EX Trial of the Sword: Difference between revisions

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To begin, the Master Sword must be returned to its pedestal in front of the [[Great Deku Tree]] in [[Korok Forest]] to enter the [[Trial of the Sword]].
To begin, the Master Sword must be returned to its pedestal in front of the [[Great Deku Tree]] in [[Korok Forest]] to enter the [[Trial of the Sword]].
 
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'''Beginning Trials'''
'''Beginning Trials'''
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Layout: Wooded and wet with lightning storm.
Layout: Wooded and wet with lightning storm.
General Strategies - This is telling of what's to come. Metal weapons lay scattered about the room, but of course these also attract the lightning. Grab them but only equip them to take out the first Stalkoblin, preferably the archer as his attack does quite a bit of damage. Otherwise, find a Bokoblin Arm. From here on out, use the weapons from the enemies to clear the room.
General Strategies - This is telling of what's to come. Metal weapons lay scattered about the room, but of course these also attract the lightning. Grab them but only equip them to take out the first Stalkoblin, preferably the archer as his attack does quite a bit of damage. Otherwise, find a Bokoblin Arm. From here on out, use the weapons from the enemies to clear the room.


Level 2
Level 2
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Weapons: Boomerang
Weapons: Boomerang
Layout: Wooded with a few trees and an open field
Layout: Wooded with a few trees and an open field
General Strategies - The Chuchus come in waves, and its best to save your early weapons and toss bombs while keeping your distance - especially from the Fire Chuchus and their fire. As long as you keep moving and leaving bombs behind you, they won't be able to hit you.
General Strategies - The Chuchus come in waves, and it's best to save your early weapons and toss bombs while keeping your distance - especially from the Fire Chuchus and their fire. As long as you keep moving and leaving bombs behind you, they won't be able to hit you.


There are two treasure chests up on two different wooden planks against the front and back wall. Use the wind gusts from the Fire Chuchus to get up to both. One has a Boomerang inside, the other has Fire Arrow x5.
There are two treasure chests up on two different wooden planks against the front and back wall. Use the wind gusts from the Fire Chuchus to get up to both. One has a Boomerang inside, the other has Fire Arrow x5.
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Weapons: Lizal Boomerang, Lizal Bow, Boko Spear x4
Weapons: Lizal Boomerang, Lizal Bow, Boko Spear x4
Layout: Rocky area with shallow and deep water.
Layout: Rocky area with shallow and deep water.
General Strategies - Taking down the lone Lizalfos on the rocks will keep them from getting in the way when you later attack the main enemy camp. The two Lizalfos at the camp can be zapped with by a sharp arrow to the Electric Chuchu. A treasure chest containing ten arrows can be grabbed from between the rocks using Magnesis. Make sure to grab the three Roasted Bass near the fire!
General Strategies - Taking down the lone Lizalfos on the rocks will keep them from getting in the way when you later attack the main enemy camp. The two Lizalfos at the camp can be zapped with a sharp arrow to the Electric Chuchu. A treasure chest containing ten arrows can be grabbed from between the rocks using Magnesis. Make sure to grab the three Roasted Bass near the fire!


Level 9
Level 9


Enemies: Water Octorock x2, Electric Wizzrobe
Enemies: Water Octorok x2, Electric Wizzrobe
Weapons: Lightning Rod
Weapons: Lightning Rod
Layout: Rocky area with shallow and deep water.
Layout: Rocky area with shallow and deep water.
General Strategies - Immediately take out the nearby Octorock with an arrow, otherwise he'll be a nuisance from here on out. To your left is a chest holding ten arrows that you can grab using Cryonisis. Climb up the tall rock to your left to get a look at the other Octorock and the Wizzrobe. Take care of the Octorock with an arrow, then glide over to the Wizzrobe. Make sure to grab the Lightning Rod it leaves behind!
General Strategies - Immediately take out the nearby Octorok with an arrow, otherwise he'll be a nuisance from here on out. To your left is a chest holding ten arrows that you can grab using Cryonis. Climb up the tall rock to your left to get a look at the other Octorok and the Wizzrobe. Take care of the Octorok with an arrow, then glide over to the Wizzrobe. Make sure to grab the Lightning Rod it leaves behind!


Level 10
Level 10
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Weapons: Lizal Bow, Lizal Spear
Weapons: Lizal Bow, Lizal Spear
Layout: Wooden platform surrounded by water.
Layout: Wooden platform surrounded by water.
General Strategies - The Blue Lizalfos will immediately spot you as soon as you enter, so be careful not have him alert the others. You don't want all three chasing after you, they're quick, they have spears, and can attack from the water. Pushing them into the water can help you fight them individually. If you picked up the Lightning Rod from the previews floor, use that to stun them first.
General Strategies - The Blue Lizalfos will immediately spot you as soon as you enter, so be careful not to have him alert the others. You don't want all three chasing after you, they're quick, they have spears, and can attack from the water. Pushing them into the water can help you fight them individually. If you picked up the Lightning Rod from the previous floor, use that to stun them first.


Before you leave, make sure to destroy the metal crates for some arrows.
Before you leave, make sure to destroy the metal crates for some arrows.
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Weapons: Spiked Boko Bat, Spiked Boko Spear, Dragonbone Boko Club, Dragonbone Boko Shield, Spiked Boko Bow, Soldier's Spear
Weapons: Spiked Boko Bat, Spiked Boko Spear, Dragonbone Boko Club, Dragonbone Boko Shield, Spiked Boko Bow, Soldier's Spear
Layout: All water with raised wooden platforms. A few rocks.
Layout: All water with raised wooden platforms. A few rocks.
General Strategies - Get on the raft and start sailing towards the enemy camp. You'll first need to take out the two archers on the left and the right. Get a headshot and you'll take them out in one hit each. You may want to abandon the raft once you get closer as the enemies will rain down their attacks all at once. Use Cryonisis to get around quickly.
General Strategies - Get on the raft and start sailing towards the enemy camp. You'll first need to take out the two archers on the left and the right. Get a headshot and you'll take them out in one hit each. You may want to abandon the raft once you get closer as the enemies will rain down their attacks all at once. Use Cryonis to get around quickly.


Make your way over to the bottom of the stairs on the main platform. Sneak up and start attacking from here. You can use the Korok Leaf to great effect here, knocking Bokoblins off platforms into the water. Keep in mind that if a Bokoblin falls in the water, they drown! And don't forget to pick up all the weapons that fall into the water.
Make your way over to the bottom of the stairs on the main platform. Sneak up and start attacking from here. You can use the Korok Leaf to great effect here, knocking Bokoblins off platforms into the water. Keep in mind that if a Bokoblin falls in the water, they drown! And don't forget to pick up all the weapons that fall into the water.
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Weapons: Boko Spear, Boko Club, Boko Bow, Woodcutter's Axe, Spiked Boko Blub, Soldier's Bow x2, Soldier's Broadsword
Weapons: Boko Spear, Boko Club, Boko Bow, Woodcutter's Axe, Spiked Boko Blub, Soldier's Bow x2, Soldier's Broadsword
Layout: Three elevated areas access by strong upward winds.
Layout: Three elevated areas access by strong upward winds.
General Strategies - The moment you gain control, move! Unless you'd like a fire arrow in your side. Jump off and start gliding. You've got three areas to go but you'll want to go to your right where there aren't any enemies. There's also a Boko Spear! You can let the incoming Fire Arrows hit the crates and let them burn to get the food inside.Next, head to the area opposite of the current area. There you'll fight off two Bokoblins. Try not to knock the enemies off into the abyss, they usually go down with the weapons they're using! Grab the explosive barrel in the corner and throw it down to the next area below. You can also use Magnesis on the metal crates to drop it on enemies.
General Strategies - The moment you gain control, move! Unless you'd like a fire arrow in your side. Jump off and start gliding. You've got three areas to go but you'll want to go to your right where there aren't any enemies. There's also a Boko Spear! You can let the incoming Fire Arrows hit the crates and let them burn to get the food inside. Next, head to the area opposite of the current area. There you'll fight off two Bokoblins. Try not to knock the enemies off into the abyss, they usually go down with the weapons they're using! Grab the explosive barrel in the corner and throw it down to the next area below. You can also use Magnesis on the metal crates to drop it on enemies.


There are two chests here. The first is in the middle area. Both can be brought down by burning the wooden planks with Fire Arrows. You can find these special arrows in some of the barrels and crates.
There are two chests here. The first is in the middle area. Both can be brought down by burning the wooden planks with Fire Arrows. You can find these special arrows in some of the barrels and crates.
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General Strategies - The platform you start on has two enemies on it. Use a spear or long range weapon to give yourself space. If there is too much going on, you can always glide away at any moment.
General Strategies - The platform you start on has two enemies on it. Use a spear or long range weapon to give yourself space. If there is too much going on, you can always glide away at any moment.


A second Red Bokoblin waits on the platform above. He is an easy kill. Two fire producing Wizzrobes hop around the room. The best way to take them out is to glide in the air, use slow motion to knock them right in the head, then send them tumbling down. Falling will get rid of them, but you'll also loose the weapons they drop.
A second Red Bokoblin waits on the platform above. He is an easy kill. Two fire producing Wizzrobes hop around the room. The best way to take them out is to glide in the air, use slow motion to knock them right in the head, then send them tumbling down. Falling will get rid of them, but you'll also lose the weapons they drop.


There is a chest resting on a wooden plank. Use Fire Arrows to bring it down -- or, if you want to save them, get an enemy to fire in your direction or toss a bomb into an updraft. Inside is a Feathered Edge.
There is a chest resting on a wooden plank. Use Fire Arrows to bring it down -- or, if you want to save them, get an enemy to fire in your direction or toss a bomb into an updraft. Inside is a Feathered Edge.
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Weapons: Knight's Broadsword, Knight's Bow, Thunderstorm Rod, Rusty Halberd, Rusty Claymore, Torch
Weapons: Knight's Broadsword, Knight's Bow, Thunderstorm Rod, Rusty Halberd, Rusty Claymore, Torch
Layout: Dark room filled with ruins and torches
Layout: Dark room filled with ruins and torches
General Strategies - You can hear it the moment you enter. There is a Hinox in the room. Light a torch and get close. Pick your best weapon, charge up the attack, then release and cut out a chunk of health.The eye of the Hinox is bright and visible, but you won't be able to see the rest of its body. If you're able to find the corners of the room, you can squeeze between the room wall and the tower wall to take a breather from the Hinox. It's still dark and hard to tell if he can get you there, so don't stay too long.
General Strategies - You can hear it the moment you enter. There is a Hinox in the room. Light a torch and get close. Pick your best weapon, charge up the attack, then release and cut out a chunk of health. The eye of the Hinox is bright and visible, but you won't be able to see the rest of its body. If you're able to find the corners of the room, you can squeeze between the room wall and the tower wall to take a breather from the Hinox. It's still dark and hard to tell if he can get you there, so don't stay too long.


The center area of the room is generally large and open, so if you can run to one end of the room, you should be able to get a few good shots on Hinox from afar. There's also a very tall tower that you can try to climb, but it'll be hard to find in the dark.
The center area of the room is generally large and open, so if you can run to one end of the room, you should be able to get a few good shots on Hinox from afar. There's also a very tall tower that you can try to climb, but it'll be hard to find in the dark.
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Weapons: None
Weapons: None
Layout: Empty room with shallow water.
Layout: Empty room with shallow water.
General Strategies - It might take you by surprise at first but this room is easy to get through. The Guardian Scouts in front of you will attack one by one, but if you keep moving you'll stay clear of their mini lasers. Walk sideways and shoot arrows at all of them to easily pass this room. Don't forget to use Cryonisis to get the chest on the left.
General Strategies - It might take you by surprise at first but this room is easy to get through. The Guardian Scouts in front of you will attack one by one, but if you keep moving you'll stay clear of their mini lasers. Walk sideways and shoot arrows at all of them to easily pass this room. Don't forget to use Cryonis to get the chest on the left.


Level 13
Level 13
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Layout: Open room with weak pillars.
Layout: Open room with weak pillars.
General Strategies - Well, that's quite the jump. This time you'll be fighting the highest level Guardian Scout, thankfully just one. Nothing new here! Be sure to use the Guardian weapons you've collected to deal the most amount of damage possible, and use elemental arrows to stun it when it tries its laser spinning attack.
General Strategies - Well, that's quite the jump. This time you'll be fighting the highest level Guardian Scout, thankfully just one. Nothing new here! Be sure to use the Guardian weapons you've collected to deal the most amount of damage possible, and use elemental arrows to stun it when it tries its laser spinning attack.


{{Breath of the Wild Quests}}
{{Breath of the Wild Quests}}
{{cat|Breath of the Wild Side Quests}}
{{cat|Breath of the Wild Side Quests}}
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