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'''Maps''' play a major role in guiding [[Link]] through [[Hyrule]] and beyond.
'''Maps''' play a major role in guiding [[Link]] through [[Hyrule]] and beyond.


==Appearances==
==''The Legend of Zelda''==
===''The Legend of Zelda''===
[[File:Legend-of-Zelda-Screenshot-1.png|right|256px]]
[[File:Legend-of-Zelda-Screenshot-1.png|right|256px]]
A mini-map is visible in the top-left corner of the screen at all times. In the overworld, this is a simple grey box with a dot identifying Link's position.
A mini-map is visible in the top-left corner of the screen at all times. In the overworld, this is a simple grey box with a dot identifying Link's position.
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{{clear}}
===''A Link to the Past''===
==''A Link to the Past''==
[[File:Light and Dark World maps - LTTP.png|right|256px]]
[[File:Light and Dark World maps - LTTP.png|right|256px]]
The full [[Light World]] map is available to Link from the start of the game. While in the [[Dark World]], it is replaced with the map of that world, also in full.
The full [[Light World]] map is available to Link from the start of the game. While in the [[Dark World]], it is replaced with the map of that world, also in full.
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Once the [[Flute]] is obtained and the flying bird is awakened; playing the flute in the Light World will offer eight points on the map which it will take you to.
Once the [[Flute]] is obtained and the flying bird is awakened; playing the flute in the Light World will offer eight points on the map which it will take you to.
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===''Link's Awakening''===
==''Link's Awakening''==
====''Link's Awakening'' (Game Boy)/''DX''====
===''Link's Awakening'' (Game Boy)/''DX''===
[[File:BananasMap.png|right|256px|''Link's Awakening DX'']]
[[File:BananasMap.png|right|256px|''Link's Awakening DX'']]
The Select button map is unlocked screen-by-screen as Link visits them, as explained by the [[Auto Map and Memo Guide Book]] book in the [[Library]]; although a full version is available in the Library's [[Atlas of Koholint Island]], to view on any visit.
The Select button map is unlocked screen-by-screen as Link visits them, as explained by the [[Auto Map and Memo Guide Book]] book in the [[Library]]; although a full version is available in the Library's [[Atlas of Koholint Island]], to view on any visit.


====''Link's Awakening'' (Switch)====
===''Link's Awakening'' (Switch)===
The map in the [[The Legend of Zelda: Link's Awakening|2019 remake of ''Link's Awakening'']] works somewhat differently - rather than being unlocked one screen at a time, it is unlocked in much larger areas as Link enters them, similar to ''Ocarina of Time''. More options are also available, including multiple zoom levels, and using it to select a place to [[warp]] to when touching a warp point (which replace the [[Warp Hole]]s of the original) or playing [[Manbo's Mambo]].
The map in the [[The Legend of Zelda: Link's Awakening|2019 remake of ''Link's Awakening'']] works somewhat differently - rather than being unlocked one screen at a time, it is unlocked in much larger areas as Link enters them, similar to ''Ocarina of Time''. More options are also available, including multiple zoom levels, and using it to select a place to [[warp]] to when touching a warp point (which replace the [[Warp Hole]]s of the original) or playing [[Manbo's Mambo]].
{{ZD| [[zd:maps/la|https://www.zeldadungeon.net/maps/la]] | prompt=''Link's Awakening'' Switch interactive map }}
{{ZD| [[zd:maps/la|https://www.zeldadungeon.net/maps/la]] | prompt=''Link's Awakening'' Switch interactive map }}
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===''Ocarina of Time''===
==''Ocarina of Time''==
====''Ocarina of Time'' (N64)====
===''Ocarina of Time'' (N64)===
[[File:Map - OOT64.png|256px|right]]
[[File:Map - OOT64.png|256px|right]]
The pause-screen map is unlocked area-by-area. At the start of the game, only [[Kokiri Forest]] is visible, and the rest must be unlocked by visiting those areas. A mini-map showing Link's position in the current room or area is always available in the bottom-right of the screen, except in areas which require a [[Dungeon Map|dungeon map]] and [[compass]] that have not yet been obtained. This can be turned off with the L button.
The pause-screen map is unlocked area-by-area. At the start of the game, only [[Kokiri Forest]] is visible, and the rest must be unlocked by visiting those areas. A mini-map showing Link's position in the current room or area is always available in the bottom-right of the screen, except in areas which require a [[Dungeon Map|dungeon map]] and [[compass]] that have not yet been obtained. This can be turned off with the L button.


====''Ocarina of Time 3D''====
===''Ocarina of Time 3D''===
{{stub|section}}
{{stub|section}}
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{{clear}}


===''Majora's Mask''===
==''Majora's Mask''==
====''Majora's Mask'' (N64)====
===''Majora's Mask'' (N64)===
[[File:Map - MM64.png|256px|right]]
[[File:Map - MM64.png|256px|right]]
The map of each individual area of [[Termina]] must be purchased from [[Tingle]]. Until this is done, the area will not show up as either a mini-map, or as part of the pause screen map.
The map of each individual area of [[Termina]] must be purchased from [[Tingle]]. Until this is done, the area will not show up as either a mini-map, or as part of the pause screen map.
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On playing the [[Song of Soaring]], each unlocked [[Owl Statue]] will appear on the map as it stands as a place where Link can [[warp]] to.
On playing the [[Song of Soaring]], each unlocked [[Owl Statue]] will appear on the map as it stands as a place where Link can [[warp]] to.


====''Majora's Mask 3D''====
===''Majora's Mask 3D''===
{{stub|section}}
{{stub|section}}
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===''The Wind Waker''===
==''The Wind Waker''==
[[File:Sea Chart.png|256px|right]]
[[File:Sea Chart.png|256px|right]]
{{main|Sea Chart}}
{{main|Sea Chart}}
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===''The Minish Cap''===
==''The Minish Cap''==
[[File:MC Warps.png|right|Map showing [[Wind Crest]]s.]]
[[File:MC Warps.png|right|Map showing [[Wind Crest]]s.]]
{{stub|section}}
{{stub|section}}
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===''Twilight Princess''===
==''Twilight Princess''==
[[File:World Map - TPGCN.png|256px|right|GameCube version]]
[[File:World Map - TPGCN.png|256px|right|GameCube version]]
As with earlier Zelda titles, the map object is split into a mini-map, viewable on screen at most times, and a full-screen map which can be viewed while gameplay is stopped.
As with earlier Zelda titles, the map object is split into a mini-map, viewable on screen at most times, and a full-screen map which can be viewed while gameplay is stopped.
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''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' in standard mode and the [[Nintendo GameCube]] version of the game have the map with Peak and Gerudo Provinces on the western side; but the [[Nintendo Wii|Wii]] version had the entire map flipped west-east to allow Link to be right-handed, and ''Twilight Princess HD'' uses this orientation for [[Hero Mode]].
''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' in standard mode and the [[Nintendo GameCube]] version of the game have the map with Peak and Gerudo Provinces on the western side; but the [[Nintendo Wii|Wii]] version had the entire map flipped west-east to allow Link to be right-handed, and ''Twilight Princess HD'' uses this orientation for [[Hero Mode]].


===''Phantom Hourglass''===
==''Phantom Hourglass''==
[[File:World-of-the-Ocean-King.png|256px|right|The complete Sea Chart for Phantom Hourglass, with Golden Frog icons overlaid to highlight them.]]
[[File:World-of-the-Ocean-King.png|256px|right|The complete Sea Chart for Phantom Hourglass, with Golden Frog icons overlaid to highlight them.]]
{{main|Sea Chart|section=Phantom Hourglass}}
{{main|Sea Chart|section=Phantom Hourglass}}
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The world map for ''Phantom Hourglass'' comes in the form of [[Sea Chart]]s which must be retrieved from the [[Temple of the Ocean King]] before the areas can be sailed to. In addition, island maps appear on the top screen when the islands are visited. Both can be annoated by temporarily switching them to the [[Nintendo DS]] touch screen and drawing on them.
The world map for ''Phantom Hourglass'' comes in the form of [[Sea Chart]]s which must be retrieved from the [[Temple of the Ocean King]] before the areas can be sailed to. In addition, island maps appear on the top screen when the islands are visited. Both can be annoated by temporarily switching them to the [[Nintendo DS]] touch screen and drawing on them.
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===''Spirit Tracks''===
==''Spirit Tracks''==
[[File:Rail Map merged - Spirit Tracks.png|256px|right|The complete Rail Map]]
[[File:Rail Map merged - Spirit Tracks.png|256px|right|The complete Rail Map]]
{{stub|section}}
{{stub|section}}
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===''Skyward Sword''===
==''Skyward Sword''==
[[File:Skyward-Sword-World-Map.png|256px|right]]
[[File:Skyward-Sword-World-Map.png|256px|right]]
{{stub|section}}
{{stub|section}}
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{{clear}}


===''A Link Between Worlds''===
==''A Link Between Worlds''==
[[File:Map Screen - ALBW.png|256px|right]]
[[File:Map Screen - ALBW.png|256px|right]]
In a reverse of the DS games, the map is on the touch screen in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', while gameplay is on the top screen.
In a reverse of the DS games, the map is on the touch screen in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', while gameplay is on the top screen.
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===''Breath of the Wild''===
==''Breath of the Wild''==
[[File:Map - BOTW.jpg|256px|right]]
[[File:Map - BOTW.jpg|256px|right]]
{{stub|section}}
{{stub|section}}
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Activated Towers, as well as [[Ancient Shrine|Shrines]] and [[Tech Lab]]s, are marked on the map as [[warp]] points called [[Travel Gate]]s.
Activated Towers, as well as [[Ancient Shrine|Shrines]] and [[Tech Lab]]s, are marked on the map as [[warp]] points called [[Travel Gate]]s.
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{{cat|Game Mechanics}}
{{cat|Game Mechanics}}
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