User:Sanityormadness: Difference between revisions

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The Forest Dweller's Sword has a base power of 22, and can be found in various locations in [[Hyrule]], but they are most common in the [[Korok Forest]]. The sword is made entirely from wood, meaning it will catch fire if it is brought in close proximity with a flame. It also has a fairly low durability.
The Forest Dweller's Sword has a base power of 22, and can be found in various locations in [[Hyrule]], but they are most common in the [[Korok Forest]]. The sword is made entirely from wood, meaning it will catch fire if it is brought in close proximity with a flame. It also has a fairly low durability.


This sword must be equipped at all times whilst attempting the [[Test of Wood]] Shrine Quest, or [[Link]] will be disqualified and will be required to start over.
This sword must be equipped at all times whilst attempting [[The Test of Wood]] Shrine Quest, or [[Link]] will be disqualified and will be required to start over.
{{quote|Koroks made this sword for Hylians. It's made of wood, so it isn't the best choice for head-on attacks. Its original intent was likely clearing vines to forge paths through forests.|In-game description}}
{{quote|Koroks made this sword for Hylians. It's made of wood, so it isn't the best choice for head-on attacks. Its original intent was likely clearing vines to forge paths through forests.|In-game description}}
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[[File:Boko-club.png|right]]
[[File:Boko-club.png|right]]
{{Main|Boko Club}}
{{Main|Boko Club}}
Boko Clubs can be found lying on the ground across [[Hyrule#Breath of the Wild|Hyrule]], and can be obtained from [[Bokoblin#Breath of the Wild|Bokoblins]] as well. [[Link#Breath of the Wild|Link]] can use these clubs to attack enemies, but they can also be used by enemies to attack Link.
Boko Clubs are very common weapons found on the [[Great Plateau]], often near [[Monster Camps]] or in Bokoblin hands. They are fairly weak weapons and only should be used early on in Link's journey. They can be set on fire, making them usable as a makeshift, if short-lived, torch.
 
Boko Clubs are very common weapons found on the [[Great Plateau]], often near Bokoblin camps. They are fairly weak weapons and only should be used early on in Link's journey. Boko Clubs can be set on fire, making them usable as a torch.
{{quote|A crude Bokoblin club made to clobber small prey. It's essentially a stick, so its durability is low.|In-game description}}
{{quote|A crude Bokoblin club made to clobber small prey. It's essentially a stick, so its durability is low.|In-game description}}
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[[File:Spiked-boko-club.png|right]]
[[File:Spiked-boko-club.png|right]]
{{Main|Spiked Boko Club}}
{{Main|Spiked Boko Club}}
The Spiked Boko Club is a wooden club. It has a base power of 12, and is an uncommon weapon of choice for [[Bokoblin]]s in areas just outside the [[Great Plateau]]. It looks identical to a traditional [[Boko Club]], but sharp bones have been affixed to increase the damage output.
The Spiked Boko Club is a wooden club with a base power of 12. The weapon is most commonly wielded by [[Blue Bokoblin]]s in areas that are adjacent to the Great Plateau, including within the [[Gerudo Canyon Pass]] and in the [[Gerudo Desert]]. However, the weapon can occasionally be seen being used by [[Lizalfos]] in the [[Lake]] and [[Faron]] regions, as well as within the [[Lanayru Wetlands]].
 
The weapon is most commonly wielded by [[Blue Bokoblin]]s in areas that are adjacent to the Great Plateau, including within the [[Gerudo Canyon Pass]] and in the [[Gerudo Desert]]. However, the weapon can occasionally be seen being used by [[Lizalfos]] in the [[Lake]] and [[Faron]] regions, as well as within the [[Lanayru Wetlands]].
 
With a weapon strength of 12, it is three times as powerful as its [[Boko Club]] counterpart, although only half as powerful as the [[Dragonbone Boko Club]]. Given its power and durability, it makes for a decent weapon early on in Link's quest, but quickly becomes obsolete as Link acquires more powerful and more durable weapons.


As the weapon is made of wood, it can be lit on fire and used as a torch.
As the weapon is made of wood, it can be lit on fire and used as a torch.
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[[File:Dragonbone-boko-club.png|right]]
[[File:Dragonbone-boko-club.png|right]]
{{Main|Dragonbone Boko Club}}
{{Main|Dragonbone Boko Club}}
The Dragonbone Boko Club is a wooden club. It appears to be fashioned from a regular [[Boko Club]], with a large bone attached to it, to increase its power. With a base power of 24, it is considerably stronger than the Boko Club, and it is double the strength of the [[Spiked Boko Club]].
The Dragonbone Boko Club is a wooden club with a base power of 24, it is considerably stronger than the Boko Club. The weapon can most commonly be found being used by [[Black Bokoblin]]s. They are often found on the outskirts of the map, featured heavily in the [[Hebra]], [[Akkala]], and [[Gerudo Highlands]] regions. The Black Bokoblins that wield these clubs will often also wield the [[Dragonbone Boko Shield]]. The weapon can also be found being worn by the [[Hinox (Middle Kin)|Middle Kin Hinox]], found in the [[Uten Marsh]].
 
The weapon can most commonly be found being used by [[Black Bokoblin]]s. They are often found on the outskirts of the map, featured heavily in the [[Hebra]], [[Akkala]], and [[Gerudo Highlands]] regions. The Black Bokoblins that wield these clubs will often also wield the [[Dragonbone Boko Shield]]. The weapon can also be found being worn by the [[Hinox (Middle Kin)|Middle Kin Hinox]], found in the [[Uten Marsh]].
{{quote|This Bokoblin club has been reinforced with fossilized bones to maximize clobbering potential. Only the brawniest of Bokoblins can manage its immense weight.|In-game description}}
{{quote|This Bokoblin club has been reinforced with fossilized bones to maximize clobbering potential. Only the brawniest of Bokoblins can manage its immense weight.|In-game description}}
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[[File:Lizal-boomerang.png|right]]
[[File:Lizal-boomerang.png|right]]
{{Main|Lizal Boomerang}}
{{Main|Lizal Boomerang}}
The Lizal Boomerang is a melee weapon and boomerang. It has a base power of 14, and is typically used by Green [[Lizalfos]], in regions such as [[Faron]]. It has a wooden handle wrapped with leaves, and a sharpened blade which turns at a 90° angle to create the traditional boomerang shape.
The Lizal Boomerang is a melee weapon and boomerang with a base power of 14, and is typically used by Green [[Lizalfos]], in regions such as [[Faron]]. It has a wooden handle wrapped with leaves, and a sharpened blade which turns at a 90° angle to create the traditional boomerang shape.
{{quote|A curved sword favored by the Lizalfos. It can be used to attack directly or can be thrown like a boomerang.|In-game description}}
{{quote|A curved sword favored by the Lizalfos. It can be used to attack directly or can be thrown like a boomerang.|In-game description}}
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[[File:Lizal-forked-boomerang.png|right]]
[[File:Lizal-forked-boomerang.png|right]]
{{Main|Lizal Forked Boomerang}}
{{Main|Lizal Forked Boomerang}}
The Lizal Forked Boomerang is a melee weapon and boomerang. It has a base power of 24, and is typically used by Blue [[Lizalfos]], in regions such as [[Gerudo (Breath of the Wild)|Gerudo]] or [[Hebra]]. It has a wooden handle wrapped with leaves, and a sharpened blade which splits off in two directions, with two razor sharp points.
The Lizal Forked Boomerang is a melee weapon and boomerang with a base power of 24, and is typically used by Blue [[Lizalfos]], in regions such as [[Gerudo (Breath of the Wild)|Gerudo]] or [[Hebra]]. It has a wooden handle wrapped with leaves, and a sharpened blade which splits off in two directions, with two razor sharp points.
{{quote|Blue Lizalfos in particular like this weapon. It has one more blade than the Lizal boomerang to give it additional cutting power, and it still returns when thrown.|In-game description}}
{{quote|Blue Lizalfos in particular like this weapon. It has one more blade than the Lizal boomerang to give it additional cutting power, and it still returns when thrown.|In-game description}}
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[[File:Lizal-tri-boomerang.png|right]]
[[File:Lizal-tri-boomerang.png|right]]
{{Main|Lizal Tri-Boomerang}}
{{Main|Lizal Tri-Boomerang}}
The Lizal Tri-Boomerang is a melee weapon and boomerang. It has a base power of 36, and is typically used by Black [[Lizalfos]], in regions such as [[Hebra]] and [[Akkala]]. It has a wooden handle wrapped with leaves, and a sharpened blade which splits three ways, creating a deadly weapon and terrifying appearance.
The Lizal Tri-Boomerang is a melee weapon and boomerang with a base power of 36, and is typically used by Black [[Lizalfos]], in regions such as [[Hebra]] and [[Akkala]]. It has a wooden handle wrapped with leaves, and a sharpened blade which splits three ways.
{{quote|More blades mean more attack power! It can be used as a boomerang, but all those blades make that a bit more dangerous. Carried by Black Lizalfos seasoned in battle.|In-game description}}
{{quote|More blades mean more attack power! It can be used as a boomerang, but all those blades make that a bit more dangerous. Carried by Black Lizalfos seasoned in battle.|In-game description}}
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[[File:Guardian-sword.png|right]]
[[File:Guardian-sword.png|right]]
{{Main|Guardian Sword}}
{{Main|Guardian Sword}}
The Guardian Sword is a sword. It has a base power of 20, and can be obtained by defeating [[Guardian Scout I|Guardian Scouts]] in [[Shrine of Trials]] or [[Divine Beast]]s. When [[Link]] is carrying this weapon, only the handle shows; the blue parts only show up once it is held in the hand.
The Guardian Sword is a sword with a base power of 20, and can be obtained by defeating [[Guardian Scout I|low-level Guardian Scouts]] in [[Shrine of Trials]] or [[Divine Beast]]s. When [[Link]] is carrying this weapon, only the handle shows; the blue parts only show up once it is held in the hand.
{{quote|A sword often wielded by Guardian Scouts. Its blue energy blade is a product of ancient technology. It's not very durable.|In-game description}}
{{quote|A sword often wielded by Guardian Scouts. Its blue energy blade is a product of ancient technology. It's not very durable.|In-game description}}
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[[File:Guardian-sword+.png|right]]
[[File:Guardian-sword+.png|right]]
{{Main|Guardian Sword+}}
{{Main|Guardian Sword+}}
The Guardian Sword+ is a sword. It has a base power of 30, and can be obtained by defeating [[Guardian Scout III|Guardian Scouts]] in [[Shrine of Trials|Shrines]], such as those titled 'A Modest Test of Strength'. When [[Link]] is carrying this weapon, only the handle shows; the blue parts only show up once it is held in the hand.
The Guardian Sword+ has a base power of 30, and can be obtained by defeating [[Guardian Scout III|Guardian Scouts]] in [[Shrine of Trials|Shrines]], such as those titled 'A Modest Test of Strength'. When [[Link]] is carrying this weapon, only the handle shows; the blue parts only show up once it is held in the hand.
{{quote|This Guardian sword has enhanced power over the standard model. Its cutting capabilities are improved, and its durability has seen a slight uptick|In-game description}}
{{quote|This Guardian sword has enhanced power over the standard model. Its cutting capabilities are improved, and its durability has seen a slight uptick|In-game description}}
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[[File:Guardian-sword++.png|right]]
[[File:Guardian-sword++.png|right]]
{{Main|Guardian Sword++}}
{{Main|Guardian Sword++}}
The Guardian Sword++ is a sword. It has a base power of 40, and can be obtained by defeating a [[Guardian Scout IV]] in [[Shrine of Trials]], for example in Shrines labelled 'A Major Test of Strength'. When [[Link]] is carrying this weapon, only the handle shows; the blue parts only show up once it is held in the hand. Its attack can be increased by certain attack bonuses.
The Guardian Sword++ has a base power of 40, and can be obtained by defeating a [[Guardian Scout IV]] in [[Shrine of Trials]], for example in Shrines labelled 'A Major Test of Strength'. When [[Link]] is carrying this weapon, only the handle shows; the blue parts only show up once it is held in the hand.
{{quote|The abilities of this Guardian sword have been boosted to the maximum., as evidenced by its increase in size. It slices through armor like a hot knife through butter!|In-game description}}
{{quote|The abilities of this Guardian sword have been boosted to the maximum., as evidenced by its increase in size. It slices through armor like a hot knife through butter!|In-game description}}
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[[File:Lynel-sword.png|right]]
[[File:Lynel-sword.png|right]]
{{Main|Lynel Sword}}
{{Main|Lynel Sword}}
The Lynel Sword is a melee weapon. It has a base power of 24, and can be obtained by defeating standard [[Lynel]]s scattered in the overworld, for example on [[Ploymus Mountain]]. The blade is very large, but can still be wielded single-handed by [[Link]].  
The Lynel Sword has a base power of 24, and can be obtained by defeating standard [[Lynel]]s scattered in the overworld, for example on [[Ploymus Mountain]]. The blade is very large, but can still be wielded single-handed by [[Link]].  
{{quote|This Lynel-made sword was designed with smashing in mind rather than slicing. It's on the heavy side compared to what Hylians are used to, but it's very strong.|In-game description}}
{{quote|This Lynel-made sword was designed with smashing in mind rather than slicing. It's on the heavy side compared to what Hylians are used to, but it's very strong.|In-game description}}
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[[File:Mighty-lynel-sword.png|right]]
[[File:Mighty-lynel-sword.png|right]]
{{Main|Mighty Lynel Sword}}
{{Main|Mighty Lynel Sword}}
The Mighty Lynel Sword is a melee weapon. It has a base power of 36, and can be obtained by defeating [[Blue-Maned Lynel]]s scattered in the overworld, for example in [[Deep Akkala]]. The blade is very large, but can still be wielded single-handed by [[Link]].  
The Mighty Lynel Sword has a base power of 36, and can be obtained by defeating [[Blue-Maned Lynel]]s. The blade is very large, but can still be wielded single-handed by [[Link]].  
{{quote|This Lynel-made sword boasts more blades and more attack power. A skilled Lynel can draw this sword simply in passing and still cut a foe in two.|In-game description}}
{{quote|This Lynel-made sword boasts more blades and more attack power. A skilled Lynel can draw this sword simply in passing and still cut a foe in two.|In-game description}}
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[[File:Savage-lynel-sword.png|right]]
[[File:Savage-lynel-sword.png|right]]
{{Main|Savage Lynel Sword}}
{{Main|Savage Lynel Sword}}
The Savage Lynel Sword is a melee weapon. It has a base power of 58, and can be obtained by defeating [[White-Maned Lynel]]s or [[Silver Lynel]]s scattered in the overworld, for example in the [[Coliseum Ruins]]. The blade is very large, but can still be wielded single-handed by [[Link]]. It is the second-strongest one-handed weapon in the game, only second to the fully charged [[Master Sword]]. However, it may be increased by certain attack bonuses.
The Savage Lynel Sword has a base power of 58, and can be obtained by defeating [[White-Maned Lynel]]s or [[Silver Lynel]]s. The blade is very large, but can still be wielded single-handed by [[Link]]. The base power makes it the second-strongest one-handed weapon in the game, second only to the fully charged [[Master Sword]], and it may be increased by certain attack bonuses.
{{quote|A brutal sword carried by white-haired Lynels. The savage blades are strong enough to cut down any foe, no matter how strong.|In-game description}}
{{quote|A brutal sword carried by white-haired Lynels. The savage blades are strong enough to cut down any foe, no matter how strong.|In-game description}}
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[[File:fire-rod.png|right]]
[[File:fire-rod.png|right]]
{{Main|Fire Rod}}
{{Main|Fire Rod}}
The Fire Rod in ''Breath of the Wild'' can be found on [[Wizzrobe|Fire Wizzrobes]] all over Hyrule. It is a very dangerous weapon, as it can shoot rather large fireballs which can light objects on fire, such as grass or leaves. It can be used as an offensive tool, or one for solving puzzles, such as in the [[Sah Dahaj Shrine]]. It has a base power of 5.
The Fire Rod is an elemental rod with base melee power of 5. They can be found used by [[Fire Wizzrobes]] all over Hyrule, and can shoot rather large fireballs which can light objects on fire, such as grass or leaves. It can be used as an offensive tool, or one for solving puzzles.
{{quote|A magical rod that can cast fireballs, crafted by an ancient magician. The rod will break if it strikes something directly, so use it wisely.|In-game description}}
{{quote|A magical rod that can cast fireballs, crafted by an ancient magician. The rod will break if it strikes something directly, so use it wisely.|In-game description}}
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[[File:Meteor-rod.png|right]]
[[File:Meteor-rod.png|right]]
{{Main|Meteor Rod}}
{{Main|Meteor Rod}}
The Meteor Rod is an elemental rod. Is has a base melee power of 10, but its main purpose is to cast powerful fireballs which have the ability to alight enemies. It is an upgraded version of the [[Fire Rod#Breath Of The Wild|Fire Rod]], with a higher damage output and the ability to cast three fireballs at any given time.
The Meteor Rod is an elemental rod with base melee power of 10, but its main purpose is to cast powerful fireballs which have the ability to alight enemies. It is an upgraded version of the [[Fire Rod#Breath Of The Wild|Fire Rod]], with a higher damage output and the ability to cast three fireballs at any given time.
{{quote|A magical rod that can cast three fireballs at once, crafted by an ancient magician. It will break upon running out of magical energy, so make it last!|In-game description}}
{{quote|A magical rod that can cast three fireballs at once, crafted by an ancient magician. It will break upon running out of magical energy, so make it last!|In-game description}}
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[[File:ice-rod.png|right]]
[[File:ice-rod.png|right]]
{{Main|Ice Rod}}
{{Main|Ice Rod}}
Ice Rods are dropped by [[Ice Wizzrobe]]s and are the less powerful counterpart to the [[Blizzard Rod]]. Ice Rods can shoot a projectile of ice to freeze anything it hits. Due to the fact it dispels ice it only has 10 attack damage.
Ice Rods are dropped by [[Ice Wizzrobe]]s and are the less powerful counterpart to the [[Blizzard Rod]]. Ice Rods can shoot projectiles of frost which freeze anything they hit.
{{quote|A magical rod crafted from refined ice found in the Hebra Mountains. This rod can cast waves of freezing air. Great for magic - not so great for melee.|In-game description}}
{{quote|A magical rod crafted from refined ice found in the Hebra Mountains. This rod can cast waves of freezing air. Great for magic - not so great for melee.|In-game description}}
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[[File:Blizzard-rod.png|right]]
[[File:Blizzard-rod.png|right]]
{{Main|Blizzard Rod}}
{{Main|Blizzard Rod}}
The Blizzard Rod is an elemental rod. Is has a base melee power of 10, but its main purpose is to cast powerful balls of frost which have the ability to freeze enemies in their tracks. It is an upgraded version of the [[Ice Rod#Breath Of The Wild|Ice Rod]], with a higher damage output and the ability to cast three balls of frost at any given time.  
The Blizzard Rod is an elemental rod with base melee power of 10, but its main purpose is to cast powerful balls of frost which have the ability to freeze enemies in their tracks. It is an upgraded version of the [[Ice Rod#Breath Of The Wild|Ice Rod]], with a higher damage output and the ability to cast three balls of frost at any given time.  
{{quote|A magical rod that can cast extreme cold in a wide range. These are crafted from refined ice found at the summit of Hebra peak. It will break when depleted.|In-game description}}
{{quote|A magical rod that can cast extreme cold in a wide range. These are crafted from refined ice found at the summit of Hebra peak. It will break when depleted.|In-game description}}
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[[File:Lightning-rod.png|right]]
[[File:Lightning-rod.png|right]]
{{Main|Lightning Rod}}
{{Main|Lightning Rod}}
The Lightning Rod is an elemental rod. Is has a base melee power of 5, but its main purpose is to cast powerful balls of electricity which have the ability to electrocute enemies. It can be obtained by defeating Electric [[Wizzrobe]]s in battle; for it is a guaranteed drop. It has an unusual appearance, with two metal ribbons connecting at the top to form the generator for the electricity.
The Lightning Rod is an elemental rod with base melee power of 5, but its main purpose is to cast powerful balls of electricity which have the ability to electrocute enemies. It can be obtained by defeating [[Electric Wizzrobe]]s in battle; when it a guaranteed drop.
{{quote|A magical rod that can shoot balls of electricity. Its gem contains lightning from the Hyrule Hills. It's not recommended to use as a melee weapon.|In-game description}}
{{quote|A magical rod that can shoot balls of electricity. Its gem contains lightning from the Hyrule Hills. It's not recommended to use as a melee weapon.|In-game description}}
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[[File:Thunderstorm-rod.png|right]]
[[File:Thunderstorm-rod.png|right]]
{{Main|Thunderstorm Rod}}
{{Main|Thunderstorm Rod}}
The Thunderstorm Rod is an elemental rod. Is has a base melee power of 10, but its main purpose is to cast powerful balls of electricity which have the ability to electrocute enemies. It is an upgraded version of the [[Lightning Rod]], with a higher damage output and the ability to cast three balls of electricity at any given time, which are similar to those cast by [[Thunderblight Ganon]].
The Thunderstorm Rod is an elemental rod with base melee power of 10, but its main purpose is to cast powerful balls of electricity which have the ability to electrocute enemies. It is an upgraded version of the [[Lightning Rod]], with a higher damage output and the ability to cast three balls of electricity at any given time, which are similar to those cast by [[Thunderblight Ganon]].
{{quote|A magical rod that can hurl three balls of electricity at once. Its gem contains electricity from the Hyrule Hills, and the rod will break when that electricity runs out.|In-game description}}
{{quote|A magical rod that can hurl three balls of electricity at once. Its gem contains electricity from the Hyrule Hills, and the rod will break when that electricity runs out.|In-game description}}
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[[File:Vicious-sickle.png|right]]
[[File:Vicious-sickle.png|right]]
{{Main|Vicious Sickle}}
{{Main|Vicious Sickle}}
The Vicious Sickle is a large sickle. It has a power of 16, and is a common weapon found in the [[Yiga Clan Hideout]].  
The Vicious Sickle is a large sickle with a power of 16, and is a common weapon found in the [[Yiga Clan Hideout]].  
{{quote|A grim weapon favored by the Yiga. The half-moon shape of the blade allows for the rapid delivery of fatal wounds and serves as a symbol of their terror. Its durability is low.|In-game description}}
{{quote|A grim weapon favored by the Yiga. The half-moon shape of the blade allows for the rapid delivery of fatal wounds and serves as a symbol of their terror. Its durability is low.|In-game description}}
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[[File:Demon-carver.png|right]]
[[File:Demon-carver.png|right]]
{{Main|Demon Carver}}
{{Main|Demon Carver}}
The Demon Carver is a circular, metal, spiked weapon. It has a base power of 40, and is a weapon sometimes used by members of the [[Yiga Clan]], who occasionally teleport near [[Link]] after he has defeated [[Master Kohga]] in the [[Yiga Clan Hideout]].  
The Demon Carver is a circular, metal, spiked weapon with a base power of 40, and is a weapon sometimes used by senior members of the [[Yiga Clan]], who occasionally teleport near [[Link]] after he has defeated [[Master Kohga]] in the [[Yiga Clan Hideout]].  
{{quote|This lethal weapon is forged by the Yiga. Its unique shape facilitates the sound dispatching of any target and strikes fear into the hearts of all who see it.|In-game description}}
{{quote|This lethal weapon is forged by the Yiga. Its unique shape facilitates the sound dispatching of any target and strikes fear into the hearts of all who see it.|In-game description}}
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[[File:One-hit-obliterator.png|right]]
[[File:One-hit-obliterator.png|right]]
{{Main|One-Hit Obliterator}}
{{Main|One-Hit Obliterator}}
The One-Hit Obliterator is a melee weapon. It is able to defeat enemies with one blow, however Link will also be killed instantly if an enemy attacks him whilst this item is equipped. It is obtained as a part of the second DLC expansion for the game: 'The Champions' Ballad', in the [[Shrine of Resurrection]], after completing the [[Free the Divine Beasts/Map|Free the Divine Beasts]] Main Quest and accepting [[Monk Maz Koshia]]'s quest on the [[Great Plateau]].
The One-Hit Obliterator is a melee weapon used only in the [[EX The Champions' Ballad]] DLC main quest. It is able to defeat enemies with one blow, however Link will also be killed instantly if an enemy hits him whilst this item is equipped. Link cannot unequip it while he has it.
 
It is obtained as a part of the second DLC expansion for the game: 'The Champions' Ballad', in the [[Shrine of Resurrection]], completing the [[Free the Divine Beasts]] Main Quest and accepting [[Monk Maz Koshia]]'s quest on the [[Great Plateau]].
{{quote|A weapon that defeats foes with one hit and causes the user to die within one hit. It loses its sheen and power after two consecutive uses, but it will eventually regain both.|In-game description}}
{{quote|A weapon that defeats foes with one hit and causes the user to die within one hit. It loses its sheen and power after two consecutive uses, but it will eventually regain both.|In-game description}}
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