Korgu Chideh Shrine: Difference between revisions

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Added an easy way to get the orb off Hinox
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(Added an easy way to get the orb off Hinox)
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Next we're gonna tackle [https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/?lat=0.7251&lng=1.1484 that Hinox]. Use your strongest weapons, and if you have any bonuses from Divine Beasts you've completed, use those too. Take his orb to the top of the southwest hill. After clearing the area, use Magnesis to move boxes off the pedestal and put the orb in. Two down! There's also a pot here you can light a fire under to cook, if you want.  …Or, you can run around, like a frightened Cucco, and throw bombs at them, but is that a move worthy of the embodiment of COURAGE‽
Next we're gonna tackle [https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/?lat=0.7251&lng=1.1484 that Hinox]. Use your strongest weapons, and if you have any bonuses from Divine Beasts you've completed, use those too. Take his orb to the top of the southwest hill. After clearing the area, use Magnesis to move boxes off the pedestal and put the orb in. Two down! There's also a pot here you can light a fire under to cook, if you want.  …Or, you can run around, like a frightened Cucco, and throw bombs at them, but is that a move worthy of the embodiment of COURAGE‽
Alternatively, you can sneak up on Hinox and ride his palm up to his belly and take the orb (along with the weapons) hanging off his neck. Throw it away from Hinox, being careful not to wake him up as you are now standing upright, and slowly jump/slide off him. Collect the orb and slowly make your way away.


The next section is potentially the hardest so make sure you're well fed, etc. Remember, you can't save, and if you die you have to start all over. Head east from the second pedestal and head uphill to the largest enemy camp, including a Moblin. Use your strongest weapons and techniques to clear the area (switching to stronger weapons if they drop from enemies).  Thunderstorms seem quite common and the Moblin and Blue Bokoblin carry metal swords, so you can actually let nature do a lot of the dirty work for you, if you're lucky.
The next section is potentially the hardest so make sure you're well fed, etc. Remember, you can't save, and if you die you have to start all over. Head east from the second pedestal and head uphill to the largest enemy camp, including a Moblin. Use your strongest weapons and techniques to clear the area (switching to stronger weapons if they drop from enemies).  Thunderstorms seem quite common and the Moblin and Blue Bokoblin carry metal swords, so you can actually let nature do a lot of the dirty work for you, if you're lucky.
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