Shora Hah Shrine: Difference between revisions

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==Blue Flame==
==Blue Flame==
Use Magnesis to lift the spikes up and continue to the unlit lantern, then take a left.
Use Magnesis to lift the spikes up and continue to the unlit lantern, then take a left.  If you're quick enough you can even use Stasis to get a little more time.


Slide the blocks to reach the chest first for (depending on how far you are in your quest) a [[Knight's Bow]] or [[Royal Bow]].
Slide the blocks to reach the chest([[Knight's Bow]] - OR - [[Royal Bow]]; Quick Shot, depends on quest length).  Slide them again to reach the stairs to get to the blue lantern with a [[Torch]] nearby.  Go back and light the unlit torch, return to the unlit lantern, and light it to open the gate ahead. Remember you can't sprint or you'll put your torch away.


Slide them again to reach the stairs to get to the blue lantern.
Now you need to light the lantern on the other side of the water. You can crouch walk, which is slow, or hold the torch in front of you (using your weapon button) instead of above your head, letting you move at full non-sprint speed, or you can light an arrow with the blue flame from the first lantern, move past the 1st water spout, and shoot the second lantern. You will now see the elevator to your left move and the water turns off.  Make note that you can also use Stasis (+?) on on water spout for a brief time.
 
Light a torch (there's one right here if you need one), return to the unlit lantern, and light it to open the gate ahead. Remember you can't sprint or you'll put your torch away.
 
Now you need to light the lantern on the other side of the water. You can crouch walk, which is slow, or hold the torch in front of you (using your weapon button) instead of above your head, letting you move at full non-sprint speed, or you can light an arrow with the blue flame from the first lantern, move past the 1st water spout, and shoot the second lantern. You will now see the elevator to your left move and the water turns off.


Put the torch away and get out a bow. Light an arrow with blue flame and use it to light the lantern on the elevator that is now moving (to your left).  This raises the missing section of stairs on the other side of the gate to the right.
Put the torch away and get out a bow. Light an arrow with blue flame and use it to light the lantern on the elevator that is now moving (to your left).  This raises the missing section of stairs on the other side of the gate to the right.
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Return back to the first lantern you lit and climb the stairs to a switch.  After stepping on the switch, think fast and use Magnesis to throw the ball out of your way.
Return back to the first lantern you lit and climb the stairs to a switch.  After stepping on the switch, think fast and use Magnesis to throw the ball out of your way.


Head forward and take out the four [[Guardian Scout I]] or [[Guardian Scout II]] (Master Mode).  Don't use your torch on them and break your torch. After they're dead, open the two chests.  The one closest to where you entered this area will be a [[Great Flameblade]], the other in he middle on the left will be a [[Giant Ancient Core]].  Go back to the elevator, light your torch, and light the lantern next to the gate for it to open.
Head forward and take out the four [[Guardian Scout I]].  Don't use your torch on them and break your torch. After they're dead, open the two chests ([[Great Flameblade]]; Long Throw & [[Giant Ancient Core]]).  Go back to the elevator, light your torch, and light the lantern next to the gate for it to open.


Light the center lantern, and then light the other two at the same time. Light your arrow, then align yourself so one shot will light both lanterns. Relight your torch and continue.
Light the center lantern, and then light the other two at the same time. Light your arrow, then align yourself so one shot will light both lanterns. Relight your torch and continue.
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Before you cross, consider how you're going to light the lanterns on the far side. You can either shoot them before you cross, or you can land on the platform with the 2nd torch and light them from there. Either way, reach the next platform with the next two lanterns lit (one on the platform, one on the metal block).
Before you cross, consider how you're going to light the lanterns on the far side. You can either shoot them before you cross, or you can land on the platform with the 2nd torch and light them from there. Either way, reach the next platform with the next two lanterns lit (one on the platform, one on the metal block).


Use Stasis on the water to stop it, then Magnesis on the lantern's platform to move it to the end. Head up the stairs to the end of the ledge where the updraft is located.  There are 2 chests here.  One left that you can see and one on the right on ledge hidden behind the pillar. Use the updraft and glide to the right to open that chest for a [[Forest Dweller's Sword]].  Turn around, use the updraft again to glide to the platform to the right. Retrieve the other chest with Magnesis for a [[Silver Rupee]].
Use Stasis on the water to stop it, then Magnesis on the lantern's platform to move it to the end. Head up the stairs to the end of the ledge where the updraft is located.  There are 2 chests here.  One left that you can see and one on the right on ledge hidden behind the pillar ([[Forest Dweller's Sword]]).  Turn around, use the updraft again to glide to the platform to the right. Retrieve the other chest with Magnesis ([[Silver Rupee]]).


Now burn the leaves ahead and down the ramp in the distance and to assist in taking out the 3 [[Guardian Scout I]] or [[Guardian Scout II]] (Master Mode).  Melee attack to finish them off. Then light your torch and head to the final area.
Now burn the leaves ahead and down the ramp in the distance and to assist in taking out the 3 [[Guardian Scout I]].  Melee attack to finish them off. Then light your torch and head to the final area.


Light the lantern and open the final chest for an [[Ice Arrow x10]]. Relight your torch and use a spin attack to light the remaining torches all at once to oen the gate. Head to the altar to get your [[Spirit Orb]].
Light the lantern and open the final chest ([[Ice Arrow]] x10). Relight your torch and use a spin attack to light the remaining torches all at once to open the gate. Head to the altar to get your [[Spirit Orb]].


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}
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