The Legend of Zelda: Breath of the Wild: Difference between revisions

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The E3 2014 trailer for Zelda Wii U revealed the graphics style to be advanced cel-shading, similar to the cel-shading of ''The Wind Waker'', only with more realistic and detailed textures, lighting, and models. Little else is known about the graphics, as the actual cinematic shown was extremely short and only 4 native-resolution screenshots were released.
The E3 2014 trailer for Zelda Wii U revealed the graphics style to be advanced cel-shading, similar to the cel-shading of ''The Wind Waker'', only with more realistic and detailed textures, lighting, and models. Little else is known about the graphics, as the actual cinematic shown was extremely short and only 4 native-resolution screenshots were released.
==Gameplay==
On June 14 2016, a brief trailer for the game was shone at this years E3, depicting aspects of gameplay such as; Stealth mechanics, item collection, and the ability to swap between outfits. Link was also shone cutting down trees to make certain area's accessible, and climbing cliff-faces and up trees. also shone was what appeared to be crafting over a camp-fire, and affecting the environment, such as a scene where Link dislodged a boulder causing it to roll over an enemy.


==Controls==
==Controls==
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