Majora's Mask Characters: Difference between revisions

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== Minor Characters ==
== Bombers' Notebook characters ==
=== Anju ===
=== Anju ===
[[File:Anju-Model.png|128px|right]]
[[File:Anju-Model.png|128px|right]]
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If Link does not initiate the Anju & Kafei sidequest, Link can find Anju by the Laundry Pool on the 2nd Day. If Link speaks to her, she will put on Kafei's Mask to show him Kafei's face and ask if he's seen him, then reveal that she's scared to meet Kafei, worried to find out if she's the reason he wanted to disappear. She doubts if she should wait for Kafei.
If Link does not initiate the Anju & Kafei sidequest, Link can find Anju by the Laundry Pool on the 2nd Day. If Link speaks to her, she will put on Kafei's Mask to show him Kafei's face and ask if he's seen him, then reveal that she's scared to meet Kafei, worried to find out if she's the reason he wanted to disappear. She doubts if she should wait for Kafei.
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=== Anju's Mother ===
[[File:Anjus-Mother-Model.png|128px|right]]
{{Main|Anju's Mother}}
The mother to the Stock Pot Inn Innkeeper, Anju, and daughter-in-law to Anju's Grandmother. She is middle-aged and has a rounded appearance. She is protective of her daughter and hates that her daughter's fiance, Kafei, has left without saying a word to Anju. This is evident in how she responds to Link wearing Kafei's Mask when speaking to her. She will become visibly angry and raise a fist at Link, telling him to not speak to her with "that unpleasant mask" on. She believes that the reason behind his disappearance is because he has run off with Cremia whom notably has a crush on the blue-haired man and as Anju's Mother surmises that she will need financial support for running the ranch through Kafei's mother, Madame Aroma. Another reason behind her anger towards Kafei's disappearance maybe be due to her own husband disappearance. She believed that he would return and waited for him, but found that he wasn't coming back. She believes that because of this she passed down her naivety to her daughter.
Anju's Mother doesn't appear very often in the game. In the instances when she does appear it is usually on the second day standing at the desk at Stock Pot Inn (if Anju didn't meet Link with Kafei's mask during the afternoon of the First Day). She also appears in a secret cutscene which is accessible during a certain point in time in which she discusses Kafei's disappearance with Anju. Later on, she, her mother-in-law, and Anju (depending on whether or not she received the Pendant of Memories) seek shelter at Romani Ranch on the night of the third day. Her last appearance is after Link stops the moon from falling and defeats Majora's Mask. She is seen standing along with the others who are attending Kafei's and Anju's wedding. It is unknown if she still harbors the same anger towards her new son-in-law or if she has forgiven him for leaving his daughter for a long amount of time.
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Granny loves to read stories and will read some stories to Link. These stories are so long that they cause Link to fall asleep in the middle of them and never get to hear their endings. This problem is solved though by obtaining the All-Night's Mask which allows Link to stay up and listen to the stories in their entirety. Link can listen to her stories on both the first and second day. On the third day, Granny won't allow it by saying that it's late and that she'll tell him a story tomorrow. Even when she is found at Romani Ranch on the night of the third day, she still says the same thing. As a reward for lasting throughout both of the tales, Granny gives Link two pieces of heart, one for each story. Doing this will also complete her section in the Bombers' Notebook.
Granny loves to read stories and will read some stories to Link. These stories are so long that they cause Link to fall asleep in the middle of them and never get to hear their endings. This problem is solved though by obtaining the All-Night's Mask which allows Link to stay up and listen to the stories in their entirety. Link can listen to her stories on both the first and second day. On the third day, Granny won't allow it by saying that it's late and that she'll tell him a story tomorrow. Even when she is found at Romani Ranch on the night of the third day, she still says the same thing. As a reward for lasting throughout both of the tales, Granny gives Link two pieces of heart, one for each story. Doing this will also complete her section in the Bombers' Notebook.
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=== Bombers ===
[[File:Bombers-Model.png|128px|right]]
{{Main|Bombers Secret Society of Justice}}
Fully known as "The Bombers Secret Society of Justice", the Bombers are a group of children, led by Jim, who are dedicated to making people happy. In order to become a member of this gang, Deku Link has to play a game of hide-and-seek with five of the members. After finding all five of them, Deku Link is given a password so that he can enter the gang's hideout and go through the secret pathway to get to the astronomer. Once Link becomes human again, and uses the password to sneak into the hideout, Jim finds him and is impressed by him finding out how to get in without having to learn the password through hide-and-seek. Alternatively, Link can also go and play hide-and-seek with the Bombers again in order to become a full member. Jim gives him a Bombers' Notebook which inside has twenty spaces for twenty different people that Link is assigned to make happy.
Kafei, the mayor's son, was once a member of the Bombers' gang when he was young. The Skull Kid was also a member before he got kicked out due to the pranks he was pulling.
The Bombers' also have a section in the Bombers' Notebook. It is the first one and is automatically filled once Link obtains the journal. Also if Link were to forget the password for the hideout, he can consult the yellow '!' Bomber's section of the journal and find out the password to get in.
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=== Cremia ===
[[File:Cremia-Model.png|128px|right]]
{{Main|Cremia}}
Eldest of the two Romani Ranch sisters, Cremia became the owner of Romani Ranch after her father's death. She strives to take care of the ranch and the Romani-bred cows, who make the ranch's trademark, Chateau Romani. Although she finds this difficult to do due to a couple of certain someones as well as mischievous Skull Kid who are trying to sabotage her chances of being successful.
She cares for her little sister, Romani, and is worried about her due to her recent obsession with "them", ghosts that supposedly come after the cows every year before the Carnival of Time. She thinks that Romani is lying, but does not realize that she is indeed telling the truth.
She is also good friends with Anju, the innkeeper at Stock Pot Inn, and secretly has feelings towards her friend's fiance, Kafei. This makes it harder for her to come to town due to the knowledge that they will be married soon. With the friendship she has with Anju, she allows her and her family to come and seek shelter at the ranch from the moon's impending fall. She knows that there is no way to escape the moon's crash and that none of them will live to see the morning.
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=== Gorman ===
[[File:Gorman-Model.png|128px|right]]
{{Main|Gorman}}
Partially Termina's counterpart of Ingo from Ocarina of Time, along with the two Gorman Brothers. Gorman is the leader of the Gorman Troupe, a traveling group of performers scheduled to perform at the Carnival of Time. The two Gorman Brothers at the Gorman Track on Milk Road are comprised of both his younger and older brothers. Gorman is more civilized than his two criminal brothers and seems to be more kind-hearted than them as well, although he is still rude most of the time when Link talks to him, calling him a bother and saying he's busy. Later on, Gorman is nice to Link though and he always speaks with respect to figures of authority or people he is doing business with.
The Gorman Troupe was scheduled to perform with the Zora band, the Indigo-Go's, at the Carnival of Time, but when Gorman meets with Madame Aroma, the mayor's wife and person in charge of Carnival activities, he finds out that the band canceled due to their lead singer losing their voice. Gorman fails tell the members of the troupe that their act has been canceled until the night of the second day, when he informs them of that fact and also tells them they will be leaving the next day. Before then, he can be found drinking at the Milk Bar, lamenting about his decision to quit farm life and join show business. He claims he is only the despised second son of his family. He could never handle horses like his older brother and couldn't care for them like his younger brother. He says it was all for nothing.
When Link gets on stage in the Milk Bar and plays the Ballad of the Windfish with the help of Toto, the band manager of the Indigo-Go's, Gorman at first boos the performance. But once the song is completed, Gorman is brought to tears as he remembers that it was him first hearing the older generation of Indigo-Go's play that song that motivated him to join show business so he could meet the singer. Gorman then becomes cheerful and gives Link the Circus Leader's Mask as he apologizes for booing him.
During the ending credits, the Indigo-Go's is playing at the Milk Bar, as is the Gorman Troupe. Gorman himself can be seen watching the Indigo-Go's perform from behind the counter.
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=== Gorman Brothers ===
[[File:Gorman Brothers.png|128px|right]]
{{Main|Gorman Brothers}}
Along with the character known simply as Gorman, the Gorman Brothers function as Termina's counterpart of Ingo from Ocarina of Time. The Gorman Brothers are the oldest and youngest brothers, while the man known only as Gorman is the middle brother, and they operate the Gorman Track on Milk Road. They are malicious, dishonest, and criminal, unlike their brother. The intend to take over the milk business any way they can, including stealing from and spreading lies about Romani Ranch further down Milk Road. The two brothers may be responsible for blocking the road to Romani Ranch with a large boulder, although it is possible that the Skull Kid was responsible for this.
The Gorman Brothers are very rude, especially to those who show up at the Gorman Track without a horse. In one example of their consistent effort to ruin Romani Ranch, they even suggest stealing a horse from the ranch, claiming they wouldn't even notice. They will also sell milk, claiming it's not watered down like the milk from the ranch.
If certain requirements are met and Link accompanies Cremia, the owner of Romani Ranch, on her milk delivery to Clock Town on the Night of the Second Day, they will find the road blocked, most likely by the Gorman Brothers. Forced to take a detour through the Gorman Track, Cremia warns Link to be ready and sure enough they are attacked by the Gorman Brothers on horseback, although they are disguised by the Garo's Masks they wear and thus not recognized by either Link or Cremia. They attempt to break the milk bottles carried in Cremia's cart, but are fended off by Link.
If Link brings Epona to the Gorman Track, the Gorman Brothers will make fun of the size of his horse and confidently challenge him to a race for cheap, promising something good as a prize. If he fails they mock him, but if he wins they become frustrated and challenge him to a second race. If he wins this one, they are reluctant to give Link the Garo's Mask but have no choice. They make him promise not to tell anyone where he got it, as it is proof that they are the bandits who attacked Cremia.
When Link talks to the Gorman Brothers while wearing the Circus Leader's Mask he gets from Gorman, they become sad and get sentimental over their middle brother, realizing that he's gone into show business and is having a tough time. They then beg Link to take the mask off, saying they can't get sappy about that kind of stuff.
According to Gorman, he is the "despised" middle brother, possibly indicating the Gorman Brothers disliked him, although he was upset as he said this. Gorman also said that his older brother was better at handling horses and his younger brother better at caring for them.
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=== Grog ===
[[File:Grog-Model.png|128px|right]]
{{Main|Grog}}
Back again with his mohawk and his love for cuccos, Grog returns in Majora's Mask. He can be found all three days inside the Cucco Shack at Romani Ranch. Grog is a quiet type, and the only thing he really seems concerned about is his Cuccos.
When Link meets Grog, he will talk to Link about the falling moon. Overall, Grog doesn't have any regrets, for he never was very invested in anything. However, the only regret he has was never being able to see his latest batch of Cuccos grow into roosters.
Link can help Grog's Cuccos reach maturity before the moon fall by using the Bremen Mask. If Link puts the mask on and holds B, he will pull out his ocarina, and begin playing. Along with his music, the Bremen Mask will allow Link to march. In order to grow the Cuccos, Link must march past each and every little cucco chick, lining them up behind him single file. Once Link finds all 10 cucco chicks, the chicks will grow into roosters one by one. Grog will feel complete seeing his little cucco chicks grow into adults, and will reward Link the Bunny Hood for his help.
Grog's only entry into the Bombers' Notebook is receiving the Bunny Hood, which is attainable at any time. The notebook describes Grog as a "cucco-lover".
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=== Guru-Guru ===
[[File:Guru-Guru.png|128px|right]]
{{Main|Guru-Guru}}
On the first or second night, Link can go to the Laundry Pool to meet Guru-Guru. Guru-Guru is a middle-aged man with brown hair and a blue shirt and a giant Organ Grinder contraption sitting in his lap. He has come to Clock Town along with the Gorman Troupe, and spends his time alone. He usually is a very cheerful man, playing his organ music and smiling. But, he is prone to fits of anger, and can become very upset over certain things. His Organ Grinder plays the Song of Storms, but Link must look elsewhere to be able to play the songs.
When Link speaks to Guru-Guru, Guru-Guru will tell Link the story of his last musical outfit. Before the three day cycle began, Guru-Guru was in a musical troupe made up completely of animals. According to him, the reason that he could join was 'Because a human is an animal too, my boy!' In the troupe, Guru-Guru became very jealous of the leader, a dog. He felt that since humans were the smartest animal, he should be the leader. After a while, Guru-Guru stole his mask, the source of the Troupe Leader's power.
Guru-Guru's tale ends as a confession of his crime, the theft of the Bremen Mask from the dog leader. With his conscience clear, Guru-Guru will reward you with the mask. The gift of this mask is the only event Guru-Guru has for his entry in the Bombers' Notebook, and the event can be completed anytime.
The tale he tells is a reference to the Brothers Grimm Fairy Tale about the Town musicians of Bremen. The story is based on a musical troupe of animals. Guru-Guru can also be found in the rented room for the performers in the Stock Pot Inn, but he cannot tell his story at this time. Guru Guru is also a character in Ocarina of Time, and shrouded in mystery as he was before.
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=== Kafei ===
[[File:Kafei-Model.png|128px|right]]
{{Main|Kafei}}
Once a member of the Bombers Gang when he was a child, Kafei is the son of the mayor of Clock Town and is engaged to the inkeeper at the Stock Pot Inn, Anju. Their wedding is supposed to take place during the Carnival of Time where they both shall exchange their masks; his the Sun Mask, and hers the Moon Mask. But sadly, a series of unfortunate events strikes Kafei during the month before their wedding which caused him to disappear from his beloved and made her worry about his whereabouts. The reason for his disappearance is due to the Skull Kid changing him into a child and as he was going to the Great Fairy to see if she could cure him of that curse, he had his Sun's Mask stolen from him by a "prancing man with a grinning face", Sakon. Because of his promise to Anju that he would greet her with his wedding mask, he felt that he shouldn't see her until he retrieved back his mask although he knew that she was worried about him.
As such he stayed in hiding in the room behind the Curiosity Shop, waiting for the thief to appear so that he could follow him to his hideout. Using a Keaton Mask, which was given to him as a gift by the Curiosity Shop owner as a child, as a disguise, Kafei is able to go out in public for a short time without anyone knowing it was him. Link first sees Kafei, although at the time he didn't know who he truly was, on the first day at 6 am depositing a letter in a mailbox near the Laundry Pool. Later on, this letter is delivered to Anju by the mailman who refuses to tell her where he got it from. After Link shows Anju that he too is searching for Kafei, by means of Kafei's Mask, she tells him to met her at the Inn at during the night where she gives him a letter to deliver to Kafei. After following the mailman to the Laundry Pool, he's finally able to meet Kafei in person and hears his sad tale. He gives the Pendant of Memories to Link and tells him to give it to Anju in order to let her know that he is still keeping their promise to be married on the Carnival of Time.
On the night of the second day, Kafei finally sees the thief at the Curiosity Shop trying to sell some stolen goods to the owner. He follows Sakon back to his hideout in Ikana Canyon and waits for for him to return since he can't open the door. When Sakon returns and opens the door to his hideout, Link and Kafei run in after him before the door closes. When going after his mask, Kafei accidentally presses a button that causes the security system to activate, which leads to the two having to work together in order for Kafei to recover his mask before it falls into a hole. After recovering the mask, Kafei runs back to town where Anju is waiting for him to return. With only a few minutes left until the moon falls onto them, Kafei and Anju finally reunite, exchanging their masks and officially becoming a couple. In the end credits, it's seen that Kafei has returned to his true form and is finally marrying Anju.
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=== Kamaro ===
[[File:Kamaro.png|128px|right]]
{{Main|Kamaro}}
Late at night (12am-6am), Kamaro can be found on top one of the mushroom-shaped rock structures in Northern Termina Field. He perches on the mushroom-rock with the small circle of stones on top. Kamaro is a bleached-white figure, who can be constantly found dancing when he appears. He has sage-green hair, and a pair of purple undies, but by far his most recognizable feature is the fact that he is constantly dancing.
There is a reason Kamaro is white, he has been dead for a long time. When Link speaks to him, Kamaro will lament about his failure to spread his dance to the world. Kamaro speaks completely in verse, but after every cryptic line of his dialogue follows a translation. It was Kamaro's plan to bring his dance to the entire world, and achieve world harmony. But, with his untimely passing, he now only regrets never being able to pass on his dance.
Now this is where Link comes in. Like many of the lost spirits in the game, Kamaro can he healed with the Song of Healing. After Link plays the song, Kamaro tells Link that he must spread Kamaro's dance across the world, teaching all Kamaro's posthumous moves. Or, in the words of the game's translation translations, 'Make it into a popular dance craze!'. Kamaro will then give you Kamaro's Mask, and tell you that he's counting on you. With his wishes passed on, Kamaro will burn up and give you his mask.
Kamaro's mask is a flesh-colored piece of cloth, with a figure of Kamaro's head sitting on top. When wearing the mask, the B button changes from your sword to 'Dance'. Pressing B, Link can do the dance Kamaro did before his spirit was healed. Aside from being one of the oddest-looking masks in the game, Kamaro's mask gives Link the ability to obtain a heart piece from the Rosa sisters.
Kamaro's entry into the Bombers' Notebook describes him as charismatic, and a lover of moonlight. Healing Kamaro's soul is the only activity required for complete his section of the notebook.
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=== Madame Aroma ===
[[File:Madame-Aroma.png|128px|right]]
{{Main|Madame Aroma}}
Madame Aroma is the wife of Mayor Dotour and the mother of Kafei. Married into town politics, she is the head of the committee working on the Festival of Time carnival, as well as post-mistress of Clock Town. She is too busy organizing the Festival to look for her son, who has disappeared under mysterious circumstances. The loss of her son has taken a toll on her work, and she is struggling to keep up from the stress of her missing son.
Madame Aroma first asks for Link's help due to a misunderstanding. When Link speaks to Aroma after 10 AM on the first and second day, she will mistake Link for a private investigator she hired, and ask him to find Kafei. To help with the job, she will give Link Kafei's Mask which is useful for asking others about the whereabouts of Kafei. In order to use the mask properly, Link must speak to Anju wearing the mask on the first day. She will make an appointment to discuss the location of Kafei in private.
If Link follows the Anju/Kafei quest chain properly, Kafei will write one final letter to his mother. But instead of seeking Link out, Kafei will leave the parcel with his friend, the Curiosity Shop Owner. Link can talk to the Owner of the Curiosity Shop between 12 and 6 on the Final Day to get the letter, and see to it that it gets delivered.
Link can deliver the Delivery to Mama both directly, and indirectly. Link can find Madame Aroma waiting for the apocalypse to come in the Milk Bar on the final night. If Link gives her the letter, she will thank Link for giving her the fate of her son, and give Link a bottle full of Chateau Romani. On the other hand, Link can give the delivery to the Postman on the final night, and he will deliver it to her the exact same way Link could have. When he delivers the letter, Madame Aroma, the post-mistress, will release the Postman from his duty, and he will give Link his hat before fleeing. Madame Aroma is stretched thin between her festival duties and her missing son. More so, Madame Aroma is conflicted at heart, planning the Festival which will never happen if the Moon isn't stopped.
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=== Man from Curiosity Shop ===
[[File:Man-From-Curiousity-Shop.png|128px|right]]
{{Main|Man from Curiosity Shop}}
The owner of the shadiest shop in town, the man who runs the Curiosity Shop's only concern is making money. His store, the Curiosity Shop, is situated in West Clock Town, and only opens after 10 pm, and stays open until 6 am. The way he makes his business is by buying stolen items, and selling them at a higher price. He gets these items from various locations, be it Sakon, the smiling thief, or his nefarious bird. He is by no means a fair man, but he is able to help Link in many various ways. However, he has one personal friend whom he will take care of no matter what. That person is Kafei, the missing son of Mayor Dotour and Madame Aroma.
The Curiosity Shop Owner is intertwined in the events concerning the Anju and Kafei quest chain, and he is a great friend of Kafei. He keeps Kafei hidden in the back room of his shop, with the entrance hidden in the back of the Laundry Pool. Kafei writes his letters to Anju from here and Kafei reveals his identity to Link in this back room. After Kafei reveals himself, he will head for Ikana. On the final day, from 12pm to 6pm, Link can return to the curiosity shop back room to find the shop owner waiting. The Curiosity Shop owner serves as Kafei's messenger, giving Link a letter Kafei wrote to his mother, and the Keaton Mask, a gift to Link for his help in reuniting the couple.
Alternatively, If Link saves the Old Lady from the Bomb Shop, the only event that can disrupt the Anju Kafei quest chain, he will be able to get another Mask from the Curiosity Shop Owner. On the final night, after 12, The All-Night Mask will be on sale until doomsday. The price is steep at 500 rupees, and it is inaccessible to anyone without the Giant's Wallet. Although he is kind of a scum bag overall, the Curiosity Shop owner has his own part to play as well as the masks that he gives to Link.
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=== Mayor Dotour ===
[[File:Mayor-Dotour-Model.png|128px|right]]
{{Main|Mayor Dotour}}
As the leader of a doomed town, Mayor Dotour spends much of the entire three day rotation making one decision. Mayor Dotour has the burden of deciding whether to evacuate Clock Town, or to continue preparing for the Festival of Time. He can be found in Town Hall in East Clock town, in his office. Inside his office, a heated argument takes place whether or not to evacuate. On one side of the table, Mutoh, the chief carpenter argues that the Festival must go as scheduled. On the other side, Viscen and his soldiers urge the mayor to evacuate.
If Link does not intervene, Dotour will be pressured into continuing on schedule with the carnival. He is pressured into this decision by Mutoh, when he threatens to tell Madame Aroma, the mayor's wife. However, at any time before the final evening, if Link walks into the office wearing the Couple's Mask, the mayor's stress will be relieved and he will decide that the decision to evacuate or not is a choice left to each individual person. He will reward Link a Piece of Heart for easing his woes.
Mayor Dotour has a strong presence in Clock Town besides his occupation. He is the father of Kafei, and the husband of Madame Aroma. On top of the pressing issue of the falling moon, Mayor Dotour must also worry about the disappearance of his son. If Link speaks to him wearing Kafei's Mask after the argument is resolved, he will tell Link to try the Curiosity Shop. Besides his family connections, Anju's Grandmother, while rambling on will speak of Dotour as if she was once his schoolteacher long ago.
Mayor Dotour has an entry into the Bombers' Notebook, and the only event he has is the Piece of Heart obtained while wearing the Couple's Mask.
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=== Old Lady from Bomb Shop ===
[[File:Old-Lady-From-Bomb-Shop.png|128px|right]]
{{Main|Old Lady from Bomb Shop}}
The 'Old Lady from Bomb Shop' is an unnamed character who helps run the Bomb Shop with her son in West Clock Town in The Legend of Zelda: Majora's Mask. She is of similar height to Link and is depicted as a frail and elderly woman who shakes as she stands much like other elderly characters of the game. She is also one of the twenty characters who have an entry in the Bombers' Notebook, however she can only ever be seen outside of the Bomb Shop at 12am on the first day. She is also believed to be a firm believer of the Four Giants being the guardian deities of Termina.
The part that the Old Lady plays in the Bombers' Notebook is quite simple and abrupt in the sense that it can be completed in a matter of seconds. The Old Lady will arrive in North Clock Town at precisely 12am on the first day and will be carrying a large blue bag that is nearly as big as her. As she approaches the area occupied by the postbox, the prancing thief Sakon will then knock her down and attempt to make off her with her bag leaving her stunned on the floor and screaming at the culprit. One swing from Link's sword is enough knock the bag out of Sakon's hands, he will then begin to prance towards the gate and disappear into the gloom. Once you have completed this task, the Old Lady will take back her bag and thank Link for his efforts by rewarding him with the Blast Mask. She will then disappear off to the Bomb Shop while saying, "Thank you. Since he didn't make off with them, I can finally stock Bomb Bags at our shop. Maybe I'll put 'em out tomorrow. Well, thanks for helping me. Take care..." This indicates that Link will now be able to restock.
The Blast Mask acts as a substitute bomb, which can be handy when bombs are scarce. However, as the mask is strapped to Link's face it will of course cause him damage, unless Link uses his shield while blasting the mask.Also, the day after saving the Old Lady from Sakon, you will be able to buy an efficient up-grade to your bomb carrying capabilities by purchasing the Big Bomb Bag allowing Link to carry up to 30 Bombs at any one time. If you now talk to the Old Lady she will say. "A nice fella helped me out, so we can finally sell Big Bomb Bags! Once again the Giants are looking out for me!" This quote proves that the Old Lady is in fact a believer of the giants and hails the help that she received back to them, although forgetting that it was in fact the person she is talking to that saved her.
However, if Link allows Sakon to escape then the Old Lady will be bitterly disappointed and once begin walking back to the Bomb Shop. If this occurs it goes down as a failure in the Bomber Notebook and Link will not be rewarded with the Blast Mask. The next day she'll express her disappointment in not being able to sell the Big Bomb Bag which was cruelly taken from her. She'll also announce her shock at such a seemingly innocent person turning out to be so deceitful.
Alternatively, if Link attacks Sakon with a projectile such as an arrow or the Hookshot, the Bag of Bombs explodes viciously. It will also lead to Sakon's demise as he will immediately disappear from Clock Town and will no longer be viewable dancing in Ikana Canyon for the remaining three days. The aftermath to this scenario concerning the Old Lady and the Big Bomb Bag remains the same as if he had stolen it from her.
Her body and clothes heavily resemble that of the Old Lady seen in Hyrule Market Town during Link's childhood in The Ocarina of Time.
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=== Postman ===
[[File:Postman-Model.png|128px|right]]
{{Main|Postman}}
The Postman is the hard-working mailman of Clock Town. He is the Terminian counterpart to the Running Man in Hyrule and is also one of the people who has an entry in the Bombers' Notebook. The Post Office, which is located in the top portion of West Clock Town near the exit to Termina and Southern Clock Town is his place of business and where he makes his home. Most of the time he is seen either running around Clock Town taking care of the mail or in the Post Office training.
At 9am on all three days, the Postman will come out of the Post Office and begin his schedule by picking up all the mail that has been put into the mailboxes. He starts at the mailbox located in Southern Clock Town near the Eastern Clock Town exit and then heads into Northern Clock Town and goes from there around the city clockwise collecting mail. Afterwards he returns to the Post Office at 12 pm and takes a nap for an hour. If Link talks to him, he will either make a comment about his schedule or about how many letters were in the mailboxes. After his nap, he sets out to deliver the letters he received for that day. When he returns home, he will begin training himself to count mentally to ten seconds which he says is quite difficult to do. (This always happens on the First Day, but may or may not happen on the Second Day if certain situations aren't met. On the Third Day this mini-game doesn't occur.) He will give Link the opportunity to try his hand at it. If Link decides to try, he will see a timer appear that will show how many seconds it has been, but it will soon disappear after at least 2 seconds. One way to be able to see the timer during the entire time would be to wear the Bunny Hood which will startle the Postman into allowing you to see it. If Link fails at stopping at exactly 10 seconds, the Postman will give him the option to try again but at the cost of 2 rupees. If Link succeeds he is rewarded with a Piece of Heart.
The Postman plays a big role in reuniting Kafei and Anju by being the one who delivers the messages that the two send to each other. On the First Day he is seen delivering the letter that Kafei put in the mailbox that morning. The Postman leaves to give Anju the letter at 1pm. Upon receiving the parcel she demands to know where he got it to which the Postman refuses to tell. On the Second Day, if Link mails the letter Anju gave him during the meeting he has with her at the Stock Pot Inn, the Postman goes to deliver the letter to Kafei at the Laundry Pool. These two things show that he knows where Kafei's whereabouts are and that he may have promised Kafei to not reveal his location.
The Postman is a man who is vigorously dedicated to his schedule which causes some trouble in his life due to the impending moon's fall. He wants to leave town and take shelter with the other townspeople, but finds himself unable to do so due to it not being written in his schedule. He tries to force himself to flee by writing himself a letter (this only happens if Link did not deliver the letter to Kafei for Anju) and goes to deliver it at midnight on the Second Day. Even then he finds it hard to flee unless it becomes his priority to do so. It isn't until Link receives the Priority Mail from the Curiosity Shop man that Kafei wrote for his mother that gives him his ticket out. (Although this depends on whether or not Link goes and gets the letter from the Curiousity Shop man if he is doing the Kafei/Anju quest and decides to take it to the Postman instead of delivering it himself.) On the night of the Third Day, Link finds the Postman kneeling on the ground looking noticeably distraught about what to do. When Link gives him the Priority Mail, he immediately gets up, realizing the letter's importance and goes to deliver it to Madame Aroma at the Milk Bar. Once there, he gives the letter to her and she frees him from his schedule by telling him to leave and go seek shelter. In thanks to Link for helping him he gives him the Postman's Hat and flees town, glad to be finally free. After this happens, it completes his section in the Bombers' Notebook. At the end of the game it shows him returning to Clock Town.
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=== Romani ===
[[File:Romani.png|128px|right]]
{{Main|Romani}}
Youngest of the two Romani Ranch sisters, Romani is a young child who does not realize what fate is going to befall Termina soon. Named after the ranch she was born on, Romani tends to refer to herself in third person and is very courageous for her age. She is training herself with her bow in order to keep "them" , ghosts who appear every year before the Carnival of Time, away from the cows so they won't steal them. Should Link help her with this task, she will be safe from "them" and won't be found in an amnesiac state on the following days after the attack.
She wishes to be seen as an adult in her sister's eyes and if certain conditions are met, this wish will be fulfilled as her sister allows her to become an adult by giving her Chateau Romani and making her a mask on the night before the moon's fall. She doesn't fully understand her sister's reasoning behind this though due to her not knowing what will happen at sunrise.
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=== Rosa Sisters ===
[[File:Rosa-Sisters.png|128px|right]]
{{Main|Rosa Sisters}}
The Rosa Sisters are twin dancers who are a part of Gorman's Troupe which is set to perform during the Carnival of Time. Judo is the name of the sister in the red dress and Marilla is the name of the one in the blue. The two sisters have an entry in the Bombers' Notebook but it only takes up one slot.
Judo and Marilla Rosa spend most of the their time working on a dance to perform. During the day they are found wandering around in the Stock Pot Inn with Judo walking upstairs, downstairs, in the upstairs hall, and lobby; Marilla walks around in Troupe's room. Both of them are contemplating about what to do about their dance. They want to add more to it without having it become too boring and they cannot change the song either due to it's composer, Guru-Guru. They are also upset at the idea that they might have to perform their dance without having seen the stage and not having a rehearsal.
At night on the First and Second Day, they can be found practicing what they have made up of their dance so far and they don't want to be bothered. On the Third Day they are nowhere to be found since Gorman and the Troupe left Stock Pot Inn after Gorman discovered that their performance was canceled.
After Link obtains the Kamaro's Mask from the spirit of Kamaro, he can use it to help the sisters in their dilemma of trying to figure out their dance. By performing in front of the sisters while wearing the mask at night on either of the first two days, it helps them figure out what moves to perform and they take Kamaro's dance as their own. In gratitude, the twins deem Link to be their master, give him a Piece of Heart, and ask for him to come to their performance. After this is done, it completes their entry in the Bombers' Notebook. If this is done before the Second Day, Link will find the two girls sitting on a bed in their inn room looking upset.
At the end credits, they are seen performing their dance perfectly using the moves taught to them by Link on the stage at the Milk Bar. A guard, the same one that watched them during Link's tutorial, is present and is watching the performance. They are also seen dancing to the music that the Indigo-Go's are playing during an earlier scene in the end credits.
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=== Shiro ===
[[File:Shiro.png|128px|right]]
{{Main|Shiro (Majora's Mask)}}
In the easternmost end of Termina Field, right before the entrance to Ikana Canyon, a seemingly empty ring of rocks lies below the cliff with the one eyed fellow sitting upon it. Inside the ring, an invisible Clock Town guard sits on his butt and waves his spear in the air while calling out for help. Using the Lens of Truth, you can look into the ring to find Shiro, the saddest soldier in the Clock Town Guard. Shiro doesn't think very highly of himself, and he puts himself down frequently, referring to himself "as impressive as a stone".
Shiro explains that you are the first one to notice him, and that he has been calling for help for what has been years. He continues on to ask you for medicine to make him feel better. If you give him Red Potion or a Blue Potion, he will become visible, and get on his feet. In his gratitude he gives you the Stone Mask, which grants the power of invisibility he was so happy to get rid of. Along with the Stone Mask, he promises you that he will try to stand out, regardless of the fact that he is in the middle of nowhere.
Shiro is an entry in the Bombers' Notebook, and it refers to him as the "Inconspicuous Soldier". Acquiring the Stone Mask is the only event he has in the Notebook, and the event can be completed at any hour on any day. The sitting soldier in the back alley in Ocarina of Time shares his same model.
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=== Toto ===
[[File:Toto.png|128px|right]]
{{Main|Toto}}
Behind every great band, there is a great manager, and the Indigo-Go's are no different. Toto, the band's manager, has the task of making has way to Clock Town to cancel the Festival of Time performance. The reason for the cancellation is due to Lulu's mysterious voice loss. Toto can be found in the mornings in the Town Hall, speaking with Madame Aroma, the committee chair for the Festival of Time. News of the cancellation hits nobody harder than Gorman, who visits in on Madame Aroma only to find out that his troupe's performance has been canceled.
During the night, Toto can be found in Milk Bar, where he has decided to organize yet another musical group. Only this time the group consists of four Links, in each of their forms. In order to play, Link must speak to Toto, and depending on which transformation mask Link is wearing, he will send him to a different part of the stage, and give him a different musical part to play. On the other side of the Bar, Gorman will complain about the racket every time Link adds a part. If Link uses all his masks, and fills the stage with various transformations of himself, he will play "The Ballad of the Wind Fish", the old Indigo-Go's standby. Upon finishing the piece, Gorman will burst into tears, and speak of how that song inspired his venture into show business. In gratitude, he will reward Link the Circus Leader's Mask. Toto is good at what he does, and what he does is organize musical talent.
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=== ??? ===
[[File:Hand.png|128px|right]]
{{Main|???}}
A prime example of Nintendo's odd and sometimes sick sense of humor, ??? resides in the toilet of the Stock Pot Inn. From 12am to 6am every night, ??? will stick his hand out of the toilet. If Link engages with him, ??? will beg for paper, and only paper.
In order to help this poor soul, Link can give him either any title deed, or any letter, as long as it is paper. After he receives the paper, ???'s hand will reach back down into the toilet, and flush it. For helping him, ??? will give you a piece of heart. Before he gives it to you, he explains that he got it when somebody dropped it down there.
Many things don't add up about ???. In a game known for its mysteries and depth, there is a never an explanation to how a man got stuck in the Stock Pot Inn toilet, why he hasn't escaped, and why he wanted paper. The mysteries and depth of Majora's Mask make the game a true masterpiece, and ??? stays true to this pattern.
The Bombers' Notebook has the mysterious hand marked down as ???. Not even the Bombers' Notebook has a reason to the madness, as it states that details are unknown. The heart piece is the only event in the Notebook in order to get the happiness sticker.
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== Minor Characters ==
=== Anju's Mother ===
[[File:Anjus-Mother-Model.png|128px|right]]
{{Main|Anju's Mother}}
The mother to the Stock Pot Inn Innkeeper, Anju, and daughter-in-law to Anju's Grandmother. She is middle-aged and has a rounded appearance. She is protective of her daughter and hates that her daughter's fiance, Kafei, has left without saying a word to Anju. This is evident in how she responds to Link wearing Kafei's Mask when speaking to her. She will become visibly angry and raise a fist at Link, telling him to not speak to her with "that unpleasant mask" on. She believes that the reason behind his disappearance is because he has run off with Cremia whom notably has a crush on the blue-haired man and as Anju's Mother surmises that she will need financial support for running the ranch through Kafei's mother, Madame Aroma. Another reason behind her anger towards Kafei's disappearance maybe be due to her own husband disappearance. She believed that he would return and waited for him, but found that he wasn't coming back. She believes that because of this she passed down her naivety to her daughter.
Anju's Mother doesn't appear very often in the game. In the instances when she does appear it is usually on the second day standing at the desk at Stock Pot Inn (if Anju didn't meet Link with Kafei's mask during the afternoon of the First Day). She also appears in a secret cutscene which is accessible during a certain point in time in which she discusses Kafei's disappearance with Anju. Later on, she, her mother-in-law, and Anju (depending on whether or not she received the Pendant of Memories) seek shelter at Romani Ranch on the night of the third day. Her last appearance is after Link stops the moon from falling and defeats Majora's Mask. She is seen standing along with the others who are attending Kafei's and Anju's wedding. It is unknown if she still harbors the same anger towards her new son-in-law or if she has forgiven him for leaving his daughter for a long amount of time.
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=== Aveil ===
=== Aveil ===
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He sells bombs, bombchus, and bomb bags in his store. If Link recovers the items stolen by Sakon from his mother around midnight on the First Day, they will sell a bigger bomb bag which allows Link to carry more bombs.
He sells bombs, bombchus, and bomb bags in his store. If Link recovers the items stolen by Sakon from his mother around midnight on the First Day, they will sell a bigger bomb bag which allows Link to carry more bombs.
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=== Bombers ===
[[File:Bombers-Model.png|128px|right]]
{{Main|Bombers Secret Society of Justice}}
Fully known as "The Bombers Secret Society of Justice", the Bombers are a group of children, led by Jim, who are dedicated to making people happy. In order to become a member of this gang, Deku Link has to play a game of hide-and-seek with five of the members. After finding all five of them, Deku Link is given a password so that he can enter the gang's hideout and go through the secret pathway to get to the astronomer. Once Link becomes human again, and uses the password to sneak into the hideout, Jim finds him and is impressed by him finding out how to get in without having to learn the password through hide-and-seek. Alternatively, Link can also go and play hide-and-seek with the Bombers again in order to become a full member. Jim gives him a Bombers' Notebook which inside has twenty spaces for twenty different people that Link is assigned to make happy.
Kafei, the mayor's son, was once a member of the Bombers' gang when he was young. The Skull Kid was also a member before he got kicked out due to the pranks he was pulling.
The Bombers' also have a section in the Bombers' Notebook. It is the first one and is automatically filled once Link obtains the journal. Also if Link were to forget the password for the hideout, he can consult the yellow '!' Bomber's section of the journal and find out the password to get in.
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If Link does not intervene in the debate, Captain Viscen will lose his argument due to Mutoh threatening to bring Mayor Dotour's wife into it. Should Link intervene by means of wearing the Couple's Mask, the argument will cease due to the Mayor deciding to give the people the choice of whether or not to evacuate the city. Captain Viscen still seems agitated at the decision since he wanted for all of the people of Clock Town to be given the order to evacuate.
If Link does not intervene in the debate, Captain Viscen will lose his argument due to Mutoh threatening to bring Mayor Dotour's wife into it. Should Link intervene by means of wearing the Couple's Mask, the argument will cease due to the Mayor deciding to give the people the choice of whether or not to evacuate the city. Captain Viscen still seems agitated at the decision since he wanted for all of the people of Clock Town to be given the order to evacuate.
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=== Cremia ===
[[File:Cremia-Model.png|128px|right]]
{{Main|Cremia}}
Eldest of the two Romani Ranch sisters, Cremia became the owner of Romani Ranch after her father's death. She strives to take care of the ranch and the Romani-bred cows, who make the ranch's trademark, Chateau Romani. Although she finds this difficult to do due to a couple of certain someones as well as mischievous Skull Kid who are trying to sabotage her chances of being successful.
She cares for her little sister, Romani, and is worried about her due to her recent obsession with "them", ghosts that supposedly come after the cows every year before the Carnival of Time. She thinks that Romani is lying, but does not realize that she is indeed telling the truth.
She is also good friends with Anju, the innkeeper at Stock Pot Inn, and secretly has feelings towards her friend's fiance, Kafei. This makes it harder for her to come to town due to the knowledge that they will be married soon. With the friendship she has with Anju, she allows her and her family to come and seek shelter at the ranch from the moon's impending fall. She knows that there is no way to escape the moon's crash and that none of them will live to see the morning.
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During the ending credits, Gabora can be seen in the Milk Bar, indicating him and Zubora attended the Carnival of Time.
During the ending credits, Gabora can be seen in the Milk Bar, indicating him and Zubora attended the Carnival of Time.
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=== Gorman ===
[[File:Gorman-Model.png|128px|right]]
{{Main|Gorman}}
Partially Termina's counterpart of Ingo from Ocarina of Time, along with the two Gorman Brothers. Gorman is the leader of the Gorman Troupe, a traveling group of performers scheduled to perform at the Carnival of Time. The two Gorman Brothers at the Gorman Track on Milk Road are comprised of both his younger and older brothers. Gorman is more civilized than his two criminal brothers and seems to be more kind-hearted than them as well, although he is still rude most of the time when Link talks to him, calling him a bother and saying he's busy. Later on, Gorman is nice to Link though and he always speaks with respect to figures of authority or people he is doing business with.
The Gorman Troupe was scheduled to perform with the Zora band, the Indigo-Go's, at the Carnival of Time, but when Gorman meets with Madame Aroma, the mayor's wife and person in charge of Carnival activities, he finds out that the band canceled due to their lead singer losing their voice. Gorman fails tell the members of the troupe that their act has been canceled until the night of the second day, when he informs them of that fact and also tells them they will be leaving the next day. Before then, he can be found drinking at the Milk Bar, lamenting about his decision to quit farm life and join show business. He claims he is only the despised second son of his family. He could never handle horses like his older brother and couldn't care for them like his younger brother. He says it was all for nothing.
When Link gets on stage in the Milk Bar and plays the Ballad of the Windfish with the help of Toto, the band manager of the Indigo-Go's, Gorman at first boos the performance. But once the song is completed, Gorman is brought to tears as he remembers that it was him first hearing the older generation of Indigo-Go's play that song that motivated him to join show business so he could meet the singer. Gorman then becomes cheerful and gives Link the Circus Leader's Mask as he apologizes for booing him.
During the ending credits, the Indigo-Go's is playing at the Milk Bar, as is the Gorman Troupe. Gorman himself can be seen watching the Indigo-Go's perform from behind the counter.
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=== Gorman Brothers ===
[[File:Gorman Brothers.png|128px|right]]
{{Main|Gorman Brothers}}
Along with the character known simply as Gorman, the Gorman Brothers function as Termina's counterpart of Ingo from Ocarina of Time. The Gorman Brothers are the oldest and youngest brothers, while the man known only as Gorman is the middle brother, and they operate the Gorman Track on Milk Road. They are malicious, dishonest, and criminal, unlike their brother. The intend to take over the milk business any way they can, including stealing from and spreading lies about Romani Ranch further down Milk Road. The two brothers may be responsible for blocking the road to Romani Ranch with a large boulder, although it is possible that the Skull Kid was responsible for this.
The Gorman Brothers are very rude, especially to those who show up at the Gorman Track without a horse. In one example of their consistent effort to ruin Romani Ranch, they even suggest stealing a horse from the ranch, claiming they wouldn't even notice. They will also sell milk, claiming it's not watered down like the milk from the ranch.
If certain requirements are met and Link accompanies Cremia, the owner of Romani Ranch, on her milk delivery to Clock Town on the Night of the Second Day, they will find the road blocked, most likely by the Gorman Brothers. Forced to take a detour through the Gorman Track, Cremia warns Link to be ready and sure enough they are attacked by the Gorman Brothers on horseback, although they are disguised by the Garo's Masks they wear and thus not recognized by either Link or Cremia. They attempt to break the milk bottles carried in Cremia's cart, but are fended off by Link.
If Link brings Epona to the Gorman Track, the Gorman Brothers will make fun of the size of his horse and confidently challenge him to a race for cheap, promising something good as a prize. If he fails they mock him, but if he wins they become frustrated and challenge him to a second race. If he wins this one, they are reluctant to give Link the Garo's Mask but have no choice. They make him promise not to tell anyone where he got it, as it is proof that they are the bandits who attacked Cremia.
When Link talks to the Gorman Brothers while wearing the Circus Leader's Mask he gets from Gorman, they become sad and get sentimental over their middle brother, realizing that he's gone into show business and is having a tough time. They then beg Link to take the mask off, saying they can't get sappy about that kind of stuff.
According to Gorman, he is the "despised" middle brother, possibly indicating the Gorman Brothers disliked him, although he was upset as he said this. Gorman also said that his older brother was better at handling horses and his younger brother better at caring for them.
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=== Goron Elder ===
=== Goron Elder ===
[[File:Goron-Elder-Model.png|128px|right]]
[[File:Goron-Elder-Model.png|128px|right]]
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=== Grog ===
[[File:Grog-Model.png|128px|right]]
{{Main|Grog}}
Back again with his mohawk and his love for cuccos, Grog returns in Majora's Mask. He can be found all three days inside the Cucco Shack at Romani Ranch. Grog is a quiet type, and the only thing he really seems concerned about is his Cuccos.
When Link meets Grog, he will talk to Link about the falling moon. Overall, Grog doesn't have any regrets, for he never was very invested in anything. However, the only regret he has was never being able to see his latest batch of Cuccos grow into roosters.
Link can help Grog's Cuccos reach maturity before the moon fall by using the Bremen Mask. If Link puts the mask on and holds B, he will pull out his ocarina, and begin playing. Along with his music, the Bremen Mask will allow Link to march. In order to grow the Cuccos, Link must march past each and every little cucco chick, lining them up behind him single file. Once Link finds all 10 cucco chicks, the chicks will grow into roosters one by one. Grog will feel complete seeing his little cucco chicks grow into adults, and will reward Link the Bunny Hood for his help.
Grog's only entry into the Bombers' Notebook is receiving the Bunny Hood, which is attainable at any time. The notebook describes Grog as a "cucco-lover".
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=== Guru-Guru ===
[[File:Guru-Guru.png|128px|right]]
{{Main|Guru-Guru}}
On the first or second night, Link can go to the Laundry Pool to meet Guru-Guru. Guru-Guru is a middle-aged man with brown hair and a blue shirt and a giant Organ Grinder contraption sitting in his lap. He has come to Clock Town along with the Gorman Troupe, and spends his time alone. He usually is a very cheerful man, playing his organ music and smiling. But, he is prone to fits of anger, and can become very upset over certain things. His Organ Grinder plays the Song of Storms, but Link must look elsewhere to be able to play the songs.
When Link speaks to Guru-Guru, Guru-Guru will tell Link the story of his last musical outfit. Before the three day cycle began, Guru-Guru was in a musical troupe made up completely of animals. According to him, the reason that he could join was 'Because a human is an animal too, my boy!' In the troupe, Guru-Guru became very jealous of the leader, a dog. He felt that since humans were the smartest animal, he should be the leader. After a while, Guru-Guru stole his mask, the source of the Troupe Leader's power.
Guru-Guru's tale ends as a confession of his crime, the theft of the Bremen Mask from the dog leader. With his conscience clear, Guru-Guru will reward you with the mask. The gift of this mask is the only event Guru-Guru has for his entry in the Bombers' Notebook, and the event can be completed anytime.
The tale he tells is a reference to the Brothers Grimm Fairy Tale about the Town musicians of Bremen. The story is based on a musical troupe of animals. Guru-Guru can also be found in the rented room for the performers in the Stock Pot Inn, but he cannot tell his story at this time. Guru Guru is also a character in Ocarina of Time, and shrouded in mystery as he was before.
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=== Honey and Darling ===
=== Honey and Darling ===
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He later reappears in Goron Village. After greeting Link, he tells him he may have the strength to change Termina's destiny like he expected. He warns Link that the trials ahead will only become more challenging, also requesting of Link to watch over the Gorons. The land of the Gorons is doomed to be smothered in snow and ice, and become a land where nothing can survive. Kaepora Gaebora tells Link that without courage and determination he will succumb to the extreme conditions, but if he has both then it is another story. He asks Link if he intends to press on, responding to his answer of yes by saying that perhaps he does have the strength to change the fate of the mountain after all. The owl then leads Link across a chasm to the Lens of Truth. Once Link makes it there, Kaepora Gaebora is assured of Link's resolve. His final advice to Link is that from here on out he should not be fooled by appearances and instead rely on his feelings. Kaepora Gaebora then flies off, never appearing again.
He later reappears in Goron Village. After greeting Link, he tells him he may have the strength to change Termina's destiny like he expected. He warns Link that the trials ahead will only become more challenging, also requesting of Link to watch over the Gorons. The land of the Gorons is doomed to be smothered in snow and ice, and become a land where nothing can survive. Kaepora Gaebora tells Link that without courage and determination he will succumb to the extreme conditions, but if he has both then it is another story. He asks Link if he intends to press on, responding to his answer of yes by saying that perhaps he does have the strength to change the fate of the mountain after all. The owl then leads Link across a chasm to the Lens of Truth. Once Link makes it there, Kaepora Gaebora is assured of Link's resolve. His final advice to Link is that from here on out he should not be fooled by appearances and instead rely on his feelings. Kaepora Gaebora then flies off, never appearing again.
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=== Kafei ===
[[File:Kafei-Model.png|128px|right]]
{{Main|Kafei}}
Once a member of the Bombers Gang when he was a child, Kafei is the son of the mayor of Clock Town and is engaged to the inkeeper at the Stock Pot Inn, Anju. Their wedding is supposed to take place during the Carnival of Time where they both shall exchange their masks; his the Sun Mask, and hers the Moon Mask. But sadly, a series of unfortunate events strikes Kafei during the month before their wedding which caused him to disappear from his beloved and made her worry about his whereabouts. The reason for his disappearance is due to the Skull Kid changing him into a child and as he was going to the Great Fairy to see if she could cure him of that curse, he had his Sun's Mask stolen from him by a "prancing man with a grinning face", Sakon. Because of his promise to Anju that he would greet her with his wedding mask, he felt that he shouldn't see her until he retrieved back his mask although he knew that she was worried about him.
As such he stayed in hiding in the room behind the Curiosity Shop, waiting for the thief to appear so that he could follow him to his hideout. Using a Keaton Mask, which was given to him as a gift by the Curiosity Shop owner as a child, as a disguise, Kafei is able to go out in public for a short time without anyone knowing it was him. Link first sees Kafei, although at the time he didn't know who he truly was, on the first day at 6 am depositing a letter in a mailbox near the Laundry Pool. Later on, this letter is delivered to Anju by the mailman who refuses to tell her where he got it from. After Link shows Anju that he too is searching for Kafei, by means of Kafei's Mask, she tells him to met her at the Inn at during the night where she gives him a letter to deliver to Kafei. After following the mailman to the Laundry Pool, he's finally able to meet Kafei in person and hears his sad tale. He gives the Pendant of Memories to Link and tells him to give it to Anju in order to let her know that he is still keeping their promise to be married on the Carnival of Time.
On the night of the second day, Kafei finally sees the thief at the Curiosity Shop trying to sell some stolen goods to the owner. He follows Sakon back to his hideout in Ikana Canyon and waits for for him to return since he can't open the door. When Sakon returns and opens the door to his hideout, Link and Kafei run in after him before the door closes. When going after his mask, Kafei accidentally presses a button that causes the security system to activate, which leads to the two having to work together in order for Kafei to recover his mask before it falls into a hole. After recovering the mask, Kafei runs back to town where Anju is waiting for him to return. With only a few minutes left until the moon falls onto them, Kafei and Anju finally reunite, exchanging their masks and officially becoming a couple. In the end credits, it's seen that Kafei has returned to his true form and is finally marrying Anju.
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=== Kamaro ===
[[File:Kamaro.png|128px|right]]
{{Main|Kamaro}}
Late at night (12am-6am), Kamaro can be found on top one of the mushroom-shaped rock structures in Northern Termina Field. He perches on the mushroom-rock with the small circle of stones on top. Kamaro is a bleached-white figure, who can be constantly found dancing when he appears. He has sage-green hair, and a pair of purple undies, but by far his most recognizable feature is the fact that he is constantly dancing.
There is a reason Kamaro is white, he has been dead for a long time. When Link speaks to him, Kamaro will lament about his failure to spread his dance to the world. Kamaro speaks completely in verse, but after every cryptic line of his dialogue follows a translation. It was Kamaro's plan to bring his dance to the entire world, and achieve world harmony. But, with his untimely passing, he now only regrets never being able to pass on his dance.
Now this is where Link comes in. Like many of the lost spirits in the game, Kamaro can he healed with the Song of Healing. After Link plays the song, Kamaro tells Link that he must spread Kamaro's dance across the world, teaching all Kamaro's posthumous moves. Or, in the words of the game's translation translations, 'Make it into a popular dance craze!'. Kamaro will then give you Kamaro's Mask, and tell you that he's counting on you. With his wishes passed on, Kamaro will burn up and give you his mask.
Kamaro's mask is a flesh-colored piece of cloth, with a figure of Kamaro's head sitting on top. When wearing the mask, the B button changes from your sword to 'Dance'. Pressing B, Link can do the dance Kamaro did before his spirit was healed. Aside from being one of the oddest-looking masks in the game, Kamaro's mask gives Link the ability to obtain a heart piece from the Rosa sisters.
Kamaro's entry into the Bombers' Notebook describes him as charismatic, and a lover of moonlight. Healing Kamaro's soul is the only activity required for complete his section of the notebook.
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=== Madame Aroma ===
[[File:Madame-Aroma.png|128px|right]]
{{Main|Madame Aroma}}
Madame Aroma is the wife of Mayor Dotour and the mother of Kafei. Married into town politics, she is the head of the committee working on the Festival of Time carnival, as well as post-mistress of Clock Town. She is too busy organizing the Festival to look for her son, who has disappeared under mysterious circumstances. The loss of her son has taken a toll on her work, and she is struggling to keep up from the stress of her missing son.
Madame Aroma first asks for Link's help due to a misunderstanding. When Link speaks to Aroma after 10 AM on the first and second day, she will mistake Link for a private investigator she hired, and ask him to find Kafei. To help with the job, she will give Link Kafei's Mask which is useful for asking others about the whereabouts of Kafei. In order to use the mask properly, Link must speak to Anju wearing the mask on the first day. She will make an appointment to discuss the location of Kafei in private.
If Link follows the Anju/Kafei quest chain properly, Kafei will write one final letter to his mother. But instead of seeking Link out, Kafei will leave the parcel with his friend, the Curiosity Shop Owner. Link can talk to the Owner of the Curiosity Shop between 12 and 6 on the Final Day to get the letter, and see to it that it gets delivered.
Link can deliver the Delivery to Mama both directly, and indirectly. Link can find Madame Aroma waiting for the apocalypse to come in the Milk Bar on the final night. If Link gives her the letter, she will thank Link for giving her the fate of her son, and give Link a bottle full of Chateau Romani. On the other hand, Link can give the delivery to the Postman on the final night, and he will deliver it to her the exact same way Link could have. When he delivers the letter, Madame Aroma, the post-mistress, will release the Postman from his duty, and he will give Link his hat before fleeing. Madame Aroma is stretched thin between her festival duties and her missing son. More so, Madame Aroma is conflicted at heart, planning the Festival which will never happen if the Moon isn't stopped.
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=== Bean Seller ===
=== Bean Seller ===
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Without the Mask of Truth, it's almost impossible. The Mask of Truth, the mask with the power to hear animal's thoughts comes in handy for gambling. When Link lifts a dog above his head while wearing the Mask of Truth, he will be able to hear how the dog is feeling. The more confident the dog is in himself, the more likely of winning. With this mask, Link can always find a dog who will be able to place in at least fifth, if he finds the most confident dogs. While her doggy racetrack is a little seedy at times, Mamamu Yan manages to pull off dog racing as an adorable game that Link can get a heart piece from.
Without the Mask of Truth, it's almost impossible. The Mask of Truth, the mask with the power to hear animal's thoughts comes in handy for gambling. When Link lifts a dog above his head while wearing the Mask of Truth, he will be able to hear how the dog is feeling. The more confident the dog is in himself, the more likely of winning. With this mask, Link can always find a dog who will be able to place in at least fifth, if he finds the most confident dogs. While her doggy racetrack is a little seedy at times, Mamamu Yan manages to pull off dog racing as an adorable game that Link can get a heart piece from.
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=== Man from Curiosity Shop ===
[[File:Man-From-Curiousity-Shop.png|128px|right]]
{{Main|Man from Curiosity Shop}}
The owner of the shadiest shop in town, the man who runs the Curiosity Shop's only concern is making money. His store, the Curiosity Shop, is situated in West Clock Town, and only opens after 10 pm, and stays open until 6 am. The way he makes his business is by buying stolen items, and selling them at a higher price. He gets these items from various locations, be it Sakon, the smiling thief, or his nefarious bird. He is by no means a fair man, but he is able to help Link in many various ways. However, he has one personal friend whom he will take care of no matter what. That person is Kafei, the missing son of Mayor Dotour and Madame Aroma.
The Curiosity Shop Owner is intertwined in the events concerning the Anju and Kafei quest chain, and he is a great friend of Kafei. He keeps Kafei hidden in the back room of his shop, with the entrance hidden in the back of the Laundry Pool. Kafei writes his letters to Anju from here and Kafei reveals his identity to Link in this back room. After Kafei reveals himself, he will head for Ikana. On the final day, from 12pm to 6pm, Link can return to the curiosity shop back room to find the shop owner waiting. The Curiosity Shop owner serves as Kafei's messenger, giving Link a letter Kafei wrote to his mother, and the Keaton Mask, a gift to Link for his help in reuniting the couple.
Alternatively, If Link saves the Old Lady from the Bomb Shop, the only event that can disrupt the Anju Kafei quest chain, he will be able to get another Mask from the Curiosity Shop Owner. On the final night, after 12, The All-Night Mask will be on sale until doomsday. The price is steep at 500 rupees, and it is inaccessible to anyone without the Giant's Wallet. Although he is kind of a scum bag overall, the Curiosity Shop owner has his own part to play as well as the masks that he gives to Link.
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=== Man from Trading Post ===
=== Man from Trading Post ===
[[File:Man-From-Trading-Post.png|128px|right]]
[[File:Man-From-Trading-Post.png|128px|right]]
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One of his prime concerns is the retrieval of Lulu's eggs. Link must empty all of the eggs into one of his holding tanks, and it is left to the researcher to figure out their ailment. After all 7 are collected, these eggs hatch, and develop into zora tadpoles. These tadpoles then float to specific depths, to give the appearance of musical notes on a staff. The researcher is astonished by this development, and asks Link what it could possibly mean. Not much else is explained about the researcher, just that he is a crazy old guy who is really interested in water and what lives in it.
One of his prime concerns is the retrieval of Lulu's eggs. Link must empty all of the eggs into one of his holding tanks, and it is left to the researcher to figure out their ailment. After all 7 are collected, these eggs hatch, and develop into zora tadpoles. These tadpoles then float to specific depths, to give the appearance of musical notes on a staff. The researcher is astonished by this development, and asks Link what it could possibly mean. Not much else is explained about the researcher, just that he is a crazy old guy who is really interested in water and what lives in it.
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=== Mayor Dotour ===
[[File:Mayor-Dotour-Model.png|128px|right]]
{{Main|Mayor Dotour}}
As the leader of a doomed town, Mayor Dotour spends much of the entire three day rotation making one decision. Mayor Dotour has the burden of deciding whether to evacuate Clock Town, or to continue preparing for the Festival of Time. He can be found in Town Hall in East Clock town, in his office. Inside his office, a heated argument takes place whether or not to evacuate. On one side of the table, Mutoh, the chief carpenter argues that the Festival must go as scheduled. On the other side, Viscen and his soldiers urge the mayor to evacuate.
If Link does not intervene, Dotour will be pressured into continuing on schedule with the carnival. He is pressured into this decision by Mutoh, when he threatens to tell Madame Aroma, the mayor's wife. However, at any time before the final evening, if Link walks into the office wearing the Couple's Mask, the mayor's stress will be relieved and he will decide that the decision to evacuate or not is a choice left to each individual person. He will reward Link a Piece of Heart for easing his woes.
Mayor Dotour has a strong presence in Clock Town besides his occupation. He is the father of Kafei, and the husband of Madame Aroma. On top of the pressing issue of the falling moon, Mayor Dotour must also worry about the disappearance of his son. If Link speaks to him wearing Kafei's Mask after the argument is resolved, he will tell Link to try the Curiosity Shop. Besides his family connections, Anju's Grandmother, while rambling on will speak of Dotour as if she was once his schoolteacher long ago.
Mayor Dotour has an entry into the Bombers' Notebook, and the only event he has is the Piece of Heart obtained while wearing the Couple's Mask.
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{{Main|Oceanside Spider House Resident}}
{{Main|Oceanside Spider House Resident}}
If Link clears the Oceanside Spider House before the first night ends, a young man will make his way into the entrance. If Link speaks with him, the young man will ask Link to give him the property, for he is looking for somewhere to take shelter before the Moon falls. In exchange for the house that Link just purged, the man will give Link the Giant Wallet which holds 500 rupees. If Link clears the house after the first day, he will give Link a gold rupee instead. This stranger really should have cleaned out the house himself if he wanted it, but the Giant Wallet is well worth the trouble for Link.
If Link clears the Oceanside Spider House before the first night ends, a young man will make his way into the entrance. If Link speaks with him, the young man will ask Link to give him the property, for he is looking for somewhere to take shelter before the Moon falls. In exchange for the house that Link just purged, the man will give Link the Giant Wallet which holds 500 rupees. If Link clears the house after the first day, he will give Link a gold rupee instead. This stranger really should have cleaned out the house himself if he wanted it, but the Giant Wallet is well worth the trouble for Link.
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=== Old Lady from Bomb Shop ===
[[File:Old-Lady-From-Bomb-Shop.png|128px|right]]
{{Main|Old Lady from Bomb Shop}}
The 'Old Lady from Bomb Shop' is an unnamed character who helps run the Bomb Shop with her son in West Clock Town in The Legend of Zelda: Majora's Mask. She is of similar height to Link and is depicted as a frail and elderly woman who shakes as she stands much like other elderly characters of the game. She is also one of the twenty characters who have an entry in the Bombers' Notebook, however she can only ever be seen outside of the Bomb Shop at 12am on the first day. She is also believed to be a firm believer of the Four Giants being the guardian deities of Termina.
The part that the Old Lady plays in the Bombers' Notebook is quite simple and abrupt in the sense that it can be completed in a matter of seconds. The Old Lady will arrive in North Clock Town at precisely 12am on the first day and will be carrying a large blue bag that is nearly as big as her. As she approaches the area occupied by the postbox, the prancing thief Sakon will then knock her down and attempt to make off her with her bag leaving her stunned on the floor and screaming at the culprit. One swing from Link's sword is enough knock the bag out of Sakon's hands, he will then begin to prance towards the gate and disappear into the gloom. Once you have completed this task, the Old Lady will take back her bag and thank Link for his efforts by rewarding him with the Blast Mask. She will then disappear off to the Bomb Shop while saying, "Thank you. Since he didn't make off with them, I can finally stock Bomb Bags at our shop. Maybe I'll put 'em out tomorrow. Well, thanks for helping me. Take care..." This indicates that Link will now be able to restock.
The Blast Mask acts as a substitute bomb, which can be handy when bombs are scarce. However, as the mask is strapped to Link's face it will of course cause him damage, unless Link uses his shield while blasting the mask.Also, the day after saving the Old Lady from Sakon, you will be able to buy an efficient up-grade to your bomb carrying capabilities by purchasing the Big Bomb Bag allowing Link to carry up to 30 Bombs at any one time. If you now talk to the Old Lady she will say. "A nice fella helped me out, so we can finally sell Big Bomb Bags! Once again the Giants are looking out for me!" This quote proves that the Old Lady is in fact a believer of the giants and hails the help that she received back to them, although forgetting that it was in fact the person she is talking to that saved her.
However, if Link allows Sakon to escape then the Old Lady will be bitterly disappointed and once begin walking back to the Bomb Shop. If this occurs it goes down as a failure in the Bomber Notebook and Link will not be rewarded with the Blast Mask. The next day she'll express her disappointment in not being able to sell the Big Bomb Bag which was cruelly taken from her. She'll also announce her shock at such a seemingly innocent person turning out to be so deceitful.
Alternatively, if Link attacks Sakon with a projectile such as an arrow or the Hookshot, the Bag of Bombs explodes viciously. It will also lead to Sakon's demise as he will immediately disappear from Clock Town and will no longer be viewable dancing in Ikana Canyon for the remaining three days. The aftermath to this scenario concerning the Old Lady and the Big Bomb Bag remains the same as if he had stolen it from her.
Her body and clothes heavily resemble that of the Old Lady seen in Hyrule Market Town during Link's childhood in The Ocarina of Time.
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Pierre is the one who tells Link about the different ways to play the Song of Time in order to alter the flow of time differently than just going backward in time. By playing the Inverted Song of Time, which is the notes played backwards, Link can slow down time which is very useful since he has a limited amount of time. With the Song of Double Time, which is the first three notes of the song played twice, Link can travel forward in time by 12 hours. Pierre has the same effect as this version of the Song of Time and it can be activated when and if Link decides to dance with him.
Pierre is the one who tells Link about the different ways to play the Song of Time in order to alter the flow of time differently than just going backward in time. By playing the Inverted Song of Time, which is the notes played backwards, Link can slow down time which is very useful since he has a limited amount of time. With the Song of Double Time, which is the first three notes of the song played twice, Link can travel forward in time by 12 hours. Pierre has the same effect as this version of the Song of Time and it can be activated when and if Link decides to dance with him.
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=== Postman ===
[[File:Postman-Model.png|128px|right]]
{{Main|Postman}}
The Postman is the hard-working mailman of Clock Town. He is the Terminian counterpart to the Running Man in Hyrule and is also one of the people who has an entry in the Bombers' Notebook. The Post Office, which is located in the top portion of West Clock Town near the exit to Termina and Southern Clock Town is his place of business and where he makes his home. Most of the time he is seen either running around Clock Town taking care of the mail or in the Post Office training.
At 9am on all three days, the Postman will come out of the Post Office and begin his schedule by picking up all the mail that has been put into the mailboxes. He starts at the mailbox located in Southern Clock Town near the Eastern Clock Town exit and then heads into Northern Clock Town and goes from there around the city clockwise collecting mail. Afterwards he returns to the Post Office at 12 pm and takes a nap for an hour. If Link talks to him, he will either make a comment about his schedule or about how many letters were in the mailboxes. After his nap, he sets out to deliver the letters he received for that day. When he returns home, he will begin training himself to count mentally to ten seconds which he says is quite difficult to do. (This always happens on the First Day, but may or may not happen on the Second Day if certain situations aren't met. On the Third Day this mini-game doesn't occur.) He will give Link the opportunity to try his hand at it. If Link decides to try, he will see a timer appear that will show how many seconds it has been, but it will soon disappear after at least 2 seconds. One way to be able to see the timer during the entire time would be to wear the Bunny Hood which will startle the Postman into allowing you to see it. If Link fails at stopping at exactly 10 seconds, the Postman will give him the option to try again but at the cost of 2 rupees. If Link succeeds he is rewarded with a Piece of Heart.
The Postman plays a big role in reuniting Kafei and Anju by being the one who delivers the messages that the two send to each other. On the First Day he is seen delivering the letter that Kafei put in the mailbox that morning. The Postman leaves to give Anju the letter at 1pm. Upon receiving the parcel she demands to know where he got it to which the Postman refuses to tell. On the Second Day, if Link mails the letter Anju gave him during the meeting he has with her at the Stock Pot Inn, the Postman goes to deliver the letter to Kafei at the Laundry Pool. These two things show that he knows where Kafei's whereabouts are and that he may have promised Kafei to not reveal his location.
The Postman is a man who is vigorously dedicated to his schedule which causes some trouble in his life due to the impending moon's fall. He wants to leave town and take shelter with the other townspeople, but finds himself unable to do so due to it not being written in his schedule. He tries to force himself to flee by writing himself a letter (this only happens if Link did not deliver the letter to Kafei for Anju) and goes to deliver it at midnight on the Second Day. Even then he finds it hard to flee unless it becomes his priority to do so. It isn't until Link receives the Priority Mail from the Curiosity Shop man that Kafei wrote for his mother that gives him his ticket out. (Although this depends on whether or not Link goes and gets the letter from the Curiousity Shop man if he is doing the Kafei/Anju quest and decides to take it to the Postman instead of delivering it himself.) On the night of the Third Day, Link finds the Postman kneeling on the ground looking noticeably distraught about what to do. When Link gives him the Priority Mail, he immediately gets up, realizing the letter's importance and goes to deliver it to Madame Aroma at the Milk Bar. Once there, he gives the letter to her and she frees him from his schedule by telling him to leave and go seek shelter. In thanks to Link for helping him he gives him the Postman's Hat and flees town, glad to be finally free. After this happens, it completes his section in the Bombers' Notebook. At the end of the game it shows him returning to Clock Town.
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She is seen at her desk during the first two days. Afterwards on the Third Day she isn't seen behind her desk or anywhere else in Termina. It is thought that the reason she left was to go take shelter from the moon. She isn't seen anywhere else after this.
She is seen at her desk during the first two days. Afterwards on the Third Day she isn't seen behind her desk or anywhere else in Termina. It is thought that the reason she left was to go take shelter from the moon. She isn't seen anywhere else after this.
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=== Romani ===
[[File:Romani.png|128px|right]]
{{Main|Romani}}
Youngest of the two Romani Ranch sisters, Romani is a young child who does not realize what fate is going to befall Termina soon. Named after the ranch she was born on, Romani tends to refer to herself in third person and is very courageous for her age. She is training herself with her bow in order to keep "them" , ghosts who appear every year before the Carnival of Time, away from the cows so they won't steal them. Should Link help her with this task, she will be safe from "them" and won't be found in an amnesiac state on the following days after the attack.
She wishes to be seen as an adult in her sister's eyes and if certain conditions are met, this wish will be fulfilled as her sister allows her to become an adult by giving her Chateau Romani and making her a mask on the night before the moon's fall. She doesn't fully understand her sister's reasoning behind this though due to her not knowing what will happen at sunrise.
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=== Rosa Sisters ===
[[File:Rosa-Sisters.png|128px|right]]
{{Main|Rosa Sisters}}
The Rosa Sisters are twin dancers who are a part of Gorman's Troupe which is set to perform during the Carnival of Time. Judo is the name of the sister in the red dress and Marilla is the name of the one in the blue. The two sisters have an entry in the Bombers' Notebook but it only takes up one slot.
Judo and Marilla Rosa spend most of the their time working on a dance to perform. During the day they are found wandering around in the Stock Pot Inn with Judo walking upstairs, downstairs, in the upstairs hall, and lobby; Marilla walks around in Troupe's room. Both of them are contemplating about what to do about their dance. They want to add more to it without having it become too boring and they cannot change the song either due to it's composer, Guru-Guru. They are also upset at the idea that they might have to perform their dance without having seen the stage and not having a rehearsal.
At night on the First and Second Day, they can be found practicing what they have made up of their dance so far and they don't want to be bothered. On the Third Day they are nowhere to be found since Gorman and the Troupe left Stock Pot Inn after Gorman discovered that their performance was canceled.
After Link obtains the Kamaro's Mask from the spirit of Kamaro, he can use it to help the sisters in their dilemma of trying to figure out their dance. By performing in front of the sisters while wearing the mask at night on either of the first two days, it helps them figure out what moves to perform and they take Kamaro's dance as their own. In gratitude, the twins deem Link to be their master, give him a Piece of Heart, and ask for him to come to their performance. After this is done, it completes their entry in the Bombers' Notebook. If this is done before the Second Day, Link will find the two girls sitting on a bed in their inn room looking upset.
At the end credits, they are seen performing their dance perfectly using the moves taught to them by Link on the stage at the Milk Bar. A guard, the same one that watched them during Link's tutorial, is present and is watching the performance. They are also seen dancing to the music that the Indigo-Go's are playing during an earlier scene in the end credits.
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Link returns to the cave and once again meets Sharp. Link plays the Song of Storms on his ocarina and upon hearing it, Sharp realizes that this brother had wrote this song to help him. He reveals that he wished to revive the Royal Family, which he and Flat were composers for. This wish may be the reason why he sold his soul. The song breaks the curse upon him and in thanks, he tells Link of a way to enter the Stone Tower Temple by means of visiting the King of the Royal Family of Ikana. He moves onto the afterlife after telling Link this information which effectively removes the curse that was on the water in the cave and allows Ikana River to flow once more and cleanses the area of the Gibdos by means of the Music Box House.
Link returns to the cave and once again meets Sharp. Link plays the Song of Storms on his ocarina and upon hearing it, Sharp realizes that this brother had wrote this song to help him. He reveals that he wished to revive the Royal Family, which he and Flat were composers for. This wish may be the reason why he sold his soul. The song breaks the curse upon him and in thanks, he tells Link of a way to enter the Stone Tower Temple by means of visiting the King of the Royal Family of Ikana. He moves onto the afterlife after telling Link this information which effectively removes the curse that was on the water in the cave and allows Ikana River to flow once more and cleanses the area of the Gibdos by means of the Music Box House.
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=== Shiro (Majora's Mask) ===
[[File:Shiro.png|128px|right]]
{{Main|Shiro (Majora's Mask)}}
In the easternmost end of Termina Field, right before the entrance to Ikana Canyon, a seemingly empty ring of rocks lies below the cliff with the one eyed fellow sitting upon it. Inside the ring, an invisible Clock Town guard sits on his butt and waves his spear in the air while calling out for help. Using the Lens of Truth, you can look into the ring to find Shiro, the saddest soldier in the Clock Town Guard. Shiro doesn't think very highly of himself, and he puts himself down frequently, referring to himself "as impressive as a stone".
Shiro explains that you are the first one to notice him, and that he has been calling for help for what has been years. He continues on to ask you for medicine to make him feel better. If you give him Red Potion or a Blue Potion, he will become visible, and get on his feet. In his gratitude he gives you the Stone Mask, which grants the power of invisibility he was so happy to get rid of. Along with the Stone Mask, he promises you that he will try to stand out, regardless of the fact that he is in the middle of nowhere.
Shiro is an entry in the Bombers' Notebook, and it refers to him as the "Inconspicuous Soldier". Acquiring the Stone Mask is the only event he has in the Notebook, and the event can be completed at any hour on any day. The sitting soldier in the back alley in Ocarina of Time shares his same model.
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=== Swamp Shooting Gallery Manager ===
=== Swamp Shooting Gallery Manager ===
[[File:Swamp-Shooting-Gallery-Manager.png|128px|right]]
[[File:Swamp-Shooting-Gallery-Manager.png|128px|right]]
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If Link speaks to Tingle again while in a different form or wearing a different mask than he met Tingle with, he will only recognize Link because of his fairy and realize that his appearance is because of magic. During the game's ending, Tingle can be seen throwing confetti at Anju and Kafei's wedding.
If Link speaks to Tingle again while in a different form or wearing a different mask than he met Tingle with, he will only recognize Link because of his fairy and realize that his appearance is because of magic. During the game's ending, Tingle can be seen throwing confetti at Anju and Kafei's wedding.
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=== Toto ===
[[File:Toto.png|128px|right]]
{{Main|Toto}}
Behind every great band, there is a great manager, and the Indigo-Go's are no different. Toto, the band's manager, has the task of making has way to Clock Town to cancel the Festival of Time performance. The reason for the cancellation is due to Lulu's mysterious voice loss. Toto can be found in the mornings in the Town Hall, speaking with Madame Aroma, the committee chair for the Festival of Time. News of the cancellation hits nobody harder than Gorman, who visits in on Madame Aroma only to find out that his troupe's performance has been canceled.
During the night, Toto can be found in Milk Bar, where he has decided to organize yet another musical group. Only this time the group consists of four Links, in each of their forms. In order to play, Link must speak to Toto, and depending on which transformation mask Link is wearing, he will send him to a different part of the stage, and give him a different musical part to play. On the other side of the Bar, Gorman will complain about the racket every time Link adds a part. If Link uses all his masks, and fills the stage with various transformations of himself, he will play "The Ballad of the Wind Fish", the old Indigo-Go's standby. Upon finishing the piece, Gorman will burst into tears, and speak of how that song inspired his venture into show business. In gratitude, he will reward Link the Circus Leader's Mask. Toto is good at what he does, and what he does is organize musical talent.
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The razor sword can double Link's attack power, but only for 100 hits. After that, the sword will return to the Kokiri sword, and his attack power will return to normal. If Link wants to make this sword upgrade permanently, he will need a bottle of Gold Dust. After Link defeats Goht, and spring returns to the Snowhead area, Link can win this gold dust as a prize for first place in the Goron races. When Link gives the gold dust along with the Razor Sword, Zubora will agree to reforge the sword again, this time free of charge (Zubora keeps some of the gold dust for himself). The next morning, Link can return for the Gilded sword, a sword well worth the trouble. Zubora is only in it for the business, but the upgrade Link can acquire from him is invaluable.
The razor sword can double Link's attack power, but only for 100 hits. After that, the sword will return to the Kokiri sword, and his attack power will return to normal. If Link wants to make this sword upgrade permanently, he will need a bottle of Gold Dust. After Link defeats Goht, and spring returns to the Snowhead area, Link can win this gold dust as a prize for first place in the Goron races. When Link gives the gold dust along with the Razor Sword, Zubora will agree to reforge the sword again, this time free of charge (Zubora keeps some of the gold dust for himself). The next morning, Link can return for the Gilded sword, a sword well worth the trouble. Zubora is only in it for the business, but the upgrade Link can acquire from him is invaluable.
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=== ??? ===
[[File:Hand.png|128px|right]]
{{Main|???}}
A prime example of Nintendo's odd and sometimes sick sense of humor, ??? resides in the toilet of the Stock Pot Inn. From 12am to 6am every night, ??? will stick his hand out of the toilet. If Link engages with him, ??? will beg for paper, and only paper.
In order to help this poor soul, Link can give him either any title deed, or any letter, as long as it is paper. After he receives the paper, ???'s hand will reach back down into the toilet, and flush it. For helping him, ??? will give you a piece of heart. Before he gives it to you, he explains that he got it when somebody dropped it down there.
Many things don't add up about ???. In a game known for its mysteries and depth, there is a never an explanation to how a man got stuck in the Stock Pot Inn toilet, why he hasn't escaped, and why he wanted paper. The mysteries and depth of Majora's Mask make the game a true masterpiece, and ??? stays true to this pattern.
The Bombers' Notebook has the mysterious hand marked down as ???. Not even the Bombers' Notebook has a reason to the madness, as it states that details are unknown. The heart piece is the only event in the Notebook in order to get the happiness sticker.
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