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{{Main|Life Level}} | {{Main|Life Level}} | ||
In stark contrast to other games in the series, ''Adventure of Link'' incorporates an RPG-equse leveling system by which Link improves his skills via gaining experience instead of equipment upgrades. | In stark contrast to other games in the series, ''Adventure of Link'' incorporates an RPG-equse leveling system by which Link improves his skills via gaining experience instead of equipment upgrades. | ||
==Experience Requirements== | |||
{| class="wikitable" | |||
|- | |||
! Level !! Attack !! Magic !! Life | |||
|- | |||
| 1 || - || - || - | |||
|- | |||
| 2 || 200 || 100 || 50 | |||
|- | |||
| 3 || 500 || 300 || 150 | |||
|- | |||
| 4 || 1000 || 700 || 400 | |||
|- | |||
| 5 || 2000 || 1000 || 800 | |||
|- | |||
| 6 || 3000 || 2000 || 1500 | |||
|- | |||
| 7 || 5000 || 3000 || 2500 | |||
|- | |||
| 8 || 8000 || 5000 || 4000 | |||
|- | |||
| 9<sup>1</sup> || 9000 || 9000 || 9000 | |||
|} | |||
<sup>1</sup> Increasing Attack Level past level 8 results in Link being awarded an extra life instead of a stat increase. | |||
===Upgradeable skills=== | ===Upgradeable skills=== |