Ocarina of Time Items: Difference between revisions

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[[File:Dins-Fire-Model.png|124px|right]]
[[File:Dins-Fire-Model.png|124px|right]]
{{Main|Din's Fire}}
{{Main|Din's Fire}}
Din's Fire can be acquired from the [[Great Fairy]] located in the [[Great Fairy Fountain]] on the trail to [[Hyrule Castle]]. Link must crawl though a small hole located behind a rock, which must be blown up using a bomb. Din's Fire creates a great orb of fire to surround Link, expanding and spreading, setting fire to any enemies or torches around Link. It consumes 6 MP of [[Magic Meter|Magic Power]] per use, and is key in accessing the [[Shadow Temple]].
Din's Fire is a [[Magic Spell]] which can be acquired from the [[Great Fairy]] located in the [[Great Fairy Fountain]] on the trail to [[Hyrule Castle]]. Link must crawl though a small hole located behind a rock, which can be blown up using a bomb. Din's Fire creates a great orb of fire to surround Link, expanding and spreading, setting fire to any enemies or torches around Link. It consumes 6 MP of [[Magic Meter|Magic Power]] per use, and is key in accessing the [[Shadow Temple]].
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[[File:Farores Wind.png|124px|right]]
[[File:Farores Wind.png|124px|right]]
{{Main|Farore's Wind}}
{{Main|Farore's Wind}}
Farore's Wind can be obtained from the Great Fairy of Magic in the Great Fairy Fountain toward the back of [[Zora's Fountain]] behind a giant, bombable wall. Farore's Wind can only be used in dungeons with a [[Dungeon Map]], and is used to make [[warp]] points in the dungeon, which can be returned to any time. Each warp point can only be returned to once per casting, although the spell can be cast again after use, and only one warp point can be set at a time. It costs 6 MP to set a warp point. It is useful in getting back to certain areas where there are steep drops, or merely if you save and quit halfway through, and want to restart without having to get back to the desired area.
Farore's Wind is a magic spell which can be obtained from the Great Fairy of Magic in the Great Fairy Fountain toward the back of [[Zora's Fountain]] behind a giant, bombable wall. Farore's Wind can only be used in dungeons with a [[Dungeon Map]], and is used to make [[warp]] points in the dungeon, which can be returned to any time. Each warp point can only be returned to once per casting, although the spell can be cast again after use, and only one warp point can be set at a time. It costs 6 MP to set a warp point. It is useful in getting back to certain areas where there are steep drops, or merely if you save and quit halfway through, and want to restart without having to get back to the desired area.
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[[File:Nayrus Love.png|124px|right]]
[[File:Nayrus Love.png|124px|right]]
{{Main|Nayru's Love}}
{{Main|Nayru's Love}}
Nayru's Love is given by the Great Fairy of Magic in the Great Fairy Fountain located in the [[Desert Colossus]], behind a cracked section of the eastern wall which can be opened with a bomb. Nayru's Love allows Link to become invulnerable, but only as long as his Magic Power allows. Link will still get knocked back by enemies, but he will take no damage. This item takes the most Magic Power at once than any other in Link's arsenal at 12 MP per casting.
Nayru's Love is is a magic spell which is given by the Great Fairy of Magic in the Great Fairy Fountain located in the [[Desert Colossus]], behind a cracked section of the eastern wall which can be opened with a bomb. Nayru's Love allows Link to become invulnerable, but only as long as his Magic Power allows. Link will still get knocked back by enemies, but he will take no damage. This item takes the most Magic Power at once than any other in Link's arsenal at 12 MP per casting.
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