Cucco: Difference between revisions

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m
→‎Super Smash Bros. for Nintendo 3DS / Wii U: changed 8-bit to 16-bit, since snes had 16 bits.
m (→‎Super Smash Bros. for Nintendo 3DS / Wii U: changed 8-bit to 16-bit, since snes had 16 bits.)
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"Pic of the day. Never bully Cuccos. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series."
"Pic of the day. Never bully Cuccos. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series."


In the game, the Cucco item, when thrown at an opponent, summons a horde of Cuccos to attack all opponents. This refers to the way Cuccos respond when agitated in the many of the main series games. In the 3DS version's Smash Run, the 8-bit Cucco from ''A Link to the Past'' appears as an enemy and also summons other Cuccos if hit.
In the game, the Cucco item, when thrown at an opponent, summons a horde of Cuccos to attack all opponents. This refers to the way Cuccos respond when agitated in the many of the main series games. In the 3DS version's Smash Run, the 16-bit Cucco from ''A Link to the Past'' appears as an enemy and also summons other Cuccos if hit.


===Sonic Lost World===
===Sonic Lost World===
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