Freshly-Picked Tingle's Rosy Rupeeland: Difference between revisions

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Tingle finds himself travelling through a harsh world where no one is to be trusted, and whose inhabitants all have an insatiable desire for rupees. He must learn how to hold his nerve in high-stakes negotiations and enter dangerous dungeons on the road to Rupeeland!
Tingle finds himself travelling through a harsh world where no one is to be trusted, and whose inhabitants all have an insatiable desire for rupees. He must learn how to hold his nerve in high-stakes negotiations and enter dangerous dungeons on the road to Rupeeland!
==Combat==
The combat for Freshly Picked: Tingle's Rosy Rupeeland is very different from the mainstream [[Zelda]] games.
[[Tingle]]'s health is not represented by hearts, instead his health is determined by the amount of [[rupees]] he is carrying, every time [[Tingle]] takes damage, he loses [[rupees]], if [[Tingle]] loses all of his [[rupees]] the game is over.
[[Tingle]] carries no weapons, upon encountering an enemy, [[Tingle]] will fight automatically represented by a fight cloud, the player must then tap repeatedly on the fight cloud with the stylus to win. It's virtually impossible to not lose [[rupees]] during a fight.
[[Tingle]] can also hire bodyguards which range in strength to fight for him, [[Tingle]] can either leave the bodyguard to fight solo or join in the fight.
Upon defeat, an enemy will normally drop items or rupees, items can be sold or perhaps used as ingredients in recipes.
==Bodyguards==
Scattered around each land are salons where [[Tingle]] can hire bodyguards. There are 30 bodyguards in the game, 27 are salon bodyguards and the remaining 3 are special drifter bodyguards.
Bodyguards come in 3 types: Small, Medium and Large
'''Small''': These bodyguards are fairly weak with low health, attack and defence but are capable of entering small holes to find treasure.
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'''Medium''': These have average price, health, attack and defence and come with the ability to pick locks in dungeons.
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'''Large''': The most expensive with high health, attack and defence and are capable of moving huge boulders.
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Bodyguards also come with 1 of 3 behaviours: Aggressive, Assertive and Passive
'''Aggressive''': These bodyguards will attack any enemy they see regardless of their current health.
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'''Assertive''': These will attack only when you command them too or when [[Tingle]] enters a battle himself.
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'''Passive''': These bodyguards will not fight unless [[Tingle]] gets into a fight and moves the fight cloud over them.
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Salons can be found on each continent and the bodyguards within become progressively more expensive. Before [[Tingle]] can even talk to the bodyguards he has to pay commission which costs 10 [[rupees]] on the 1st continent, 50 on the 2nd and 100 on the 3rd. If [[Tingle]] doesn't like the bodyguards on offer he can ring the bell to change the line-up.
A contract made with a bodyguard will remain until the bodyguard's health is drained, at this point [[Tingle]] can choose to either leave the bodyguard or revive them by renewing the contract, which means spending more [[rupees]].
[[Tingle]] can hire only 1 bodyguard at a time, any other contract made with another bodyguard will terminate the previous contract. Bodyguards can also only be used on the continents where they were hired. Entering the Hero's Shrine will also terminate a contract.


{{Cat|Games|Freshly Picked: Tingle's Rosy Rupeeland}}


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