Majora's Mask Characters: Difference between revisions

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[[File:Postman-Model.png|128px|right]]
[[File:Postman-Model.png|128px|right]]
{{Main|Postman}}
{{Main|Postman}}
The Postman is the hard-working mailman of Clock Town. He is the Terminian counterpart to the Running Man in Hyrule and is also one of the people who has an entry in the Bombers' Notebook. The Post Office, which is located in the top portion of West Clock Town near the exit to Termina and Southern Clock Town is his place of business and where he makes his home. Most of the time he is seen either running around Clock Town taking care of the mail or in the Post Office training.
The Postman is the hard-working mailman of [[Clock Town]], who both lives and works at the [[Post Office]] in West Clock Town when not collecting or delivering mail. He is devoted to his job to the point of obsession, and follows his schedule rigorously.  


At 9am on all three days, the Postman will come out of the Post Office and begin his schedule by picking up all the mail that has been put into the mailboxes. He starts at the mailbox located in Southern Clock Town near the Eastern Clock Town exit and then heads into Northern Clock Town and goes from there around the city clockwise collecting mail. Afterwards he returns to the Post Office at 12 pm and takes a nap for an hour. If Link talks to him, he will either make a comment about his schedule or about how many letters were in the mailboxes. After his nap, he sets out to deliver the letters he received for that day. When he returns home, he will begin training himself to count mentally to ten seconds which he says is quite difficult to do. (This always happens on the First Day, but may or may not happen on the Second Day if certain situations aren't met. On the Third Day this mini-game doesn't occur.) He will give Link the opportunity to try his hand at it. If Link decides to try, he will see a timer appear that will show how many seconds it has been, but it will soon disappear after at least 2 seconds. One way to be able to see the timer during the entire time would be to wear the Bunny Hood which will startle the Postman into allowing you to see it. If Link fails at stopping at exactly 10 seconds, the Postman will give him the option to try again but at the cost of 2 rupees. If Link succeeds he is rewarded with a Piece of Heart.
In the afternoon of the [[First Day]] (and [[Second Day]] if certain conditions are met), Link can play a mini-game with him in the Post Office, where the Postman challenges him to count to exactly ten seconds. If Link fails, he can retry at two rupees per attempt, and if he succeeds the Postman gives him a [[Piece of Heart]].


The Postman plays a big role in reuniting Kafei and Anju by being the one who delivers the messages that the two send to each other. On the First Day he is seen delivering the letter that Kafei put in the mailbox that morning. The Postman leaves to give Anju the letter at 1pm. Upon receiving the parcel she demands to know where he got it to which the Postman refuses to tell. On the Second Day, if Link mails the letter Anju gave him during the meeting he has with her at the Stock Pot Inn, the Postman goes to deliver the letter to Kafei at the Laundry Pool. These two things show that he knows where Kafei's whereabouts are and that he may have promised Kafei to not reveal his location.
The Postman plays a big role in reuniting Kafei and Anju by delivering the messages that the two send to each other. On the First Day he is seen delivering the letter that Kafei posted that morning to the [[Stock Pot Inn]]. Upon receiving the parcel, Anju demands to know where he got it, which the Postman refuses to answer. On the Second Day, if Link mails the [[Letter to Kafei]] given to him by Anju, the Postman goes to deliver the letter to Kafei at the [[Laundry Pool]].


The Postman is a man who is vigorously dedicated to his schedule which causes some trouble in his life due to the impending moon's fall. He wants to leave town and take shelter with the other townspeople, but finds himself unable to do so due to it not being written in his schedule. He tries to force himself to flee by writing himself a letter (this only happens if Link did not deliver the letter to Kafei for Anju) and goes to deliver it at midnight on the Second Day. Even then he finds it hard to flee unless it becomes his priority to do so. It isn't until Link receives the Priority Mail from the Curiosity Shop man that Kafei wrote for his mother that gives him his ticket out. (Although this depends on whether or not Link goes and gets the letter from the Curiousity Shop man if he is doing the Kafei/Anju quest and decides to take it to the Postman instead of delivering it himself.) On the night of the Third Day, Link finds the Postman kneeling on the ground looking noticeably distraught about what to do. When Link gives him the Priority Mail, he immediately gets up, realizing the letter's importance and goes to deliver it to Madame Aroma at the Milk Bar. Once there, he gives the letter to her and she frees him from his schedule by telling him to leave and go seek shelter. In thanks to Link for helping him he gives him the Postman's Hat and flees town, glad to be finally free. After this happens, it completes his section in the Bombers' Notebook. At the end of the game it shows him returning to Clock Town.
While the Postman wants to leave Clock Town and take shelter with the other townspeople, his compulsion to follow his schedule prevents him from doing so without permission. He can only get this permission in a form he will accept if Link takes the [[Letter to Mama|express mail]] for [[Madame Aroma]] to him on the Night of the [[Final Day]] rather than delivering it himself. Seeing the priority mail seal overrides his other compulsions, and he takes it to Madame Aroma at the [[Milk Bar|Latte Milk Bar]]. Once there, he gives the letter to her and she frees him from his schedule by telling him to leave and seek shelter. In thanks to Link for helping him, he gives him the [[Postman's Hat]] and gladly flees town.
 
In the end credits, if his questline has been completed, it shows him returning to Clock Town.
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