The Legend of Zelda: Phantom Hourglass: Difference between revisions

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==Development==
==Development==
{{Main|Phantom Hourglass Staff}}
{{Main|Phantom Hourglass Staff}}
At the 2006 Game Developer’s Conference, fans saw the very first glimpse of what would become Link’s first quest on the Nintendo DS, ''Phantom Hourglass''. The trailer showed off a game that completely utilized the Nintendo DS touch screen, rather than the more standard use of the d-pad and the control buttons. A year later when the game was released, fans were able to get their hands on a Zelda title unlike anything they had played before.
At the 2006 Game Developer's Conference, fans saw the very first glimpse of what would become Link's first quest on the Nintendo DS, ''Phantom Hourglass''. The trailer showed off a game that completely utilized the Nintendo DS touch screen, rather than the more standard use of the d-pad and the control buttons. A year later when the game was released, fans were able to get their hands on a Zelda title unlike anything they had played before.


==Gameplay==
==Gameplay==

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