[Jump Spell]]
 
===Jump Spell===
{{Main|Jump Spell}}
Unlike the [[Shield Spell]], Link must complete a task before being able to see the Wise Man. The woman in front of the Wise Man's house indicates that a [[Goriya]] has stolen the town's [[Trophy]] and taken it to a cave in the [[Tantari Desert]], east of Ruto. Upon slaying the thief and returning with the artifact, Link is allowed to learn the spell.
 
==Hints==
<gallery>
File:Ruto_Hint_1.png|GORIYA OF TANTARI STOLE OUR TROPHY.
File:Ruto_Hint_2.png|HAMMER... SPECTACLE ROCK... DEATH MTN.
File:Ruto_Hint_3.png|DO NOT GO SOUTH WITHOUT A CANDLE.
File:Ruto_Hint_4.png|FIND MAGIC IN A CAVE SOUTH OF THE CASTLE.
File:Error_Palace_Clue.png|SOUTH OF KINGS TOMB IN MIDO IS A TUNNEL.




{{Cat|The Adventure of Link Locations}}
{{Cat|The Adventure of Link Locations}}
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