Calamity Ganon (Boss): Difference between revisions

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==Strategy==
==Strategy==
The battle with Calamity Ganon will be substantially different depending on whether you've completed much of the game or not. If Link has not freed any of the four [[Divine Beast]]s, then whichever bosses he hasn't defeated will appear in the [[Sanctum]] on entry. As such, he might need to take on [[Waterblight Ganon]], [[Windblight Ganon]], [[Thunderblight Ganon]] and [[Fireblight Ganon]], in that order, omitting any ones already defeated in their Divine Beasts. These [[Blight Ganon]]s must be defeated consecutively in the Sanctum with no chance to save; fail at any point and Link must start from the beginning. Furthermore, these Blights will be scaled to 2000 HP, which would normally only apply when facing the last of the four Blights with 3 Divine Beasts cleared already.  
The battle with Calamity Ganon will be substantially different depending on whether you've completed much of the game or not. If Link has not freed any of the four [[Divine Beast]]s, then whichever bosses he hasn't defeated will appear in the [[Sanctum]] on entry. As such, he might need to take on [[Waterblight Ganon]], [[Windblight Ganon]], [[Thunderblight Ganon]] and [[Fireblight Ganon]], in that order, omitting any ones already defeated in their Divine Beasts. These [[Blight Ganon]]s must be defeated consecutively in the Sanctum with no chance to save; fail at any point and Link must start from the beginning. Furthermore, these Blights will be scaled to 2000 HP, which would normally only apply when facing the last of the four Blights with 3 Divine Beasts cleared already.  
It should be noted that there is no "postgame" content, and as such, your resources do not matter after the fight. Hence, there is no reason to hold back. Cook and eat your best meals, use your best weapons and shoot off all the rare ammunition you have accumulated. "Hearty" meals are appreciated for their full health restores, "Enduring" meals are good to prolong bullet-time bow-spamming for heavy damage, Attack-Up meals help you kill stuff faster and [[Ancient Arrow|Ancient]]/[[Bomb Arrow]]s are good for quickly racking up damage.


===Phase 1===
===Phase 1===
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In our experience, the Perfect Dodge is by far the best method. Not only that, successfully doing one sets up a Flurry Rush, and you can get a number of attacks in during the slow-motion scenes. In particular, I think this is most effective when he is trying to strike you with his large fire sword. If he tries a horizontal slash, do a backflip just before the sword hits you. If he tries a vertical slash, do a side jump. With proper timing and enough practice, you'll be able to knock Calamity Ganon down.
In our experience, the Perfect Dodge is by far the best method. Not only that, successfully doing one sets up a Flurry Rush, and you can get a number of attacks in during the slow-motion scenes. In particular, I think this is most effective when he is trying to strike you with his large fire sword. If he tries a horizontal slash, do a backflip just before the sword hits you. If he tries a vertical slash, do a side jump. With proper timing and enough practice, you'll be able to knock Calamity Ganon down.
The fastest way to kill Calamity Ganon (time-wise) is massed multi-shot bow spam using bullet-time. Cast [[Revali's Gale]] to get into the air, and then let loose with volleys of Ancient/Bomb Arrows, using multiple Enduring meals to stay in bullet time in order to prevent Calamity Ganon from getting a chance to actually do anything. A second, slightly slower, strategy is to stun Calamity Ganon by casting [[Urbosa's Fury]] or with some headshots, then start spinning with a powerful 2-handed weapon such as a [[Savage Lynel Crusher]] or [[Ancient Battle Axe++]]; Calamity Ganon can take multiple hits per rotation with proper positioning relative to his limbs and can also be stunlocked by finishing the charged attack with a ground slam with the correct timing.


When Calamity Ganon has lost half of his HP remaining after any Divine Beasts weaken him, he will enter his second phase. This is the 4000/8000 HP mark with no Beasts, 3500/8000 HP with one Beast, 3000/8000 HP with two, 2500/8000 HP with three and 2000/8000 HP with all four.
When Calamity Ganon has lost half of his HP remaining after any Divine Beasts weaken him, he will enter his second phase. This is the 4000/8000 HP mark with no Beasts, 3500/8000 HP with one Beast, 3000/8000 HP with two, 2500/8000 HP with three and 2000/8000 HP with all four.
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Stay close, but not too close to Calamity Ganon. We want to be just close enough so that he will trigger his melee attacks. Time it right and do a Perfect Dodge. Just keep at it with sword slashes until Calamity Ganon has been defeated.
Stay close, but not too close to Calamity Ganon. We want to be just close enough so that he will trigger his melee attacks. Time it right and do a Perfect Dodge. Just keep at it with sword slashes until Calamity Ganon has been defeated.
===Phase 2 Skip===
It is actually possible to skip Phase 2 of the fight entirely, but this is extremely difficult, as Calamity Ganon must be reduced all the way to 0 HP from above the Phase 2 threshold '''in a single frame'''; no single hit short of the [[One-Hit Obliterator]] (requires glitches) can achieve this. However, if an enemy is hit by [[Stasis+]] and then multiple attacks are dealt to them while under the effect of Stasis+, all damage they would've taken during Statis+ will be dealt to them, instantaneously. Thus, it becomes possible for multiple hits to be dealt in the same frame to Calamity Ganon, and possible for those hits to rack up enough damage.
Because Statis+ will wear off on Calamity Ganon extremely quickly, the only way to rack up enough damage during the effect duration is to be in midair with a bow, spamming bow shots during bullet time. Since Link needs to be in midair to enter bullet time with a bow, it becomes necessary to cast [[Revali's Gale]] to create an updraft and then land on the ground to cast Stasis+; once Stasis+ is cast, Link must immediately enter the updraft, gain height and then start shooting. Since the bare minimum of damage needed to be dealt is still over 2000, and trying to "one-shot" Calamity Ganon can take anywhere from 4000-8000 damage, the most effective way to dish out enough damage in this time frame is with a 5-shot [[Savage Lynel Bow]] with [[Ancient Arrows]], wearing the full Ancient set for [[Ancient Proficency]] and under the effect of a Lv3 Attack Up meal. Depending on Calamity Ganon's HP, Enduring meals may be needed to extend bullet time. If enough shots have been dealt, then upon the expiration of Stasis+, Calamity Ganon's HP will drop all the way to 0; he will still do his Phase 2 transition, but will immediately start his defeat cutscene the moment that ends.


==Gallery==
==Gallery==
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