Deepwood Shrine: Difference between revisions

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|reward = [[Elements (Minish Cap)|Earth Element]]<br>[[Heart Container]]
|reward = [[Elements (Minish Cap)|Earth Element]]<br>[[Heart Container]]
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The Deepwood shrine is the first [[dungeon]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''.  It is located deep within the [[Minish Forest]]. Link enters it while in minish size, so every litlle enemy here will be normal-sized (except for the boss).
The Deepwood shrine is the first [[dungeon]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''.  It is located deep within the [[Minish Woods]]. Link enters it while in minish size, so every litlle enemy here will be normal-sized (except for the boss).


As the dungeon is inside a forest, many aspects of the dungeon resemble it. It contains mushrooms, water and bugs. The [[Dungeon Item]] Is the [[Gust Jar]], witch can suck/blow air. Link uses the gust jar to navigate in the lilypads on the water, since the [[Flippers]] are not available at the moment.
As the dungeon is inside a forest, many aspects of the dungeon resemble it. It contains mushrooms, water and bugs. The [[Dungeon Item]] Is the [[Gust Jar]], witch can suck/blow air. Link uses the gust jar to navigate in the lilypads on the water, since the [[Flippers]] are not available at the moment.
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