Any%: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
64 bytes added ,  July 26, 2019
m
no edit summary
(Created page with "'''Any%''' is a category often used in many Zelda Speed Runs. For most Zelda games, this allows the use of virtually any glitch that is available in the game, with a few e...")
 
mNo edit summary
Line 1: Line 1:
'''Any%''' is a category often used in many Zelda [[Speed Runs]]. For most Zelda games, this allows the use of virtually any glitch that is available in the game, with a few exceptions. Timing begins at the start of the game and ends when the player completely loses control of the character and the credits begin to role.
'''Any%''' is a category often used in many [[Speedrun]]s in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. For most ''Zelda'' games, this allows the use of virtually any glitch that is available in the game, with a few exceptions. Timing begins at the start of the game and ends when the player completely loses control of the character and the credits begin to role.
patroller
16,989

edits

Navigation menu