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[[File:Zelda Disk.png|100px|left]] | [[File:Zelda Disk.png|100px|left]] | ||
The Famicom Disk System utilized floppy disks for game storage and saving. Games could be purchased on prerecorded disks or recorded to blank disks from kiosks for a price. Unlike other consumer floppy disks, Famicom Disk System disks did not have | The Famicom Disk System utilized floppy disks for game storage and saving. Games could be purchased on prerecorded disks or recorded to blank disks from kiosks for a price. Unlike other consumer floppy disks, Famicom Disk System disks did not have disk shutters, presumably to save cost. Disks were double-sided; usually, title screens were recorded onto side A (top), while the actual game data was recorded onto side B (bottom), necessitating a disk side change when the game was started. | ||
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