Interview:ANTAGONIST Games Network 1998: Difference between revisions

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{{Interview/Q|ANT Stoic|A longtime veteran of the Big N, he has contributed his talents to such diverse endeavors as Nintendo's own Web site (www.nintendo.com), numerous strategy guides, and even translating video games from Japanese to English!}}
{{Interview/Q|ANT Stoic|A longtime veteran of the Big N, he has contributed his talents to such diverse endeavors as Nintendo's own Web site (www.nintendo.com), numerous strategy guides, and even translating video games from Japanese to English!}}


{{Interview/Q|ANT Stoic|Tonight we're here primarily to discuss Dan's most recent accomplishment: translating the text of the upcoming The Legend of Zelda: Ocarina of Time. As part of the project, Dan actually traveled to Japan to work on Zelda. He played a crucial role in bringing the most anticipated game of all time to American shores.}}
{{Interview/Q|ANT Stoic|Tonight we're here primarily to discuss Dan's most recent accomplishment: translating the text of the upcoming [[The Legend of Zelda: Ocarina of Time]]. As part of the project, Dan actually traveled to Japan to work on Zelda. He played a crucial role in bringing the most anticipated game of all time to American shores.}}


{{Interview/Q|ANT Stoic|Dan Owsen, welcome (at last) to ANT.com!}}
{{Interview/Q|ANT Stoic|Dan Owsen, welcome (at last) to ANT.com!}}
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{{Interview/A|Dan Owsen|Well, I was in Japan for six weeks altogether working on it, though I actually started in July.  I worked on it over the course of about 4 months.}}
{{Interview/A|Dan Owsen|Well, I was in Japan for six weeks altogether working on it, though I actually started in July.  I worked on it over the course of about 4 months.}}


{{Interview/Q|linkage|Dan, What is it like working with someone so famous as Shigeru Miyamato and a project as big as Zelda 64?}}
{{Interview/Q|linkage|Dan, What is it like working with someone so famous as [[Shigeru Miyamoto|Shigeru Miyamato]] and a project as big as Zelda 64?}}


{{Interview/A|Dan Owsen|I didn't feel too much pressure.  This is the third Zelda game I've worked on after all. Of course, more time would have been nice but I think I did as good a job as I could.  There are a lot of challenges in working on screen text that people might not think about....}}
{{Interview/A|Dan Owsen|I didn't feel too much pressure.  This is the third Zelda game I've worked on after all. Of course, more time would have been nice but I think I did as good a job as I could.  There are a lot of challenges in working on screen text that people might not think about....}}


{{Interview/Q|ANT Stoic|So you also translated A Link to the Past...and which other Zelda?}}
{{Interview/Q|ANT Stoic|So you also translated [[The Legend of Zelda: A Link to the Past|A Link to the Past]]...and which other Zelda?}}


{{Interview/A|Dan Owsen|I also worked on the Game Boy game.}}
{{Interview/A|Dan Owsen|I also worked on [[The Legend of Zelda: Link's Awakening|the Game Boy game]].}}


{{Interview/A|Dan Owsen|Now, I'm not saying there was no pressure at all working on Zelda.  Obviously it's a very anticipated game and I wanted to do my best.}}
{{Interview/A|Dan Owsen|Now, I'm not saying there was no pressure at all working on Zelda.  Obviously it's a very anticipated game and I wanted to do my best.}}
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{{Interview/Q|ANT Stoic|They say Zelda is a big game. Link24601 wants to know HOW big...}}
{{Interview/Q|ANT Stoic|They say Zelda is a big game. Link24601 wants to know HOW big...}}


{{Interview/Q|Link24601|Approximately how large would you say Hyrule is? I mean, if it were a real place, how many miles or square miles would it be?}}
{{Interview/Q|Link24601|Approximately how large would you say [[Hyrule]] is? I mean, if it were a real place, how many miles or square miles would it be?}}


{{Interview/A|Dan Owsen|Hmmmm, I have no idea.  The world is very large, bigger than just about any video game world that I have played before.}}
{{Interview/A|Dan Owsen|Hmmmm, I have no idea.  The world is very large, bigger than just about any video game world that I have played before.}}
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{{Interview/Q|ANT Stoic|That sounds cool! Here's a 'big' question from Biggie188...}}
{{Interview/Q|ANT Stoic|That sounds cool! Here's a 'big' question from Biggie188...}}


{{Interview/Q|Biggie188|How is auto-jump? Is it good?}}
{{Interview/Q|Biggie188|How is [[Auto-Jump|auto-jump]]? Is it good?}}


{{Interview/A|Dan Owsen|The autojump is GREAT!  It still takes some skill to make jumps; you have to approach the jump correctly, etc.}}
{{Interview/A|Dan Owsen|The autojump is GREAT!  It still takes some skill to make jumps; you have to approach the jump correctly, etc.}}
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{{Interview/Q|ANT Stoic|Here's a practical question about poultry...}}
{{Interview/Q|ANT Stoic|Here's a practical question about poultry...}}


{{Interview/Q|xdagamer|What's the deal with the chickens this time? Can we still beat em up? {{=}})}}
{{Interview/Q|xdagamer|What's the deal with the [[Cucco|chickens]] this time? Can we still beat em up? {{=}})}}


{{Interview/A|Dan Owsen|Do you really want to know?}}
{{Interview/A|Dan Owsen|Do you really want to know?}}
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{{Interview/Q|ANT Stoic|In Miyamoto games, you battle the enemies, not the controller.}}
{{Interview/Q|ANT Stoic|In Miyamoto games, you battle the enemies, not the controller.}}


{{Interview/Q|ANT Stoic|The Z-button technique sounds innovative! Now here's a question about Link's already-famous horse...}}
{{Interview/Q|ANT Stoic|The [[Z-Targetting|Z-button technique]] sounds innovative! Now here's a question about [[Link]]'s already-famous [[Epona|horse]]...}}


{{Interview/Q|RikimaruVI|Is this horse simply for transportation or can you fight on horseback?}}
{{Interview/Q|RikimaruVI|Is this horse simply for transportation or can you fight on horseback?}}
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{{Interview/Q|ANT Stoic|Here's a good one from a man named Link...}}
{{Interview/Q|ANT Stoic|Here's a good one from a man named Link...}}


{{Interview/Q|Link24601|What are the items like in Zelda 64? Are there any items that reoccur from other games?}}
{{Interview/Q|Link24601|What are the [[:Category:Ocarina of Time Items|items]] like in Zelda 64? Are there any items that reoccur from other games?}}


{{Interview/Q|ANT Stoic|It sounds like there are many, many items in Zelda to collect and use.}}
{{Interview/Q|ANT Stoic|It sounds like there are many, many items in Zelda to collect and use.}}
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{{Interview/A|Dan Owsen|It really all fits together totally seamlessly.}}
{{Interview/A|Dan Owsen|It really all fits together totally seamlessly.}}


{{Interview/A|Dan Owsen|This game is a great one to start out with!  It is really the first game in the Zelda series from a story perspective.  It tells the origin of many characters and things in the Zelda universe.}}
<section begin=first />{{Interview/A|Dan Owsen|This game is a great one to start out with!  It is really the first game in the [[The Legend of Zelda (Series)|Zelda series]] from a [[Ocarina of Time Story|story]] perspective.  It tells the origin of many characters and things in the Zelda universe.}}<section end=first />


{{Interview/A|Dan Owsen|Of course if you've played the previous games you might notice some things that are familiar....}}
{{Interview/A|Dan Owsen|Of course if you've played the previous games you might notice some things that are familiar....}}


{{Interview/Q|Zeldarulz|I have heard a lot about Zelda's bosses.  Are they really breathtaking?}}
{{Interview/Q|Zeldarulz|I have heard a lot about Zelda's [[:Category:Ocarina of Time Bosses|bosses]].  Are they really breathtaking?}}


{{Interview/A|Dan Owsen|Yes.  Some of them are impressively huge, others are impressively challenging.  Do yourself a favor and figure out how to beat them all on your own-- don't read any tip books or FAQ's!}}
{{Interview/A|Dan Owsen|Yes.  Some of them are impressively huge, others are impressively challenging.  Do yourself a favor and figure out how to beat them all on your own-- don't read any tip books or FAQ's!}}
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{{Interview/Q|ANT Stoic|Here's a good one about the game's depth of vision...}}
{{Interview/Q|ANT Stoic|Here's a good one about the game's depth of vision...}}


{{Interview/Q|MgR14|Dan, can you see things such as Death Mountain and tall buildings from long distances? And when you get there, are they actually as you saw them from a distance?}}
{{Interview/Q|MgR14|Dan, can you see things such as [[Death Mountain]] and tall buildings from long distances? And when you get there, are they actually as you saw them from a distance?}}


{{Interview/A|Dan Owsen|Yes.  For example, when you are in Hyrule Field, you can see Death Mountain in the distance.  It has a ring of clouds around it.  When you get to the top of the mountain, there's the cloud ring!}}
{{Interview/A|Dan Owsen|Yes.  For example, when you are in [[Hyrule Field]], you can see Death Mountain in the distance.  It has a ring of clouds around it.  When you get to the top of the mountain, there's the cloud ring!}}


{{Interview/A|Dan Owsen|The world feels very realistic because of little details like this.}}
{{Interview/A|Dan Owsen|The world feels very realistic because of little details like this.}}
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{{Interview/A|Dan Owsen|Maybe...}}
{{Interview/A|Dan Owsen|Maybe...}}


{{Interview/A|Dan Owsen|You'll see some characters like you haven't seen them before.  Wait until you see Impa...}}
{{Interview/A|Dan Owsen|You'll see some [[:Category:Ocarina of Time Characters|characters]] like you haven't seen them before.  Wait until you see [[Impa]]...}}


{{Interview/Q|Zelda007|Dan, you said you played the game and you have it.  Did you beat it yet, or how far are you into the game?}}
{{Interview/Q|Zelda007|Dan, you said you played the game and you have it.  Did you beat it yet, or how far are you into the game?}}
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{{Interview/A|Dan Owsen|It's those darn monkeys, gnawing at our T1 line!}}
{{Interview/A|Dan Owsen|It's those darn monkeys, gnawing at our T1 line!}}


{{Interview/Q|ANT Stoic|The work of Gannondorf, no doubt!}}
{{Interview/Q|ANT Stoic|The work of [[Ganon|Gannondorf]], no doubt!}}


{{Interview/A|Dan Owsen|Y'all are too kind.  My part on Zelda was so small; there are tons of guys in Japan who deserve all the credit.  I hope you enjoy the game!}}
{{Interview/A|Dan Owsen|Y'all are too kind.  My part on Zelda was so small; there are tons of guys in Japan who deserve all the credit.  I hope you enjoy the game!}}

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