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'''Moblins''', also known as '''Molblins''', are common enemies seen throughout [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They are foot soldiers of Ganon, and sometimes other enemy forces. They are bulldog or pig-like soldiers and are frequent to the games. They were first introduced in ''[[The Legend of Zelda]]'' and are still making appearances in recent titles such as ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. While Moblins are often just enemies, other games portray them as a race of Hyrule, and unlike most other ''monsters'', consistently possess the ability to speak with [[Hylian]]s.
'''Moblins''', also known as '''Molblins''', are recurring enemies in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They are bulldog or pig-like foot soldiers of [[Ganon]], and sometimes other enemy forces. While Moblins are often just enemies, other games portray them as a race of [[Hyrule]], and unlike most other ''monsters'', consistently possess the ability to speak with [[Hylian]]s.


== Biology ==
==Biology==
Moblins are portrayed as bipedal mammalian creatures that are quite diverse in appearance.
Moblins are portrayed as bipedal mammalian creatures that are quite diverse in appearance.


Moblins appear to be omnivorous as Great Moblin is seen eating meat in his official artwork, and is said to enjoy [[Spring Banana]]s as well.
Moblins appear to be omnivorous as Great Moblin is seen eating meat in his official artwork, and is said to enjoy [[Spring Banana]]s as well.


However, in Breath of the Wild, the bestiary says that they are Carnivores and moblin enemies do not appear to eat vegetables unlike Bokoblins.
However, in ''Breath of the Wild'', the bestiary says that they are Carnivores and moblin enemies do not appear to eat vegetables unlike Bokoblins.


== Culture ==
==Culture==
Little is seen of Moblin culture, but it appears to be militaristic, and based on raiding other settlements.


Little is seen of Moblin culture, but it appears to be militaristic, and based on raiding other settlements.
==Appearances==
==Appearances==
===The Legend of Zelda===
===The Legend of Zelda===
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===The Adventure of Link===
===The Adventure of Link===
Bulldog Moblins ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' throughout [[Western Hyrule]] and [[Death Mountain (The Adventure of Link)|Death Mountain]] and attack Link with spears. The weakest are colored orange and simply charges Link in endless waves. They give no [[Experience Point|experience points]] and steal 10 experience if they hit Link. They will, however, drop [[Magic Jar|Blue Magic Jars]], and an occasional [[Point Bag]] worth 50 experience. The second variety of Orange Moblin, along with the stronger red and blue varieties swing and throw their spears at Link. Orange spear-throwing Moblins give 10 experience on death. Red and blue moblins, who are incrementally tougher to kill both yield 20 experience each.
Bulldog Moblins in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' appear throughout [[Western Hyrule]] and [[Death Mountain (The Adventure of Link)|Death Mountain]] and attack Link with spears. The weakest are colored orange and simply charges Link in endless waves. They give no [[Experience Point|experience points]] and steal 10 experience if they hit Link. They will, however, drop [[Magic Jar|Blue Magic Jars]], and an occasional [[Point Bag]] worth 50 experience. The second variety of Orange Moblin, along with the stronger red and blue varieties swing and throw their spears at Link. Orange spear-throwing Moblins give 10 experience on death. Red and blue moblins, who are incrementally tougher to kill both yield 20 experience each.


In the game's story, Moblins are established as members of Ganon's remaining followers conspiring to revive their master by sacrificing Link. If Link dies, they succeed in this endeavor.
In the game's story, Moblins are established as members of Ganon's remaining followers conspiring to revive their master by sacrificing Link. If Link dies, they succeed in this endeavor.
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There is a stronger version of the Moblin called a [[Club Moblin]] that guards the entrance to the [[Forest Temple (Ocarina of Time)|Forest Temple]] and is notably more difficult. It swings a giant club at Link, shooting out clouds of dust which will knock Link back if he is hit. It is vulnerable to the [[Fairy Bow|Bow]] and the Hookshot, though the Hookshot isn't practical to use until upgraded to the [[Longshot]]. The way Link can get past them is by running to the left then the right or in reverse. Once Link gets behind them he can slash away with his sword. They take three hits to kill with the [[Master Sword]]. Every time Link re-enters the area, the Club Moblin will reappear.
There is a stronger version of the Moblin called a [[Club Moblin]] that guards the entrance to the [[Forest Temple (Ocarina of Time)|Forest Temple]] and is notably more difficult. It swings a giant club at Link, shooting out clouds of dust which will knock Link back if he is hit. It is vulnerable to the [[Fairy Bow|Bow]] and the Hookshot, though the Hookshot isn't practical to use until upgraded to the [[Longshot]]. The way Link can get past them is by running to the left then the right or in reverse. Once Link gets behind them he can slash away with his sword. They take three hits to kill with the [[Master Sword]]. Every time Link re-enters the area, the Club Moblin will reappear.


=== Oracle of Seasons and Ages===
===Oracle of Seasons and Ages===
Both Bulldog, and Pig Moblins appear as enemies within both games.
Both Bulldog, and Pig Moblins appear as enemies within both games.


Both games have Moblins working under [[Great Moblin]], a large pig moblin, within their settings. In addition to being a boss, Great Moblin, and his followers are also portrayed as recurring characters within the story. If a Linked game is started after completion of one game, [[Great Moblin]] will remember Link from their previous in the prior game. For example, if one uses the code given at the end of Oracle Of Ages in the beginning of Oracle of Seasons, Great Moblin will wonder if Link followed him from [[Labrynna]] to [[Holodrum]].
Both games have Moblins working under [[Great Moblin]], a large pig moblin, within their settings. In addition to being a boss, Great Moblin, and his followers are also portrayed as recurring characters within the story. If a Linked game is started after completion of one game, [[Great Moblin]] will remember Link from their previous in the prior game. For example, if one uses the code given at the end of ''Oracle of Ages'' in the beginning of ''Oracle of Seasons'', Great Moblin will wonder if Link followed him from [[Labrynna]] to [[Holodrum]].


A [[Moblin Ring]] also exists to turn Link into a green Bulldog Moblin. Doing so prevents Link from doing any action but moving, but prevents him from being engulfed by [[Like Like]]s, or slipping on Ice.
A [[Moblin Ring]] also exists to turn Link into a green Bulldog Moblin. Doing so prevents Link from doing any action but moving, but prevents him from being engulfed by [[Like Like]]s, or slipping on Ice.
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Great Moblin's followers can also be found in various places. Moblins caught [[Dimitri]] in [[Spool Swamp]], and will sell him to Link for 80 rupees. Later, again in Spool Swamp, some moblins will be attempting to buy a [[Spring Banana]] from [[Moosh]], once Moosh eats the Banana, combat starts, and Link assists in making the moblins retreat.
Great Moblin's followers can also be found in various places. Moblins caught [[Dimitri]] in [[Spool Swamp]], and will sell him to Link for 80 rupees. Later, again in Spool Swamp, some moblins will be attempting to buy a [[Spring Banana]] from [[Moosh]], once Moosh eats the Banana, combat starts, and Link assists in making the moblins retreat.


In a Linked Game continuing from Ages, a visiting [[Zelda|Princess Zelda]] will be waylaid from Great Moblin, and his followers in [[North Horon]], who attempt to steal her jewelry, and rupees. Link defeats Great Moblin yet again, forcing him, and his servants to flee.  
In a Linked Game continuing from ''Ages'', a visiting [[Zelda|Princess Zelda]] will be waylaid from Great Moblin, and his followers in [[North Horon]], who attempt to steal her jewelry, and rupees. Link defeats Great Moblin yet again, forcing him, and his servants to flee.  


A Friendly Pig Moblin may be found offering to tell Link the secret of the [[Tokay]] people in Labyrynna.   
A Friendly Pig Moblin may be found offering to tell Link the secret of the [[Tokay]] people in Labyrynna.   
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===Four Swords===
===Four Swords===
Pig Moblins identical to the ones in Wind Waker work under [[Vaati]].
Pig Moblins identical to the ones in ''The Wind Waker'' work under [[Vaati]].


===The Minish Cap===
===The Minish Cap===
Similar to Link's Awakening, Ganon does not appear in the ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. It is established some moblins were among the monsters sealed within the Minish cap chest. They are released by Vaati, and seem to be used by him as troops.
Similar to ''Link's Awakening'', Ganon does not appear in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. It is established some moblins were among the monsters sealed within the Minish cap chest. They are released by Vaati, and seem to be used by him as troops.


Moblins appear partway through the game and frequent the overworld. Two variants appear, Spear Moblins and Bow Moblins. Spear Moblins will charge at Link, and Bow Moblins will fire arrows. They can be easily defeated by stunning them with the [[Boomerang]] and then slashing them with Link's sword.
Moblins appear partway through the game and frequent the overworld. Two variants appear, Spear Moblins and Bow Moblins. Spear Moblins will charge at Link, and Bow Moblins will fire arrows. They can be easily defeated by stunning them with the [[Boomerang]] and then slashing them with Link's sword.


=== Spirit Tracks ===
===Spirit Tracks===
While Moblins themselves don't appear in Spirit Tracks, the subspecies [[Big Blin]]s are identical to the Bulldog Moblins, specifically the [[Club Moblin]] from Ocarina of Time. This is the first appearance of Bulldog Moblins in the Great Sea era, showing they still exist.
While Moblins themselves don't appear in ''Spirit Tracks'', the subspecies [[Big Blin]]s are identical to the Bulldog Moblins, specifically the [[Club Moblin]] from ''Ocarina of Time''. This is the first appearance of Bulldog Moblins in the Great Sea era, showing they still exist.


===Skyward Sword===
===Skyward Sword===
Moblins return in ''Skyward Sword'' and their appearance has changed quite a bit. Now they are fat, red skinned, humanoid with noses, floppy eared similar to a canine, and are bigger than Link himself. Moblins are among [[Demise]]'s worshippers, and work under [[Ghirahim]] in their master's absence. Moblins are a very common enemy when revisiting [[Faron Woods]] and drop a lot of rupees.
Moblins in ''Skyward Sword'' have changed in appearance quite a bit. Now they are fat, red skinned, humanoid with noses, floppy eared similar to a canine, and are bigger than Link himself. Moblins are among [[Demise]]'s worshippers, and work under [[Ghirahim]] in their master's absence. Moblins are a very common enemy when revisiting [[Faron Woods]] and drop a lot of rupees.


====Wooden Shield Moblin====
====Wooden Shield Moblin====
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====Metal Shield Moblin====
====Metal Shield Moblin====
{{Fi|Metal Shield Moblin}}
{{Fi|Metal Shield Moblin}}


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===Tri Force Heroes===
===Tri Force Heroes===
{{stub|section}}
{{stub|section}}


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{{quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, their legs alone strong enough to resist the force of a bomb blast. They're much more dangerous than Bokoblins. In fact, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|In-Game Description}}
{{quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, their legs alone strong enough to resist the force of a bomb blast. They're much more dangerous than Bokoblins. In fact, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|In-Game Description}}


Moblins look extremely different compared to other installments in the series. This time they are much bigger with a longer snout. In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' they usually wield large club weapons. They come in many varieties. Link can find them in various enemy encampments across [[Hyrule]]. A good strategy is to use Two-Handed Weapons to knock over the Moblin before it can attack. Other weapons will not make them fall, but instead merely flinch. If presented with any form of meat, they will eat it, restoring themselves to full health.
Moblins look extremely different compared to other installments in the series. This time they are much bigger with a longer snout. In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', they usually wield large club weapons. They come in many varieties. Link can find them in various enemy encampments across [[Hyrule]]. A good strategy is to use Two-Handed Weapons to knock over the Moblin before it can attack. Other weapons will not make them fall, but instead merely flinch. If presented with any form of meat, they will eat it, restoring themselves to full health.


====Blue Moblin====
====Blue Moblin====
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===Wand of Gamelon===
===Wand of Gamelon===
 
Moblins wield long spears and will try to attack Zelda with them. There are two different variants of moblins stationary ones, and others that walk towards Zelda. The stationary moblins will kneel down and toss their spears towards Zelda. If Zelda is above or below the moblin, the spear will be tossed on an angle. The spears can be rather tricky to deflect, but they can in fact be blocked with Zelda's shield. The pattern for these moblins is that they will toss three spears in a row, then there will be a few seconds of gap, and then three more spears will be thrown. During this gap, quickly run up to the moblin and slash at it once with your sword. Some of these stationary moblins will leave red rubies, while others leave green ones, depending on their location. These stationary moblins can often be found in groups of more than one, making it very difficult to get passed them without getting hit.
Moblins wield long spears and will try to attack Zelda with them. There are two different variants of moblins - stationary ones, and others that walk towards Zelda. The stationary moblins will kneel down and toss their spears towards Zelda. If Zelda is above or below the moblin, the spear will be tossed on an angle. The spears can be rather tricky to deflect, but they can in fact be blocked with Zelda's shield. The pattern for these moblins is that they will toss three spears in a row, then there will be a few seconds of gap, and then three more spears will be thrown. During this gap, quickly run up to the moblin and slash at it once with your sword. Some of these stationary moblins will leave red rubies, while others leave green ones, depending on their location. These stationary moblins can often be found in groups of more than one, making it very difficult to get passed them without getting hit.


Walking moblins also wield spears and will simply walk up to Zelda and try to toss the spears at her her. These fellows are quite large targets and one simple sword slash will defeat them. They often will appear in packs, with several of them appearing at once. Be careful as sometimes multiple moblins appear at the same time and their game sprites are right behind each other, at which it appears there is only one, but there are actually two. Most moblins of this variant leave behind a red ruby, but certain ones will leave behind more valuable green rubies.
Walking moblins also wield spears and will simply walk up to Zelda and try to toss the spears at her her. These fellows are quite large targets and one simple sword slash will defeat them. They often will appear in packs, with several of them appearing at once. Be careful as sometimes multiple moblins appear at the same time and their game sprites are right behind each other, at which it appears there is only one, but there are actually two. Most moblins of this variant leave behind a red ruby, but certain ones will leave behind more valuable green rubies.
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{{Listbox|Breath of the Wild Enemies}}
{{Listbox|Breath of the Wild Enemies}}


 
{{Cat|Iconic Enemies}}
{{Cat|Races}}
{{Cat|The Legend of Zelda Enemies}}
{{Cat|The Legend of Zelda Enemies}}
{{Cat|The Adventure of Link Enemies}}
{{Cat|The Adventure of Link Enemies}}
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{{Cat|BS The Legend of Zelda Enemies}}
{{Cat|BS The Legend of Zelda Enemies}}
{{Cat|Battle Quest Enemies}}
{{Cat|Battle Quest Enemies}}
{{Cat|Breath of the Wild Enemies}}
{{Cat|Iconic Enemies}}
{{Cat|Races}}
{{Cat|Link's Awakening Races}}
{{Cat|Link's Awakening Races}}
{{Cat|Ocarina of Time Races}}
{{Cat|Ocarina of Time Races}}
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{{Cat|The Wind Waker Races}}
{{Cat|The Wind Waker Races}}
{{Cat|Skyward Sword Races}}
{{Cat|Skyward Sword Races}}
{{Cat|Breath of the Wild Enemies}}
{{Cat|Breath of the Wild Races}}
{{Cat|Breath of the Wild Races}}
{{Cat|Age of Calamity Enemies}}
{{Cat|Age of Calamity Enemies}}
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