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==Registering== | ==Registering== | ||
To keep a horse, Link must register the horse at a [[Stable]]. To register a horse, Link must name him, and pay a fee of 20 [[ | To keep a horse, Link must register the horse at a [[Stable]]. To register a horse, Link must name him, and pay a fee of 20 [[Rupee]]s. Only five horses may be registered at time; to register a new horse once the limit has been reached, one must be let go; it's stated by the given Stable attendant that the let go horse will join other regular horses at the stable. After a horse has been registered, it can be named and is equipped with a saddle and bridle. A registered horse's location is marked on the world map and it can be whistled for as long as it is within hearing distance. | ||
If the horse is equipped with the [[Ancient Saddle]], whistling will instantly teleport it next to Link, no matter the distance, as long as it is a place where a horse is allowed to exist within the game - horses cannot enter the [[Gerudo Desert (Breath in the Wild)|Gerudo Desert]], or the burning areas of [[Eldin (Breath of the Wild)|Eldin]]. | If the horse is equipped with the [[Ancient Saddle]], whistling will instantly teleport it next to Link, no matter the distance, as long as it is a place where a horse is allowed to exist within the game - horses cannot enter the [[Gerudo Desert (Breath in the Wild)|Gerudo Desert]], or the burning areas of [[Eldin (Breath of the Wild)|Eldin]]. |