The Legend of Zelda: Link's Awakening: Difference between revisions

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==Graphics==
==Graphics==
The game's art-style has radically changed, creating a much more modern look, with high-resolution models and shaders present. There is a blur effect on the edges of the screen, though only when [[Link]] is in the overworld. The character models appear to have a chibi look, almost reminiscent of toys.
The game's art-style has radically changed, creating a much more modern look, with high-resolution models and shaders present. There is a blur effect on the edges of the screen, though only when [[Link]] is in the overworld. The character models appear to have a chibi look, almost reminiscent of toys.
==Changes==
*Link is now able to attack diagonally, as opposed to the original, where he could only swing his sword in four set directions.
*Link is no longer limited to just two items equipped, as he can have his [[Sword]], [[Shield]], and [[Roc's Feather]] equipped at the same time.
*Link is now wielding the [[Hylian Shield]].
*While almost everything in the world shown thus far is identical, a ledge can now be seen on top of [[Kanalet Castle]], allowing Link to jump off. This is presumably a quality of life improvement, allowing quick access for Link to leave the castle, as opposed to having to backtrack through the dungeon, as was required beforehand.


==Enemies==
==Enemies==

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