Interview:Iwata Asks: Ocarina of Time 3D (Sound): Difference between revisions

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{{Interview/A|Iwata|Then the next thing you noticed, you were up to your neck in it?}}


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{{Interview/A|Yokota|Yes! (laughs) I was working along, and all of a sudden there were more orchestral songs than ever in Nintendo’s history. I had so many songs that I wondered if we could actually write the scores for them all! I recorded the orchestra too, and this time, as always, Kondo-san’s songs didn’t come until the last moment.}}


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{{Interview/A|Kondo|Sorry. (laughs)}}


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{{Interview/A|Yokota|He pulled an all-nighter.}}


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{{Interview/A|Iwata|Right before recording?}}


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{{Interview/A|Yokota|Yeah.}}


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{{Interview/A|Kondo|Yeah. I stayed up writing music until morning.}}


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{{Interview/A|Yokota|Once I got them, I transferred them to sheet music, and went to record. When I was there, I asked Miyamoto-san if there was anything different regarding the orchestral music for Super Mario Bros. and that for The Legend of Zelda.}}


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{{Interview/A|Iwata|That’s an interesting question. How did he answer?}}


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{{Interview/A|Yokota|He said that an orchestra was more suited to The Legend of Zelda.}}


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{{Interview/A|Iwata|I see. I feel like there may be places in all The Legend of Zelda games where we could have used an orchestra.}}


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{{Interview/A|Yokota|That is true.}}


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{{Interview/A|Iwata|But I don’t think all the Super Mario Bros. games could have used an orchestra.}}


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{{Interview/A|Yokota|Especially the Super Mario Bros. games in 2D.}}


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{{Interview/A|Iwata|The orchestra really fits the 3D games like Super Mario Galaxy, but if I were asked whether an orchestra was right for New Super Mario Bros. Wii, I’d probably have to say no.}}


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{{Interview/A|Yokota|It wouldn’t fit.}}


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{{Interview/A|Iwata|I suppose that’s what Miyamoto-san meant.}}


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{{Interview/A|Yokota|I suppose so. Actually, when listening to past music for the Legend of Zelda series, there were several songs that I wanted to arrange for an orchestra. I chose some I liked and put them in The Legend of Zelda: Skyward Sword.}}


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{{Interview/A|Iwata|Ah, I knew you would! (laughs)}}


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{{Interview/A|Yokota|Yeah, I did. (laughs) And when I did, I was glad we had recorded live.}}


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{{Interview/A|Kondo|That was amazing. When real musicians perform...}}


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{{Interview/A|Iwata|I’d love to hear them live, too. And isn’t there talk of doing that? As one of the events for the twenty-fifth anniversary of The Legend of Zelda?}}


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{{Interview/A|Yokota|That’s right!}}


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{{Interview/A|Iwata|How is that shaping up?}}


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{{Interview/A|Kondo|Aonuma-san was thinking about events for the twenty-fifth anniversary and suggested a concert for The Legend of Zelda.}}


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{{Interview/A|Iwata|We did a lot last year for the twenty-fifth anniversary of Super Mario Bros., and we want to do something new for the twenty-fifth anniversary of The Legend of Zelda.}}


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{{Interview/A|Kondo|That’s right. As the orchestra really fits The Legend of Zelda, we decided to hold The Legend of Zelda twenty-fifth anniversary orchestral concerts.}}


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