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The '''Koroks''' are a forest-based race that appear in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.  
The '''Koroks''' are a forest-based race that appear in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.


==Appearances==
==''The Wind Waker''==
===''The Wind Waker''===
Koroks reside in [[Forest Haven]], where they are protected by the [[Great Deku Tree]]. Koroks are the descendants of the [[Kokiri]] and have developed wooden bodies over time, as well as the ability to fly with the usage of [[Deku Leaf|Deku leaves]].
Koroks reside in [[Forest Haven]], where they are protected by the [[Great Deku Tree]]. Koroks are the descendants of the [[Kokiri]] and have developed wooden bodies over time, as well as the ability to fly with the usage of [[Deku Leaf|Deku leaves]].


====Culture====
===Culture===
The Koroks are a primitive race who are said to be the descendants of the [[Kokiri]]. They are under the protection of the Great Deku Tree and once a year partake in the seed-giving festival. The Koroks dance and sing to music played by [[Makar]] on a leaf-shaped violin. The Great Deku Tree then sprouts seeds, which each Korok takes and to plant the seeds throughout the [[Great Sea]]. The Koroks are light enough that they can use Deku Leaves to fly.
The Koroks are a primitive race who are said to be the descendants of the [[Kokiri]]. They are under the protection of the Great Deku Tree and once a year partake in the seed-giving festival. The Koroks dance and sing to music played by [[Makar]] on a leaf-shaped violin. The Great Deku Tree then sprouts seeds, which each Korok takes and to plant the seeds throughout the [[Great Sea]]. The Koroks are light enough that they can use Deku Leaves to fly.


The Great Deku Tree often refers to them as his children. This is a very similar relationship to that of which the old Great Deku Tree had with the Kokiri in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. It is notable that now the Koroks are allowed to leave the Forest Haven, whereas they were never to leave the [[Kokiri Forest]] in their humanoid form. They are, however, told to stay away from the [[Forbidden Woods]] at all costs.
The Great Deku Tree often refers to them as his children. This is a very similar relationship to that of which the old Great Deku Tree had with the Kokiri in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. It is notable that now the Koroks are allowed to leave the Forest Haven, whereas they were never to leave the [[Kokiri Forest]] in their humanoid form. They are, however, told to stay away from the [[Forbidden Woods]] at all costs.


====Story====
===Story===
When [[Link (The Wind Waker)|Link]] first arrives at the Forest Haven, the Koroks are about to begin the ceremony when it is reported that Makar has fallen into the Forbidden Woods. Link goes to save him, and Makar apologizes to the Great Deku Tree. The Great Deku Tree is happy that he is safe. Makar then plays his violin in the ceremony and all of the Koroks leave. Koroks can later be found scattered across islands on the Great Sea. Because their new sprouts are withering, they ask Link to bring them [[Forest Water]] to help them grow. However, because the Forest Water loses its potency after a short while, Link must visit all of the Koroks within a short time period.
When [[Link (The Wind Waker)|Link]] first arrives at the Forest Haven, the Koroks are about to begin the ceremony when it is reported that Makar has fallen into the Forbidden Woods. Link goes to save him, and Makar apologizes to the Great Deku Tree. The Great Deku Tree is happy that he is safe. Makar then plays his violin in the ceremony and all of the Koroks leave. Koroks can later be found scattered across islands on the Great Sea. Because their new sprouts are withering, they ask Link to bring them [[Forest Water]] to help them grow. However, because the Forest Water loses its potency after a short while, Link must visit all of the Koroks within a short time period.


Makar is later revealed to be the sage of the [[Wind Temple (The Wind Waker)|Wind Temple]].
Makar is later revealed to be the sage of the [[Wind Temple (The Wind Waker)|Wind Temple]].


====Members====
===Members===
*[[Makar]]
*[[Makar]]
*[[Aldo]]
*[[Aldo]]
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*[[Rown]]
*[[Rown]]


===''Breath of the Wild''===
==''Breath of the Wild''==
{{stub|section}}
{{stub|section}}
Many Koroks live in [[Korok Forest]], but 900 of them hide all over Hyrule. Finding the hidden Koroks by solving a small puzzle or locating their hiding place causes them to give him a [[Korok Seed]]. These puzzles may range from lifting up small rocks, to shooting arrows at balloons, to using [[Magnesis]] to fit a cube into a structure. Some Korok spots are also marked by a pinwheel; Link must stand on those spots to trigger the puzzle. Once Link solves the puzzle, the Korok appears and gives him a Korok seed. The location is then marked on the map, and the Korok stays in that spot from then on. The seeds can be given to [[Hestu]], in return for inventory expansion. Once the player gets all 900 Korok seeds, [[Hestu]] gives them [[Hestu's Gift]].
Many Koroks live in [[Korok Forest]], but 900 of them hide all over Hyrule. Finding the hidden Koroks by solving a small puzzle or locating their hiding place causes them to give him a [[Korok Seed]]. These puzzles may range from lifting up small rocks, to shooting arrows at balloons, to using [[Magnesis]] to fit a cube into a structure. Some Korok spots are also marked by a pinwheel; Link must stand on those spots to trigger the puzzle. Once Link solves the puzzle, the Korok appears and gives him a Korok seed. The location is then marked on the map, and the Korok stays in that spot from then on. The seeds can be given to [[Hestu]], in return for inventory expansion. Once the player gets all 900 Korok seeds, [[Hestu]] gives them [[Hestu's Gift]].
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The [[Korok Mask]], available from the [[Breath of the Wild Expansion Pass]] quest "[[EX Strange Mask Rumors]]", shakes when a Korok is hiding nearby, making it easier to find Koroks.
The [[Korok Mask]], available from the [[Breath of the Wild Expansion Pass]] quest "[[EX Strange Mask Rumors]]", shakes when a Korok is hiding nearby, making it easier to find Koroks.


===''Age of Calamity''===
==''Age of Calamity''==
{{see also|Age of Calamity Koroks}}
{{see also|Age of Calamity Koroks}}
{{stub|section}}
{{stub|section}}
Koroks are again hidden in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'', and give a [[Korok Seed]] if found. However, in this game, there is no puzzle to solve. They are either hidden - in wooden crates or balloons - or disguised - as flowers, pinwheels and tree stumps. In total, there are 134 Koroks to obtain seeds from.
Koroks are again hidden in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'', and give a [[Korok Seed]] if found. However, in this game, there is no puzzle to solve. They are either hidden - in wooden crates or balloons - or disguised - as flowers, pinwheels and tree stumps. In total, there are 134 Koroks to obtain seeds from.


===''Tears of the Kingdom''===
==''Tears of the Kingdom''==
{{TotK-Stub|section}}
{{TotK-Stub|section}}


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