World Level: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m
no edit summary
m (duh)
mNo edit summary
Line 2: Line 2:
'''World Level'''{{Ref|''[[The Legend of Zelda: Breath of the Wild - The Complete Official Guide]]'', Expanded Edition pg. 373. ISBN 978-1911015482 (North America)/ISBN 978-1911015499 (Europe)}} affects the strength of some enemies and items from  ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''.
'''World Level'''{{Ref|''[[The Legend of Zelda: Breath of the Wild - The Complete Official Guide]]'', Expanded Edition pg. 373. ISBN 978-1911015482 (North America)/ISBN 978-1911015499 (Europe)}} affects the strength of some enemies and items from  ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''.


Whenever [[Link (Breath of the Wild)|Link]] kills an enemy, a hidden counter goes up a certain number. When the counter reaches a specific number, the World Level will be increased, and some enemies and weapons will be upgraded by one tier — for example, many [[Blue Bokoblin]]s would be replaced by [[Black Bokoblin]]s. The counter increase varies — bosses give much more XP than any standard enemy, while basic [[Wizzrobe]]s barely increment the counter at all.
Whenever [[Link (Breath of the Wild)|Link]] kills an enemy, a hidden counter goes up a certain number. When the counter reaches a specific number, the World Level will be increased, and some enemies and weapons will be upgraded by one tier — for example, many [[Blue Bokoblin]]s would be replaced by [[Black Bokoblin]]s. The counter increase varies — bosses increment the counter far more than any standard enemy, while basic [[Wizzrobe]]s barely increment the counter at all.


==''Breath of the Wild''==
==''Breath of the Wild''==


Note that there are often exceptions to weapons upgrading. For example, all [[Woodcutter's Axe]]s in the game do not scale, despite there being a point count for when they do. Also, [[Guardian Scout]]s or their weapons never scale up even though the game has code for them to do so.
Note that there are often exceptions to weapons upgrading. For example, all [[Woodcutter's Axe]]s in the game do not scale, despite there being a point count for when they do. Also, [[Guardian Scout]]s and their weapons never scale up even though the game has code for them to do so.


===Weapon Upgrade Series===
===Weapon Upgrade Series===
Line 12: Line 12:
Names are internal names with added spaces for legibility{{ref|https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD1wkBs-MJJXf-gvEkpfItUCMqMk6/pubhtml#}}. All weapons, bows and shields not listed below upgrade only with [[Weapon Bonus]]es, as well as the highest tier weapon in each row.
Names are internal names with added spaces for legibility{{ref|https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD1wkBs-MJJXf-gvEkpfItUCMqMk6/pubhtml#}}. All weapons, bows and shields not listed below upgrade only with [[Weapon Bonus]]es, as well as the highest tier weapon in each row.


"White bonus" and "yellow bonus" refers to the colour of the icon on the weapon's box in the pause menu. Yellow bonuses are greater than white bonuses, but both vary.
"White bonus" and "yellow bonus" refers to the colour of the icon on the weapon's box in the pause menu. Yellow bonuses are superior to white bonuses, but both vary.


;Assassin Series
;Assassin Series
Line 90: Line 90:
===Points per Enemy Kill===
===Points per Enemy Kill===


Each enemy you kill makes the counter go up a certain number, and it varies for different types of monsters. Note that after the 10th kill of an enemy won't grant any points; this excludes bosses, who only give points on their first kill.
Each enemy Link kills increases the counter by a certain number, and it varies for different types of monsters. Note that after the 10th kill of an enemy, that same enemy won't grant any points. This excludes bosses, who only give points on their first kill.


{| class="wikitable"
{| class="wikitable"
autopatrol
592

edits

Navigation menu