Hero Mode: Difference between revisions

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432 bytes added ,  January 7, 2018
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{{Main| The Legend of Zelda: Twilight Princess HD| Twilight Princess HD}}
{{Main| The Legend of Zelda: Twilight Princess HD| Twilight Princess HD}}
Unlike Twilight Princess for the Wii and Gamecube, Twilight Princess HD includes a hero mode that acts much like the hero mode in The Wind Waker HD in which it can chosen at the beginning of the quest, but cannot be switched once the quest is started. Hero mode causes [[Link]] to take twice the amount of damage as normal, no recovery hearts are dropped, and the game is mirrored as well.  
Unlike Twilight Princess for the Wii and Gamecube, Twilight Princess HD includes a hero mode that acts much like the hero mode in The Wind Waker HD in which it can chosen at the beginning of the quest, but cannot be switched once the quest is started. Hero mode causes [[Link]] to take twice the amount of damage as normal, no recovery hearts are dropped, and the game is mirrored as well.  
===Breath of the Wild===
{{main|Master Mode}}
The Hero Mode in ''Breath of the Wild'' is slightly different to previous versions, as it is unlocked as a part of the [[Breath of the Wild Expansion Pass]], and can be played right from the start. It features many difficulty increases, such as the enemies each being tiered up slightly, a new tier of enemy altogether: Golden, Sky Platforms, enemies can regenerate health, and more.


{{References}}
{{References}}


{{Cat|Game Mechanics}}
{{Cat|Game Mechanics}}
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