Interview:Nintendo Power May 24th 2002: Difference between revisions

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(Created page with "Shigeru Miyamoto talks with Nintendo Power about the upcoming Zelda for the GameCube. Miyamoto talks about making Zelda a playable Cartoon.<br><br> <hr> <br> <b>NP: With Nin...")
 
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Shigeru Miyamoto talks with Nintendo Power about the upcoming Zelda for the GameCube. Miyamoto talks about making Zelda a playable Cartoon.<br><br>
Shigeru Miyamoto talks with Nintendo Power about the upcoming Zelda for the GameCube. Miyamoto talks about making Zelda a playable Cartoon.<br><br>


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On top of that, we have our own basic ability to come up with these very easy-to-control camera systems and finding interfaces, items and designs that are really suited to the world. So I think it's really a culmination of a lot of these elements that have allowed us to do this with the Nintendo GameCube.
On top of that, we have our own basic ability to come up with these very easy-to-control camera systems and finding interfaces, items and designs that are really suited to the world. So I think it's really a culmination of a lot of these elements that have allowed us to do this with the Nintendo GameCube.
{{Cat|Unformatted Interviews}}

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