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The '''Boss Key''', also known as the [[Big Key]], is a recurring [[Dungeon]] Item in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. It usually allows Link to unlock the door to the boss chamber. This Key commonly appears bigger and more ornate than other keys, and it is sometimes customized to fit the dungeon theme. In each ''Zelda'' game, the Boss Key has a slightly different use or appearance. All the Boss Key's appearances are listed below.
The '''Boss Key''', also known as the [[Big Key]], is a recurring dungeon item in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. It usually allows [[Link]] to unlock the door to the boss chamber. This Key commonly appears bigger and more ornate than other keys, and it is sometimes customized to fit the dungeon theme. In each ''Zelda'' game, the Boss Key has a slightly different use or appearance.


==Appearances==
==''A Link to the Past''==
===A Link to the Past===
[[File:ALttP_Big_Key.png|28px|left]]
[[File:ALttP_Big_Key.png|28px|left]]
The Big Key in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' opens doors with big locks, the door to the boss chamber, and the Big Chest that contains the dungeon item.
The Big Key in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' opens doors with big locks, the door to the boss chamber, and the Big Chest that contains the dungeon item.


===Link's Awakening===
==''Link's Awakening''==
[[File:LA_Nightmare_Key.png|16px|left]]
[[File:LA_Nightmare_Key.png|16px|left]]
''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' has a different version of the Big Key that is called the [[Nightmare Key]]. It has the only function of opening up the door that leads directly to the boss chamber.
''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' has a different version of the Big Key that is called the [[Nightmare Key]]. It has the only function of opening up the door that leads directly to the boss chamber.


===Ocarina of Time===
==''Ocarina of Time''==
''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' is the first game to introduce 3D perspective, and thus we got to see the Boss Key in 3D for the first time. The Boss Key opens the door that leads directly to the boss chamber.
''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' is the first game to introduce 3D perspective, and thus we got to see the Boss Key in 3D for the first time. The Boss Key opens the door that leads directly to the boss chamber.


===Majora's Mask===
==''Majora's Mask''==
The Boss Key in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' serves the same purpose as the Boss Key from ''Ocarina of Time''.
The Boss Key in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' serves the same purpose as the Boss Key from ''Ocarina of Time''.


===Oracle of Seasons===
==''Oracle of Seasons''==
The Boss Key in this game can open the door to the boss chamber.
The Boss Key in this game can open the door to the boss chamber.


===Oracle of Ages===
==''Oracle of Ages''==
The Boss Key in this game can open the door to the boss chamber.
The Boss Key in this game can open the door to the boss chamber.


===The Wind Waker===
==''The Wind Waker''==
The Big Key in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' has the same use as the Boss Key in ''Ocarina of Time''.
The Big Key in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' has the same use as the Boss Key in ''Ocarina of Time''.


===The Minish Cap===
==''The Minish Cap''==
The Big Key in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' opens the door to the boss chamber, except in the [[Palace of Winds (The Minish Cap)|Palace of Winds]], where it opens the door to the mini-boss as well as the boss.
The Big Key in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' opens the door to the boss chamber, except in the [[Palace of Winds (The Minish Cap)|Palace of Winds]], where it opens the door to the mini-boss as well as the boss.


===Twilight Princess===
==''Twilight Princess''==
The Big Key featured in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' has the exact same use as the Big Key from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.
The Big Key featured in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' has the exact same use as the Big Key from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.


===Phantom Hourglass===
==''Phantom Hourglass''==
The Boss Key from ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' has the one and only use of opening the door to the boss chamber. However, the Boss Key in this game has a little twist; Link cannot store the Key in his tunic, but instead has to carry it from where he found it to the boss door. This means that he cannot use his Sword while walking.
The Boss Key from ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' has the one and only use of opening the door to the boss chamber. However, the Boss Key in this game has a little twist; Link cannot store the Key in his tunic, but instead has to carry it from where he found it to the boss door. This means that he cannot use his Sword while walking.


===Spirit Tracks===
==''Spirit Tracks''==
The Boss Key has the same role as it does in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. In some dungeons, [[Key Master]]s try to steal the Boss Key from Link and return it to its original position. Link also encounters Boss Keys that are electrified, and thus must be carried by Phantom Zelda instead, as they harm Link.
The Boss Key has the same role as it does in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. In some dungeons, [[Key Master]]s try to steal the Boss Key from Link and return it to its original position. Link also encounters Boss Keys that are electrified, and thus must be carried by Phantom Zelda instead, as they harm Link.


===Skyward Sword===
==''Skyward Sword''==
In ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', the traditional Boss 'Key' has been removed, and in its place is a sculpture. With this sculpture, Link must insert it into the lock, but it only goes in one way, so it can get confusing.
In ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', the traditional Boss 'Key' has been removed, and in its place is a sculpture. With this sculpture, Link must insert it into the lock, but it only goes in one way, so it can get confusing.


==Other Appearances==
==Non-Canon Appearances==
===Hyrule Warriors===
{{Non-Canon|section}}
===''Hyrule Warriors''===
In ''[[Hyrule Warriors]]'', some keeps are blocked by doors that cannot be opened. In order to open these keeps, players must find and clear the keep that contains the Boss Key.
In ''[[Hyrule Warriors]]'', some keeps are blocked by doors that cannot be opened. In order to open these keeps, players must find and clear the keep that contains the Boss Key.
===Cadence of Hyrule===
 
===''Cadence of Hyrule''===
In ''[[Cadence of Hyrule]]'', Boss Keys can be found in each of the four dungeons and Hyrule Castle. The rooms containing them are not part of the world generator, and therefore stay the same in every game. Boss keys serve the same purpose as they do in other titles, and, unlike [[Small Key]]s, are not lost if the player dies as long as they are not playing in permadeath mode.
In ''[[Cadence of Hyrule]]'', Boss Keys can be found in each of the four dungeons and Hyrule Castle. The rooms containing them are not part of the world generator, and therefore stay the same in every game. Boss keys serve the same purpose as they do in other titles, and, unlike [[Small Key]]s, are not lost if the player dies as long as they are not playing in permadeath mode.


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