Z-Targeting: Difference between revisions

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Since ''Ocarina of Time 3D'' is played on the [[Nintendo 3DS]], which doesn't have a 'Z' button, it uses the 'L' button for this function and calls it "L-Targeting". Some games allow players to decide whether pressing 'Z' once engages the target until it's out of range or another is chosen, or the button must be held to maintain the lock.
Since ''Ocarina of Time 3D'' is played on the [[Nintendo 3DS]], which doesn't have a 'Z' button, it uses the 'L' button for this function and calls it "L-Targeting". Some games allow players to decide whether pressing 'Z' once engages the target until it's out of range or another is chosen, or the button must be held to maintain the lock.


==References==
{{References}}
<references />




{{Cat|Game Mechanics}}
{{Cat|Game Mechanics}}

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