The Legend of Zelda: Ocarina of Time: Difference between revisions

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An expansion to ''Ocarina of Time'', known as Ura Zelda, was planned to make use of the Nintendo 64 Disk Drive and add new dungeons.{{Ref|[[Interview:IGN August 27th 1999|IGN August 27th, 1999]]|Ura Zelda is based on The Ocarina of Time for 64DD.|Shigeru Miyamoto}} However, due to poor reception and little support of the Disk Drive, the project was scrapped. Afterward, [[Eiji Aonuma]], the director of the ''Zelda'' franchise, asked Miyamoto for permission to make an entirely new ''Zelda'' game within a year so that he did not have to work on it any longer.{{Ref|[[Interview:Iwata Asks: Spirit Tracks|Iwata Asks: Spirit Tracks]]|Ultimately, other staff members handled The Legend of Zelda: Ocarina of Time: Master Quest. Still, as someone who has been in charge of the dungeons, I just couldn't get that excited over making a flip-side for them. I couldn't see it turning into a new The Legend of Zelda, either. But we'd been told to make The Legend of Zelda. It isn't as though we could just say, "I don't want to", and end it there. At that point, Miyamoto-san gave us a tradeoff: he said, if we could make a new The Legend of Zelda game in one year, then it wouldn't have to be a "flip-side".
An expansion to ''Ocarina of Time'', known as Ura Zelda, was planned to make use of the Nintendo 64 Disk Drive and add new dungeons.{{Ref|[[Interview:IGN August 27th 1999|IGN August 27th, 1999]]|Ura Zelda is based on The Ocarina of Time for 64DD.|Shigeru Miyamoto}} However, due to poor reception and little support of the Disk Drive, the project was scrapped. Afterward, [[Eiji Aonuma]], the director of the ''Zelda'' franchise, asked Miyamoto for permission to make an entirely new ''Zelda'' game within a year so that he did not have to work on it any longer.{{Ref|[[Interview:Iwata Asks: Spirit Tracks|Iwata Asks: Spirit Tracks]]|Ultimately, other staff members handled The Legend of Zelda: Ocarina of Time: Master Quest. Still, as someone who has been in charge of the dungeons, I just couldn't get that excited over making a flip-side for them. I couldn't see it turning into a new The Legend of Zelda, either. But we'd been told to make The Legend of Zelda. It isn't as though we could just say, "I don't want to", and end it there. At that point, Miyamoto-san gave us a tradeoff: he said, if we could make a new The Legend of Zelda game in one year, then it wouldn't have to be a "flip-side".
|Eiji Aonuma}} Miyamoto agreed, and this game became ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', code-named Zelda Gaiden (Zelda Side-Story) at the time. The rest of Ura Zelda most likely became ''[[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]]''.
|Eiji Aonuma}} Miyamoto agreed, and this game became ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', code-named Zelda Gaiden (Zelda Side-Story) at the time. The rest of Ura Zelda most likely became ''[[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]]''.
===Beta gallery===
<gallery widths=140 heights=105>
File:Darknut-Beta-OOT.png|[[Darknut]] (earlier)
File:DarknutV2-Beta-OOT.jpg|[[Darknut]] (later)
File:Octorok-Beta-OOT.jpg|[[Octorok]]
File:Stalfos-Beta-OOT.jpg|[[Stalfos]]
File:Unicorn Fountain.jpg|"[[Unicorn Fountain]]"
</gallery>


==Other Media==
==Other Media==
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*The title screen music is a reference to the song played when the [[Recorder]] is used in ''[[The Legend of Zelda]]''.
*The title screen music is a reference to the song played when the [[Recorder]] is used in ''[[The Legend of Zelda]]''.


==Screenshots==
==Gallery==
<gallery>
===Scene Artwork===
{{main|Gallery:Ocarina of Time}}
<gallery widths="200" heights="140">
File:Link-Encountering-Ganondorf.png|Child Link's first encounter with Ganondorf
File:Link-Sheik-Instruments.png|Adult Link and [[Sheik]] playing their instruments
File:Link-Fighting-Ganondorf-Fire.png|Link fighting Ganondorf
</gallery>
 
===Characters===
{{main|Gallery:Ocarina of Time Characters}}
<gallery heights=200>
File:Young-Link-Art.png|Child Link
File:Young-Zelda-Art.png|Child Zelda
File:OoT-Link-FairyBow.png|Adult Link w/[[Fairy Bow]]
File:Ganondorf-Art.png|Ganondorf
</gallery>
 
===Bosses===
{{main|Gallery:Ocarina of Time Bosses}}
<gallery heights=160>
Barinade 1.png|N64 model of Barinade
File:Link-Fighting-Volvagia.png|Link Fighting [[Volvagia]]
Ganon-Ocarina.png|Official artwork of Ganon
</gallery>
 
===Screenshots===
<gallery widths="140" heights="105">
File:Oot-1.jpg
File:Oot-1.jpg
File:Oot-2.jpg
File:Oot-2.jpg
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</gallery>
</gallery>


==Videos==
====Beta screenshots====
<gallery widths=140 heights=105>
File:Darknut-Beta-OOT.png|[[Darknut]] (earlier)
File:DarknutV2-Beta-OOT.jpg|[[Darknut]] (later)
File:Octorok-Beta-OOT.jpg|[[Octorok]]
File:Stalfos-Beta-OOT.jpg|[[Stalfos]]
File:Unicorn Fountain.jpg|"[[Unicorn Fountain]]"
</gallery>
 
===Videos===
{{Youtube|JntHVUp7m4E|270|American Commercial}}
{{Youtube|JntHVUp7m4E|270|American Commercial}}
{{Youtube|evI5pF5h8Ck|270|European Commercial}}
{{Youtube|evI5pF5h8Ck|270|European Commercial}}

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