Malladus: Difference between revisions

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2,603 bytes added ,  January 1, 2018
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| gender        = Male
| gender        = Male
| threat = 10
| threat = 10
| attack = <u>'''''Phase 1'''''</u>{{H|0.5}} Laser<br/>{{H|0.5}} Phantom Sword<br/>{{H|0.5}} Magical Rats<br/><u>'''''Phase 2'''''</u>{{H|0.5}} Fireballs<br/>{{H|0.5}} Arm Swipe<br/>{{H|1}} Skull Jam  
| attack = <u>'''''Phase 1'''''</u><br/>{{H|0.5}} Laser<br/>{{H|0.5}} Phantom Sword<br/>{{H|0.5}} Magical Rats<br/><u>'''''Phase 2'''''</u><br/>{{H|0.5}} Fireballs<br/>{{H|0.5}} Arm Swipe<br/>{{H|1}} Skull Jam  
| weapon =  
| weapon =  
| game =  ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
| game =  ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
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===Phase 2: Malladus, the Demon King===
===Phase 2: Malladus, the Demon King===


Malladus then uses the life force of Chancellor Cole to turn into a demon. Link must defend Zelda as she powers up. Malladus shoots out streams of fireballs which Link must deflect. Link and Zelda then play a song with the [[Lokomo]], finally defeating Malladus by impaling his forehead with the [[Lokomo Sword]].
At the beginning of the battle Princess Zelda will need protection from Malladus' attacks. Malladus will shoot out numerous large fireballs, which will become more difficult to deflect over time. The first few will be direct shots that are easy to knock away with the sword, but soon after he will start shooting fireballs that come around from the right or left to hit Zelda.
 
As the fireballs become a bit more elaborately planned, they are much harder to avoid. Malladus will jump to the left and the right, shooting multiple fireballs out at once. Using the spin attack works well when there are multiple fireballs at once. At the height of this section of the fight, Malladus will shoot four fireballs at once. If Link has the great spin attack, this is precisely the time to use it. If not, he will have to stand as close to Zelda as possible, and perfectly time a spin attack to deflect all four fireballs. This can be quite frustrating and will likely take a lot of trial and error to get the timing down perfectly.
 
Once Princess Zelda has fullly charged up her power, she says she needs to combine her sacred power with power of the Spirit Flute. Princess Zelda will then teach Link a song on the Spirit Flute that goes: Orange, Purple, Yellow, Turquoise, and Orange. There are two jumps between notes in this one, so it can be challenging to learn. Upon successfully playing it, Link and Zelda will be joined by all five Lokomos that we have met earlier in the game. Playing the song reveals a shining weak spot on the back of Malladus.
 
Link now needs to distract Malladus so that its back is facing Princess Zelda. Princess Zelda will take control of the Bow of Light. Link can run around the area and slash at the legs of Malladus. The top screen will show the over the shoulder view of Princess Zelda. Keep using Link to run around Malladus until there is a clear shot of the weak spot of Malladus. When the cursor on Malladus turns yellow, tap the arrow at the bottom of the screen to deliver a Light Arrow shot. Repeat this process until Malladus has been hit three times, which sends it falling to the floor. Link can then run over and slash at the gem that is on its forehead. After attacking it enough times one of Malladus' horns will fall off.
 
Malladus is a bit more aggressive once it awakens and will even shoot fireballs out towards Link once again. However, this is a simple repetition of the previous process. After distracting Malladus, Link can deliver another Light Arrow. After Malladus is stunned a second time, sword slashes will cut off his second horn.
 
Link can repeat this for a third time, which will cause Malladus to fall to the floor once again. At this point Link can run over and jam the sword into the gem on Malladus' forehead. Quickly rub the stylus back and forth as Princess Zelda runs over to help. Together they  will deliver the final blow to Malladus.


==Trivia==
==Trivia==
*Although [[Malladus]] appears as a four-legged demonic beast after he possesses [[Chancellor Cole]] in the final version of ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', there is concept art in [[The Legend of Zelda: Hyrule Historia|Hyrule Historia]] of a humanoid version as well.{{Ref|''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 210|In the final game, [Malladus] is a four-legged demonic beast, but it seems that there were designs for a humaniod form as well.}}
*Although [[Malladus]] appears as a four-legged demonic beast after he possesses [[Chancellor Cole]] in the final version of ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', there is concept art in [[The Legend of Zelda: Hyrule Historia|Hyrule Historia]] of a humanoid version as well.{{Ref|''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 210|In the final game, [Malladus] is a four-legged demonic beast, but it seems that there were designs for a humanoid form as well.}}


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