Sea of No Return: Difference between revisions

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The Sea of No Return is located at the east portion of [[Labrynna]] while in the [[Past]]. The Sea can only be reached after [[Link (Oracle Series)|Link]] has completed [[Jabu-Jabu's Belly]] and then completed a series of obstacles. Link will need to enter the [[Sea of Storms]] where he will find the stranded [[Piratian]]s and meet their [[Captain (Oracle Series)|Captain]]. After giving him the [[Zora Scale (Oracle of Ages)|Zora Scale]], Link acquires the [[Tokay Eyeball]]. Link can then use this Eyeball on the [[Tokay]] Statue found on [[Crescent Island]], which opens up a passage to an underground cavern in the same location where the [[Moonlit Grotto]] is located in the [[Present]].
The Sea of No Return is located at the east portion of [[Labrynna]] while in the [[Past]]. The Sea can only be reached after [[Link (Oracle Series)|Link]] has completed [[Jabu-Jabu's Belly]] and then completed a series of obstacles. Link will need to enter the [[Sea of Storms]] where he will find the stranded [[Piratian]]s and meet their [[Captain (Oracle Series)|Captain]]. After giving him the [[Zora Scale (Oracle of Ages)|Zora Scale]], Link acquires the [[Tokay Eyeball]]. Link can then use this Eyeball on the [[Tokay]] Statue found on [[Crescent Island]], which opens up a passage to an underground cavern in the same location where the [[Moonlit Grotto]] is located in the [[Present]].


The underground passageway leading to the Sea of No Return consists of a three rooms, each one representing one of the virtues of the [[Triforce]]. The first room exemplifies Power as Link will need to battle within a room filled with [[Gibdo]]s. The second room exemplifies Wisdom, as Link will fight a series of undefeatable enemies including [[Blade Trap]]s and [[Hardhat Beetle]]s. The final room exemplifies Courage as it contains a number of invisible platforms that Link will need to navigate. After emerging from the cavern, Link can walk up one screen and move an [[Armos]] statue to find himself at the Sea of No Return.
The underground passageway leading to the Sea of No Return consists of three rooms, each one representing one of the virtues of the [[Triforce]]. The first room exemplifies Power as Link will need to battle within a room filled with [[Gibdo]]s. The second room exemplifies Wisdom, as Link will fight a series of undefeatable enemies including [[Blade Trap]]s and [[Hardhat Beetle]]s. The final room exemplifies Courage as it contains a number of invisible platforms that Link will need to navigate. After emerging from the cavern, Link can walk up one screen and move an [[Armos]] statue to find himself at the Sea of No Return.


==Features==
==Features==
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==Present==
==Present==
In the Present, the water area surrounding the Sea of No Return has receded, making this portion of the [[Overworld]] no longer an isolated island. Instead, it is now accessible via the [[Forest of Time]] where Link can burn a bush to enter the [[Yoll Graveyard]]. The Yoll Graveyard is one of the only areas in the entire game where Link is unable to successfully play the [[Tune of Ages]]. If Links attempts to play the Tune, he will start to transition to the Past, but will be brought back by a Mysterious force, preventing him from entering the Sea of No Return in this fashion.
In the Present, the water area surrounding the Sea of No Return has receded, making this portion of the [[Overworld]] no longer an isolated island. Instead, it is now accessible via the [[Forest of Time]] where Link can burn a bush to enter the [[Yoll Graveyard]]. The Yoll Graveyard is one of the only areas in the entire game where Link is unable to successfully play the [[Tune of Ages]]. If Link attempts to play the Tune, he will start to transition to the Past, but will be brought back by a Mysterious force, preventing him from entering the Sea of No Return in this fashion.


==Enemies==
==Enemies==
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