The Legend of Zelda: Breath of the Wild: Difference between revisions

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m (Text replacement - "[https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/ Interactive Map]" to "''Breath of the Wild'' Interactive Map")
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| producer = [[Eiji Aonuma]]
| producer = [[Eiji Aonuma]]
| director = [[Hidemaro Fujibayashi]]
| director = [[Hidemaro Fujibayashi]]
| walkthrough = [https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/ Text Walkthrough]
| walkthrough = [[zd:breath-of-the-wild-walkthrough|Text Walkthrough]]
| related = [[Breath of the Wild Expansion Pass]]<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''
| related = [[Breath of the Wild Expansion Pass]]<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''
| guides =  
| guides =  
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[[Breath of the Wild Key Characters|Key Characters]]
[[Breath of the Wild Key Characters|Key Characters]]
[[Gallery:Breath of the Wild Key Items|Key Items]]
[[Gallery:Breath of the Wild Key Items|Key Items]]
[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/korok-seed-locations/ Korok Seed Locations]
[[zd:breath-of-the-wild-walkthrough/korok-seed-locations|Korok Seed Locations]]
[[Gallery:Breath of the Wild Locations|Locations]]
[[Gallery:Breath of the Wild Locations|Locations]]
[[Gallery:Breath of the Wild Materials|Materials]]
[[Gallery:Breath of the Wild Materials|Materials]]
[[Gallery:Breath of the Wild Meals|Meals]]
[[Gallery:Breath of the Wild Meals|Meals]]
[[Recovered Memory|Memories]]
[[Recovered Memory|Memories]]
[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/shrine-locations/ Shrines]
[[zd:breath-of-the-wild-walkthrough/shrine-locations|Shrines]]
[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/side-quest-catalogue/ Side Quest Catalogue]
[[zd:breath-of-the-wild-walkthrough/side-quest-catalogue|Side Quest Catalogue]]
[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/star-fragment-guide/ Star Fragment Guide]
[[zd:breath-of-the-wild-walkthrough/star-fragment-guide|Star Fragment Guide]]
[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/dragon-guide/ Dragon Parts Guide]
[[zd:breath-of-the-wild-walkthrough/dragon-guide|Dragon Parts Guide]]
| gallery =  
| gallery =  
}}<section end=infobox />
}}<section end=infobox />


{{ZD|[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/ ''Breath of the Wild'' Walkthrough]}}
{{ZD|[[zd:breath-of-the-wild-walkthrough|''Breath of the Wild'' Walkthrough]]}}


'''The Legend of Zelda: Breath of the Wild''' is the second most recent installment in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]], taking place long after the events of [[Ocarina of Time]].{{Ref|"Breath of the Wild Doesn't Fit Anywhere on the Zelda Timeline" - [https://kotaku.com/breath-of-the-wild-doesnt-fit-anywhere-on-the-zelda-tim-1793130754 Kotaku]}} It was released simultaneously on the [[Nintendo Wii U|Wii U]] and [[Nintendo Switch]] on March 3, 2017. By March 31, 2023, worldwide sales exceeded 31.5 million units; 29.81 million copies had been sold for the Switch{{Ref|"IR Information: Sales Data - Top Selling Title Sales Units" - [https://www.nintendo.co.jp/ir/en/finance/software/index.html]}} and 1.7 million for the Wii U.{{Ref|"The Legend of Zelda: Breath of the Wild Has Sold Nearly 18 Million Units" - [https://www.siliconera.com/the-legend-of-zelda-breath-of-the-wild-sales-near-18-million-units/]}} Its direct sequel, ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'', released in May 2023.
'''The Legend of Zelda: Breath of the Wild''' is the second most recent installment in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]], taking place long after the events of [[Ocarina of Time]].{{Ref|"Breath of the Wild Doesn't Fit Anywhere on the Zelda Timeline" - [https://kotaku.com/breath-of-the-wild-doesnt-fit-anywhere-on-the-zelda-tim-1793130754 Kotaku]}} It was released simultaneously on the [[Nintendo Wii U|Wii U]] and [[Nintendo Switch]] on March 3, 2017. By March 31, 2023, worldwide sales exceeded 31.5 million units; 29.81 million copies had been sold for the Switch{{Ref|"IR Information: Sales Data - Top Selling Title Sales Units" - [https://www.nintendo.co.jp/ir/en/finance/software/index.html]}} and 1.7 million for the Wii U.{{Ref|"The Legend of Zelda: Breath of the Wild Has Sold Nearly 18 Million Units" - [https://www.siliconera.com/the-legend-of-zelda-breath-of-the-wild-sales-near-18-million-units/]}} Its direct sequel, ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'', released in May 2023.


Here is a map for Breath of The Wild: [[https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/]]
Zelda Dungeon has a [[zd:breath-of-the-wild-interactive-map|''Breath of the Wild'' interactive map]], which you can use to track your progress or track down hard-to-find chests, koroks and more.


==Development==
==Development==
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{{Quote|I'll think of something that can happen in three years!|[[Interview:Iwata Asks: Skyward Sword (Volume Eight: Those Who Played The Legend of Zelda: Skyward Sword for Hundreds of Hours)|Fujibayashi, Iwata Asks]]}}
{{Quote|I'll think of something that can happen in three years!|[[Interview:Iwata Asks: Skyward Sword (Volume Eight: Those Who Played The Legend of Zelda: Skyward Sword for Hundreds of Hours)|Fujibayashi, Iwata Asks]]}}


Because of this statement, many people believed that the game would be released in 2014, which was three years after 2011.  
Because of this statement, many people believed that the game would be released in 2014, which was three years after 2011.


By late 2012, it had been confirmed that a new HD title for the Wii U was in development.{{Quote|We will announce the launch schedules for new 3D Zelda and Mario games in the future, but this is not the right opportunity for me to indicate when we will make such announcements.<br/><br/>...as we develop a new hardware platform, we ask ourselves such questions as, 'what kind of new Zelda and Mario games do the software creators hope to make on this?|[[Satoru Iwata]]{{Ref|"New 3D Zelda and Mario Games are in the Works for Wii U" - [https://web.archive.org/web/20130202133341/https://gengame.net/2012/11/iwata-new-3d-zelda-and-mario-games-are-in-the-works-for-wii-u/ GenGAME]}}}} A few months later in January of 2013, it was confirmed by producer Eiji Aonuma that a number of changes would be coming with the new game, which were brought on by the desire to "rethink the conventions of Zelda". Among these changes would be the ability to complete dungeons in any order the player desired. {{Ref|"Nintendo will ‘rethink the conventions of Zelda' on Wii U" - [https://venturebeat.com/2013/01/23/nintendo-will-rethink-the-conventions-of-zelda-on-wii-u/ VentureBeat]}}
By late 2012, it had been confirmed that a new HD title for the Wii U was in development.{{Quote|We will announce the launch schedules for new 3D Zelda and Mario games in the future, but this is not the right opportunity for me to indicate when we will make such announcements.<br/><br/>...as we develop a new hardware platform, we ask ourselves such questions as, 'what kind of new Zelda and Mario games do the software creators hope to make on this?|[[Satoru Iwata]]{{Ref|"New 3D Zelda and Mario Games are in the Works for Wii U" - [https://web.archive.org/web/20130202133341/https://gengame.net/2012/11/iwata-new-3d-zelda-and-mario-games-are-in-the-works-for-wii-u/ GenGAME]}}}} A few months later in January of 2013, it was confirmed by producer Eiji Aonuma that a number of changes would be coming with the new game, which were brought on by the desire to "rethink the conventions of Zelda". Among these changes would be the ability to complete dungeons in any order the player desired. {{Ref|"Nintendo will ‘rethink the conventions of Zelda' on Wii U" - [https://venturebeat.com/2013/01/23/nintendo-will-rethink-the-conventions-of-zelda-on-wii-u/ VentureBeat]}}


For E3 2014, the world was given its first real look into what the new Zelda would look like with a brief gameplay trailer. With this new footage came several full resolution screenshots and additional information about the game. With the ability to choose the order in which dungeons were completed came a massive open world, inspired by the feel of the original Legend of Zelda from 1986. It was also announced that the game was scheduled to be released in 2015. {{Ref|"E3 2014: The Legend of Zelda for Wii U First Details" - [https://www.ign.com/articles/2014/06/10/e3-2014-the-legend-of-zelda-for-wii-u-first-details IGN]}}  
For E3 2014, the world was given its first real look into what the new Zelda would look like with a brief gameplay trailer. With this new footage came several full resolution screenshots and additional information about the game. With the ability to choose the order in which dungeons were completed came a massive open world, inspired by the feel of the original Legend of Zelda from 1986. It was also announced that the game was scheduled to be released in 2015. {{Ref|"E3 2014: The Legend of Zelda for Wii U First Details" - [https://www.ign.com/articles/2014/06/10/e3-2014-the-legend-of-zelda-for-wii-u-first-details IGN]}}


In Q1 of 2015, Nintendo announced that the new Zelda would be delayed until 2016 and would not be shown at E3 that year, owing to the desire to give the developers ample time to bring "all these ideas to life" and focus completely on their work. {{Ref|"The Legend of Zelda for Wii U delayed until 2016, and won't be at E3" - [https://www.digitaltrends.com/gaming/zelda-wii-u-delayed-e3/ DigitalTrends]}} Then, on April 27, 2016 an additional delay was announced pushing the game's release further out to 2017. It was also announced that the title would be released simultaneously on the Wii U and upcoming Switch (then known as the NX), and that the game would be Nintendo's focus of E3 2016. {{Ref|"Zelda Wii U Delayed to 2017, Also Coming to NX" - [https://www.ign.com/articles/2016/04/27/zelda-wii-u-delayed-to-2017-also-coming-to-nx IGN]}}
In Q1 of 2015, Nintendo announced that the new Zelda would be delayed until 2016 and would not be shown at E3 that year, owing to the desire to give the developers ample time to bring "all these ideas to life" and focus completely on their work. {{Ref|"The Legend of Zelda for Wii U delayed until 2016, and won't be at E3" - [https://www.digitaltrends.com/gaming/zelda-wii-u-delayed-e3/ DigitalTrends]}} Then, on April 27, 2016 an additional delay was announced pushing the game's release further out to 2017. It was also announced that the title would be released simultaneously on the Wii U and upcoming Switch (then known as the NX), and that the game would be Nintendo's focus of E3 2016. {{Ref|"Zelda Wii U Delayed to 2017, Also Coming to NX" - [https://www.ign.com/articles/2016/04/27/zelda-wii-u-delayed-to-2017-also-coming-to-nx IGN]}}
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''Breath of the Wild'' is the latest installment in the move toward more realistic and environmentally immersive game play in ''The Legend of Zelda'' series. While previous games have tip-toed carefully toward this from the limited ability to pick up enemy weapons in ''The Wind Waker'' to the extensive collection system, exhaustion meter, and shield degradation in ''Skyward Sword'', ''Breath of the Wild'' has taken a giant leap forward down this avenue and relies heavily on survival mechanics.
''Breath of the Wild'' is the latest installment in the move toward more realistic and environmentally immersive game play in ''The Legend of Zelda'' series. While previous games have tip-toed carefully toward this from the limited ability to pick up enemy weapons in ''The Wind Waker'' to the extensive collection system, exhaustion meter, and shield degradation in ''Skyward Sword'', ''Breath of the Wild'' has taken a giant leap forward down this avenue and relies heavily on survival mechanics.


Gone are the days of heart collecting to restore health. Link must now hunt, gather, and cook to survive in Hyrule. [[Breath of the Wild Recipes|Different combinations]] of ingredients help in various ways from restoring health to adding additional hearts on the end of the health meter to providing extra warmth for a limited time to combat cold weather.  
Gone are the days of heart collecting to restore health. Link must now hunt, gather, and cook to survive in Hyrule. [[Breath of the Wild Recipes|Different combinations]] of ingredients help in various ways from restoring health to adding additional hearts on the end of the health meter to providing extra warmth for a limited time to combat cold weather.


Scavenging does not just pertain to food that can be cooked, though. Link, like his ''The Wind Waker'' counterpart, can pick up enemy weapons and use them. While the Hero of Winds was confined to using those weapons on the same screen on which they were acquired, this Link can add any weapon he picks up to his inventory and use it until it breaks, otherwise he loses it. Tunics and armor can also be changed out for look or functionality. A quilted tunic, for instance, will stop Link from losing health to the cold in snowy areas.
Scavenging does not just pertain to food that can be cooked, though. Link, like his ''The Wind Waker'' counterpart, can pick up enemy weapons and use them. While the Hero of Winds was confined to using those weapons on the same screen on which they were acquired, this Link can add any weapon he picks up to his inventory and use it until it breaks, otherwise he loses it. Tunics and armor can also be changed out for look or functionality. A quilted tunic, for instance, will stop Link from losing health to the cold in snowy areas.
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===Enemies===
===Enemies===
{{main|Gallery:Breath of the Wild Enemies}}
{{main|Gallery:Breath of the Wild Enemies}}
{{Gallery}}  
{{Gallery}}
{{Gallery/Box|file=Chuchu.jpg|link=ChuChu|caption=[[ChuChu|Chuchu]]}}
{{Gallery/Box|file=Chuchu.jpg|link=ChuChu|caption=[[ChuChu|Chuchu]]}}
{{Gallery/Box|file=Keese-botw.jpg|link=Keese|caption=[[Keese]]}}
{{Gallery/Box|file=Keese-botw.jpg|link=Keese|caption=[[Keese]]}}
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| top_3 = Switch Presentation 2017
| top_3 = Switch Presentation 2017
|
|
| content_WiiUTechDemo =
| content_WiiUTechDemo =  
<gallery widths=160 heights=90 mode=packed>
<gallery widths=160 heights=90 mode=packed>
File:Zelda-Wii-U-Tech-Demo.jpg
File:Zelda-Wii-U-Tech-Demo.jpg
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File:Zelda-Wii-U-7-Large.png
File:Zelda-Wii-U-7-Large.png
</gallery>
</gallery>
| content_E32016 =
| content_E32016 =  
<gallery widths=160 heights=90 mode=packed>
<gallery widths=160 heights=90 mode=packed>
File:Wiiu2.png
File:Wiiu2.png
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File:Wiiu26.png
File:Wiiu26.png
</gallery>
</gallery>
| content_SwitchPresentation2017 =
| content_SwitchPresentation2017 =  
<gallery widths=160 heights=90 mode=packed>
<gallery widths=160 heights=90 mode=packed>
File:Switch-1.jpg
File:Switch-1.jpg
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