The Legend of Zelda: Breath of the Wild: Difference between revisions

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Holy run-on sentences! Also, removed sections that are really not suitable for this page any longer now that it's been announced. Decided to leave tech demo in for now.
(Holy run-on sentences! Also, removed sections that are really not suitable for this page any longer now that it's been announced. Decided to leave tech demo in for now.)
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{{FutureRelease|date=March 2017}}
{{FutureRelease|date=March 2017}}
<onlyinclude>{{Infobox|game
<onlyinclude>{{Infobox|game
| name = The Legend of Zelda: Breath of the Wild
| name = The Legend of Zelda: Breath of the Wild
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==Development==
==Development==
The games development began with the team experimenting with what kind of gameplay experience the Wii U can offer.
The game's development began with the team experimenting with what kind of gameplay experience the Wii U can offer.


{{Quote|It's not something they're working on daily right now, but we are talking about some of the things we might be able to do with that system.  The demo that we showed at E3 was really just more of a rough idea of if all we were to do was to make a Zelda game and put it in HD, this is what it might look like.  We're much more interested in looking at the power of the Wii U system and seeing how we can take advantage of that power to do things that we haven't been able to do in a Zelda game before.|[[Interview:Game Informer October 2011|Aonuma, GameInformer]]}}
{{Quote|It's not something they're working on daily right now, but we are talking about some of the things we might be able to do with that system.  The demo that we showed at E3 was really just more of a rough idea of if all we were to do was to make a Zelda game and put it in HD, this is what it might look like.  We're much more interested in looking at the power of the Wii U system and seeing how we can take advantage of that power to do things that we haven't been able to do in a Zelda game before.|[[Interview:Game Informer October 2011|Aonuma, GameInformer]]}}
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{{Quote|We will announce the launch schedules for new 3D Zelda and Mario games in the future, but this is not the right opportunity for me to indicate when we will make such announcements.<br/><br/>...as we develop a new hardware platform, we ask ourselves such questions as, 'what kind of new Zelda and Mario games do the software creators hope to make on this?|[[Satoru Iwata]]{{Ref|"New 3D Zelda and Mario Games are in the Works for Wii U" - [http://gengame.net/2012/11/iwata-new-3d-zelda-and-mario-games-are-in-the-works-for-wii-u/ GemGAME]}}}}
{{Quote|We will announce the launch schedules for new 3D Zelda and Mario games in the future, but this is not the right opportunity for me to indicate when we will make such announcements.<br/><br/>...as we develop a new hardware platform, we ask ourselves such questions as, 'what kind of new Zelda and Mario games do the software creators hope to make on this?|[[Satoru Iwata]]{{Ref|"New 3D Zelda and Mario Games are in the Works for Wii U" - [http://gengame.net/2012/11/iwata-new-3d-zelda-and-mario-games-are-in-the-works-for-wii-u/ GemGAME]}}}}


[[File:Nintendo-Direct-Wii-U-02.png|right|thumb|250px|January 23rd, 2013 Nintendo Direct]]On January 23rd, 2013 during a Nintendo Direct video stream, Eiji Aonuma updated about the progress of Zelda for the Nintendo Wii U. He stated that the game still had a significant ways to go, but in the mean time, announced the remake of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' for the Nintendo Wii U, set for release in Fall of 2013. Regarding Zelda Wii U, Aonuma particularly mentioned that Nintendo would be rethinking many of the conventions of Zelda, including the following.
[[File:Nintendo-Direct-Wii-U-02.png|right|thumb|250px|January 23rd, 2013 Nintendo Direct]]On January 23rd, 2013 during a Nintendo Direct video stream, Eiji Aonuma updated about the progress of Zelda for the Nintendo Wii U. He stated that the game still had a significant way to go, but in the meantime, announced the remake of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' for the Nintendo Wii U, set for release in Fall of 2013. Regarding Zelda Wii U, Aonuma particularly mentioned that Nintendo would be rethinking many of the conventions of Zelda, including the following.
*The order a player is supposed to complete dungeons.
*The order a player is supposed to complete dungeons.
*Rethinking how Zelda is a 'Play by yourself' game.
*Rethinking how Zelda is a 'Play by yourself' game.
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==Gameplay==
==Gameplay==
At the 2016 E3 Nintendo Treehouse Live event, over an hour of gameplay was shown by game creators, and people attending got the first chance to play the game since it's announcement. Features such as item collection have been carried over from Skyward Sword, but appeared to be much more prominent, as Link was shown crafting over camp-fires, and being able to collect many weapons from defeated enemies.
At the 2016 E3 Nintendo Treehouse Live event, over an hour of gameplay was shown by game creators, and people attending got the first chance to play the game since it's announcement. Features such as item collection have been carried over from Skyward Sword, but appeared to be much more prominent, as Link was shown crafting over camp-fires, and being able to collect many weapons from defeated enemies.
Unlike the heart-driven health meter from previous Zelda titles, Link needs to gather and eat food to keep his health up in Breath of the Wild, making hunting and gathering an important part of the game. The game features heavily enhanced stealth mechanics, and Link now has a noise indicator, meaning depending if he's in a crouch or running through tall grass, Enemies have a higher or lower chance to hear him by the sounds he makes.
Enemies now form in groups and clusters more frequently, making it possible for Link to raid enemy camps or steal supplies unnoticed. Throughout the footage, and in the trailer shown before the gameplay event, Link switched between several different outfits, each likely having their own buffs and weaknesses, requiring players to gear up before going out into more harsher environments. Speaking of, Link is now affected by the cold, he will shiver and have icy breath in snowy area's, and if he gets too cold it could effect his health.
The game featured weapons from previous Zelda games, such as the Bokoblin club, bows, and swords, but also introduced a whole new array of items Link can acquire on his quest through the world. During the E3 trailer, Link was climbing up trees, and on buildings and cliff-faces, he also used a Glider to descend from a high height, unlike the Sailcloth shown in earlier gameplay footage. Along with the clothes customization, there was also a glimpse at hairstyle options during the gameplay footage when Link uses the glider to access a new area. Link can also effect the environment much more fluidly in breath of the wild, as shown both in the Trailer and the gameplay footage, Players can Dislodge boulders to roll over enemies, and cut down trees to access more areas.


The world of Breath of the Wild is a much more open and freestyle game, meaning there is no order to dungeons, and game choices could effect the outcome of the entire story, it has the largest map ever in a Zelda game, and we're still learning more of what the vast world contains.
Unlike the heart-driven health meter from previous Zelda titles, Link needs to gather and eat food to keep his health up in ''Breath of the Wild''. This makes hunting and gathering an important part of the game. The game features heavily enhanced stealth mechanics, and Link now has a noise indicator. Meaning depending if he's in a crouch or running through tall grass, Enemies' chances of hearing him is dependent on the sounds he makes.
 
Enemies will now form in groups and clusters more frequently, making it possible for Link to raid enemy camps or steal supplies unnoticed. Throughout the footage, and in the trailer shown before the gameplay event, Link switched between several different outfits, each likely having their own buffs and weaknesses, requiring players to gear up before going out into harsher environments. Speaking of, Link is now affected by the cold, he will shiver and have icy breath in snowy areas, and if he gets too cold it could affect his health.
 
The game features weapons from previous Zelda games, such as the Bokoblin club, bows, and swords, but also introduced a whole new array of items Link can acquire on his quest through the world. During the E3 trailer, Link was climbing up trees, and on buildings and cliff-faces, he also used a Glider to descend from a high height, unlike the Sailcloth which was shown in earlier gameplay footage. Along with the clothes customization, there was also a glimpse at hairstyle options during the gameplay footage when Link uses the glider to access a new area. Link can also affect the environment much more fluidly in ''Breath of the Wild'', as shown both in the trailer and the gameplay footage. Players can dislodge boulders to roll over enemies, and cut down trees to access more areas.
 
The world of ''Breath of the Wild'' is a much more open-ended and non-linear. There is no order to dungeons, and game choices can affect the outcome of the entire story. It has the largest map ever in a ''Zelda'' game.


==Controls==
==Controls==
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{{Gallery/Bottom}}
{{Gallery/Bottom}}


==Rumors==
A series of Rumors have been posted online in lieu of any official announcements regarding the upcoming game.
It was hinted by several sites, claiming an official source had stated, that Zelda Wii U would be announced during the next Nintendo Direct or at E3 2013.  Although that fact proved false, Miyamoto did claim that they intended to show Zelda Wii U at first, but ultimately postponed it.{{Ref|[http://www.gameinformer.com/b/news/archive/2013/06/11/nintendo-considered-showing-new-zelda-wii-u-game-at-e3.aspx Nintendo Considered Showing New Zelda Wii U Game At E3]|We're also working on a new Wii U Zelda game. Work on that is progressing fairly concretely. In fact, we were thinking about showing it here at E3 but decided to wait just a little bit longer before sharing it with everyone.|Shigeru Miyamoto}}
People also speculate that choice of the character gender, and voice acting would be added to the new title.


==Graphics==
==Graphics==
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==Release==
==Release==
In an edition of Iwata Asks in November of 2011, Nintendo president Satoru Iwata stated that the five year development of Skyward Sword was quite long. In response to this, Skyward Sword director Hidemaro Fujibayashi set the following goal.
In an edition of Iwata Asks in November of 2011, Nintendo president Satoru Iwata stated that the fiveyear development of Skyward Sword was quite long. In response to this, Skyward Sword director Hidemaro Fujibayashi set the following goal:


{{Quote|I'll think of something that can happen in three years!|[[Interview:Iwata Asks: Skyward Sword (Volume Eight: Those Who Played The Legend of Zelda: Skyward Sword for Hundreds of Hours)|Fujibayashi, Iwata Asks]]}}
{{Quote|I'll think of something that can happen in three years!|[[Interview:Iwata Asks: Skyward Sword (Volume Eight: Those Who Played The Legend of Zelda: Skyward Sword for Hundreds of Hours)|Fujibayashi, Iwata Asks]]}}
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</gallery>
</gallery>


==Other Wii U Zelda Games==
===Wii U Tech Demo===
A tech demo demonstrating the capabilities of the Wii U was shown off at E3 2011 showing Link fighting [[Armogohma]]. Although the Wii U Zelda game shown at E3 does not graphically resemble the tech demo, it is still possible that some remnants of the demo may make it in to the game.


====Wii U Tech Demo Gallery====
==Wii U Tech Demo==
A tech demo demonstrating the capabilities of the Wii U was shown off at E3 2011 showing Link fighting [[Armogohma]]. Ultimately this demo did not reflect on what became ''Breath of the Wild''.
===Wii U Tech Demo Gallery===
<gallery>
<gallery>
File:Zelda-Wii-U-Tech-Demo.jpg|Tablet Controller from Tech Demo
File:Zelda-Wii-U-Tech-Demo.jpg|Tablet Controller from Tech Demo
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</gallery>
</gallery>


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====E3 2014 Press Images Gallery====
<gallery>
</gallery>
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===NintendoLand===
{{Main|The Legend of Zelda: Battle Quest}}
On June 5th, 2012, E3 announced that NintendoLand would be released with the Wii U. NintendoLand is a game with Nintendo's minigames of top franchises including [[The Legend of Zelda (Series)|The Legend of Zelda Series]]. The minigame for this is [[The Legend of Zelda: Battle Quest]].
===''The Wind Waker HD''===
{{Main|The Legend of Zelda: The Wind Waker HD}}
On January 23rd, 2013 during a Nintendo Direct Wii U Edition, Nintendo announced that ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' would be re-released for the Nintendo Wii U Console. The game would included upgraded graphics, a tuned up overall game experience, ability to play it on the Wii U GamePad, and Miiverse-compatibility.
===Hyrule Warriors===
{{Main|Hyrule Warriors}}
It was announced in a Nintendo Direct that there was going to be a new Zelda spinoff game for the Wii U named ''Hyrule Warriors''. This game is a combination of both the ''Dynasty Warriors'' and Zelda series. ''Hyrule Warriors'' is a collaboration of bringing together the Zelda universe, gathering respective elements from various installments in the Zelda franchise. This, however, is not a new canonical installment in the Zelda franchise, and it is not placed in the official timeline.


==Videos==
==Videos==

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