The Legend of Zelda: Link's Awakening: Difference between revisions

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Not sure about the keys dropping from the ceiling. The example in the video reference was always a chest not a key drop.
mNo edit summary
(Not sure about the keys dropping from the ceiling. The example in the video reference was always a chest not a key drop.)
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==Changes==
==Changes==
*Link is now able to attack diagonally, as opposed to the original, where he could only swing his sword in four set directions. This is the same for overworld movement.
*Link is now able to attack diagonally, as opposed to the original, where he could only swing his sword in four set directions. This is the same for overworld movement.
*Several items get dedicated buttons - [[Sword]]¸ [[Hylian Shield]], [[Pegasus Boots]], [[Power Bracelet]] - and no longer need to be equipped from the pause menu. You still need to collect the items to make their function available.
*Several items get dedicated buttons - [[Sword]], [[Hylian Shield]], [[Pegasus Boots]], [[Power Bracelet]] - and no longer need to be equipped from the pause menu. You still need to collect the items to make their function available.
*While almost everything in the world shown thus far is identical, a ledge can now be seen on top of [[Kanalet Castle]], allowing Link to jump off. This is a quality of life improvement, allowing quick access for Link to leave the castle, as opposed to having to backtrack through the dungeon, as was required beforehand{{Ref|[[Nintendo Direct]] Reveal Trailer 02-13-2019 (1:05)}}. The entrance to [[Bottle Grotto]] has one of the flowers replaced with a heavy rock, making it possible to re-enter the dungeon after returning [[BowWow]].
*A new ledge is present on the top of [[Kanalet Castle]], allowing Link to jump off. This allows Link to quickly access the exit to the castle instead of having to backtrack through the dungeon, as was required beforehand{{Ref|[[Nintendo Direct]] Reveal Trailer 02-13-2019 (1:05)}}.
*[[Apple]] trees appear in the overworld, which Link can run in to, causing them to drop. They can be eaten, functioning as [[Recovery Heart]]s{{Ref|E3 2019 Trailer 06-11-2019 (0:45)}}.
*The entrance to [[Bottle Grotto]] has one of the flowers replaced with a heavy rock, making it possible to re-enter the dungeon after returning [[BowWow]].
*A new item, the [[Bottle|Fairy Bottle]], appears in the game. It "looks big enough to hold a [[Fairy]] inside"{{Ref|E3 2019 Trailer 06-11-2019 (1:56)}}. One can be found at the bottom of the [[Fishing Pond]], another is given to Link from [[Dampé]] after completing a [[Chamber Dungeon]], a third is given when completing the lonely ghost quest.
*[[Apple]] trees appear in the overworld, which Link can run in to, causing them to drop. They can be eaten, functioning similarly to [[Recovery Heart]]s.{{Ref|E3 2019 Trailer 06-11-2019 (0:45)}}
*Some keys no longer drop from the ceiling in dungeons; a chest holding the key will appear instead{{Ref|E3 Nintendo Treehouse: Live Gameplay 06-11-19 (22:35)}}.
*A new item, the [[Bottle|Fairy Bottle]], appears in the game. It "looks big enough to hold a [[Fairy]] inside".{{Ref|E3 2019 Trailer 06-11-2019 (1:56)}} One can be found at the bottom of the [[Fishing Pond]], another is given to Link from [[Dampé]] after completing a [[Chamber Dungeon]], and a third is given when completing the lonely [[Ghost]] quest.
*There are now 20 [[Heart Container]]s in the game, six more than in the original version. Certain [[Piece of Heart|Pieces of Heart]] have also been shifted in location.
*There are now 20 [[Heart Container]]s in the game, six more than in the original version. Certain [[Piece of Heart|Pieces of Heart]] have also been shifted in location.
*The number of [[Secret Seashell]]s has increased from 26 to 50, none of which is missable.
*The number of [[Secret Seashell]]s has increased from 26 to 50, none of which are missable. There are also new rewards for gaining seashells, including a new item, the [[Seashell Sensor]].
*The [[Fishing]] minigame has been given a larger variety of fish over time.
*The [[Fishing]] minigame has been given a larger variety of fish over time as well as new lures.
*The [[Trendy Game]] has been extended to give various trophies as possible prizes. These figurines can be placed in some houses in [[Mabe Village]].
*The [[Trendy Game]] has been extended to give [[Link's Awakening Figures|figures]] as possible prizes. These figures can be placed in some houses in [[Mabe Village]].
*The [[Rapids Ride]] game has an additional racing mode.
*The [[Rapids Ride]] game has an additional racing mode.
*There are additional warp points added. Also, Song 2 will let you choose which warp point to warp to from any overworld location.
*[[Warp Hole]]s are replaced by [[Warp Point]]s, and several more have been added. Additionally, [[Manbo's Mambo]] will let Link choose which warp point to warp to from any overworld location.
*If you finish Level 5 before Level 4, you no longer skip the lonely ghost quest.
*Finishing [[Angler's Tunnel]] will always cause the Ghost to appear shortly after, even if [[Catfish's Maw]] and other subsequent dungeons are completed.
*Stealing from the shop is now much more difficult.
*Stealing from the shop is now more difficult.
*The chess piece horse head puzzle is no longer random, but rather has a specific technique.
*The chess piece horse head puzzle in [[Face Shrine]] is no longer random, but rather has a specific technique.
*[[Cucco]]s and [[Mutt]]s are now truly invincible. Neither [[Magic Powder]] nor the [[Magic Rod (Link's Awakening)|Magic Rod]] kills our animal friends.
*[[Cucco]]s and [[Mutt]]s are now truly invincible. Neither [[Magic Powder]] nor the [[Magic Rod (Link's Awakening)|Magic Rod]] kills them.
*The [[Shadow Nightmares]]' final form can now be damaged with the Magic Rod in addition to the [[Boomerang]] and [[Bow]].


==New Features==
==New Features==
===Chamber Dungeons===
===Chamber Dungeons===
{{main|Chamber Dungeon}}
{{main|Chamber Dungeon}}
These are customizable dungeons accessed by speaking to [[Dampé]] in his shack, located where the Camera Shop was in ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'' (West [[Tal Tal Heights]]). Dampé presents Link with various challenges, which require him to arrange chambers from previously explored dungeons to create a new dungeon in a specific shape. Chamber Dungeons must have an entrance room, Nightmare's Lair, and all doors must connect. There also must be enough chests holding keys to be able to unlock every locked door or block. If there is more than one stairway in the dungeon, Link must choose which ones will connect. Link can earn various items as reward, including Rupees, and a Fairy Bottle. There is a timer, which counts up; it is unknown whether completing challenges in certain time brackets affects the reward given{{Ref|E3 Nintendo Treehouse: Live Gameplay 06-11-19 (15:16)}}.
These are customizable dungeons accessed by speaking to [[Dampé]] in his shack, located where the Camera Shop was in ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'' (west [[Tal Tal Heights]]). Dampé presents Link with various challenges, which require him to arrange chambers from previously explored dungeons to create a new dungeon in a specific shape. Chamber Dungeons must have an entrance room, Nightmare's Lair, and all doors must connect. There also must be enough chests holding keys to be able to unlock every locked door or block. If there is more than one stairway in the dungeon, Link must choose which ones will connect. Link can earn various items as reward, including Rupees and a Fairy Bottle.


===amiibo===
===amiibo===
{{image|file=link-la-amiibo.png|align=right|size=150px}}
{{image|file=link-la-amiibo.png|align=right|size=150px}}
{{main|amiibo}}
{{main|amiibo}}
One amiibo is to be released with the game, based on Link's new appearance. ''All Legend of Zelda'' amiibo are usable in the game, and they each provide different ''Plus Effects'' in the Chamber Dungeon, adding new gameplay elements to the rooms of the dungeon. The Link's Awakening Link amiibo adds [[Shadow Link]] to the dungeon, who will follow Link through the rooms. Defeating Shadow Link will reward Link with additional [[Rupee]]s{{Ref|E3 Nintendo Treehouse: Live Gameplay 06-11-19 (29:24)}}.
One amiibo was released with the game based on Link's new appearance. All ''Legend of Zelda'' amiibo are usable in the game, and they each provide different ''Plus Effects'' in the Chamber Dungeon, adding new gameplay elements to the rooms of the dungeon. The ''Link's Awakening'' Link amiibo adds [[Shadow Link]] to the dungeon, who will follow Link through the rooms. Defeating Shadow Link will reward Link with additional [[Rupee]]s{{Ref|E3 Nintendo Treehouse: Live Gameplay 06-11-19 (29:24)}}.


==Characters==
==Characters==
{{main|Link's Awakening Characters}}
{{main|Link's Awakening Characters}}
The majority of characters return in this remake, one notable exception being the [[Photographer]]. Recurring character [[Dampé]] appears in their place, allowing Link to access the Chamber Dungeons and their challenges.
The majority of characters return in this remake, with one notable exception being the [[Photographer]]. Recurring character [[Dampé]] appears in their place, allowing Link to access the Chamber Dungeons and their challenges.


{{Galbox|Link's Awakening Characters}}
{{Galbox|Link's Awakening Characters}}
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==Enemies==
==Enemies==
{{main|Link's Awakening Enemies}}
{{main|Link's Awakening Enemies}}
All the enemies that have appeared thus far are found in the exact same locations where they appeared in the original, with significant overhauls to their game models.
Enemies are largely in the exact same locations where they appeared in the original, with significant overhauls to their game models.


{{Galbox|Link's Awakening Enemies}}
{{Galbox|Link's Awakening Enemies}}

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