Twilight Princess Walkthrough – Sacred Grove: Round Two

16.1 A Pair of Heart Pieces

With the newly acquired ball and chain, many new secrets have opened for us. Use Midna and warp to the Snowpeak top warp point. Run to the west and back into the cave that we past earlier. Jump down through most the cave, defeating the ice keese as you pass them. At the far west of the cave, use the ball and chain to break the two blocks of ice. One of these blocks has a Poe waiting for you inside. Transform into wolf Link and defeat it for the 49th Poe soul.

Transform back to human Link and light the two torches with the lantern. Open the treasure chest that appears to get an orange rupee. Speak with Midna and warp to the Castle Town warp point. Transform back into human Link and walk over to the north portion of Hyrule field.

Follow the rocky path and at the split, take the path on the right that leads Link into the higher region that has a rocky surrounding. Continue on in this direction and the path will split again. The path to the north leads to the Zora’s Domain. Take the path on the left. A little ways down you’ll run into a cavern on the right side against the wall. We blew up the boulder that was blocking the cavern earlier. If you haven’t blown up the boulder before hand, do so now. You can also collect the golden bug that is nearby if you haven’t already. Enter the cavern.

Break the ice that is straight ahead with the ball and chain and walk forward. It is a similar puzzle in this cave that we faced earlier in the Snowpeak Ruins. Link has to push the three blocks so that one of them is on the switch. These ones are a bit more complicated than the ones we did before. Start by pushing the block that is at the northeast corner to the west. Then push the block in the southwest corner to the east and then north. Now push the block that is in the northwest corner south, east, and then north. Finish off the puzzle by pushing the northern most block to the west, south, east, and then north, landing on the switch.

Walk to the room to the north and you’ll find three more blocks, but there are now two switches on the floor. Start by pushing the southwest block to the east. Then push the northeast block to the west. Now push the southeast block north, west, and then south and it will cover one of the switches. One of the two cages will open up. Now push the southern block to the east, north, west, and then south. Then push the northwestern block to the south, west, north, and then east. It will settle on the second switch and the gate to the north will open up.

This third area has a large ice area but only one switch. Start by pushing the southeast block to the north. Then push the southwest block to the east, north, and then west. Now push the northeast block to the west. Then push the western block to the north. Now push the eastern block to the west. All three blocks should now be clogged up in the northwest corner. Now push the northwestern block to the east, south, and then west. Now push the northwestern block north, east, south, west, and north again. Then push the northern block to the east. Finish off the puzzle by pushing the southwest block to the east, north, and then to the west.

Walk to the passage to the north and open the treasure chest to get a piece of heart. Leave the cavern and then use Midna to warp to the Castle Town warp point. Enter the Castle Town and make your way to Telma’s Bar. As you enter Castle Town, you should have received a letter from Yeta. She explains that she is feeling much better and that you should come visit any time.

You can speak with Telma to learn that Rusl has made his way to the Faron Woods. Looking at the map, you’ll see his location is just outside the Forest Temple. Leave the bar and then use Midna and warp back up to the Snowpeak top.

Transform back into human Link and walk towards the tree to the east where you’ll see Yeta and Yeto. Yeto says it is a nice day for sleds and asks if you will try. Agree to do so and a mini-game begins. The first race is a simple race to the mansion with Yeto. Just hold forward to speed up and the race should be no problem. About two-thirds down the path you’ll notice the path curves off to the right. If you take this shortcut, you’ll be able to get a quicker time. The shortcut is clearly seen on the map.

After defeating Yeto in the race, move away from Yeto and Yeta and warp back to the top of Snowpeak. Walk over to the tree and speak with Yeta. You’ll now race with Yeta and she is much faster. You must take the shortcut in order to beat her since she will take the shortcut as well. It is pretty difficult to beat her and may take several tries. She awards you with a piece of heart for beating her.

Walk away and then use Midna to warp to North Faron Woods.

16.2 Return to the Sacred Grove

Once you arrive in North Faron Woods, transform into human Link and then walk north towards the Forest Temple. Speak with Rusl and he’ll talk about the Sacred Grove once again. He speaks of gaining the power of those ancient people. He then asks you to cross the gorge and find the ancient power. He then calls over his partner and tells you to use him to get over the gorge.

Grab the golden cucco and then use him to fly the same path that you went on before as wolf Link. There was a spinning platform straight ahead, but now it is gone. Use the gale boomerang to spin the second platform and then use the golden cucco to fly on over towards it. Drop the cucco momentarily and then use the boomerang to spin the platform once more.

Use the golden cucco to float over past the swinging branches to get to the southern platform. There is a howling stone here, so activate it if you didn’t the first time around. Enter into the Sacred Grove.

Walk forward and that same annoying skull kid will appear. He’ll blow his horn and create four puppets before running off. This part of the Sacred Grove is pretty identical to the previous one, but a bit harder since there are more paths to go and it is easy to get lost.

Follow him straight ahead and since it is dark outside, you’ll see his lantern glowing. Follow along the path to the right to get to the next area. He’s on the higher ledge to the right, just as before. Jump up and strike at him with your sword and then he’ll run off.

Continue northward through the next hole and you’ll see the light of his lantern. If you look up, you’ll also see the lantern of a Poe. Walk behind the waterfall and then transform into wolf Link. Defeat the Poe and steal its soul for the 50th Poe soul. Jump off the ledge and then go through the hole on the other side of the room where you see the skull kid’s lantern floating around.

In this large central room just head straight and you’ll see his lantern brightening up another path. There are two torches here, which can be lit to find a treasure chest with some bombs. Continue following the path where the light shows you to get to the next area. The skull kid will be on a platform above the water here. Use the bow and arrow to shoot an arrow at him. He’ll run off and create a new path to Link’s right, follow him.

Continue following the light of the Skull Kid as he takes you back through several areas that you have already been. He’ll lead you back to the waterfall area at the beginning of the Sacred Grove. Walk through the path that forms between waterfalls and follow his light.

Continue following his lantern as he goes into circles. He’ll eventually settle in the large middle room that has several openings. You’ll hear him playing his instrument. Climb up the large tree stumps to the top part of this area. Look towards the middle and you’ll see him on top of the trees. Shoot him down with an arrow and he’ll run and open a nearby path.

This battle is almost exactly the same as it was the first time around. Skull Kid will keep calling out puppets in this area. Defeat the puppets as he calls them out and then take out your Bow and Arrow, and shoot him before he summons more puppets.

Keep repeating this process a couple of times, and eventually Skull Kid will give up, and let you head off to the next area.

Follow him and then jump off the higher ledge. Walk through the new area to get to an area of ruins, similar to where we battled with him before. He will continuously call puppets from upper areas of the forest. Defeat the puppets and then shoot at him with an arrow. Once he’s been shot a few times, he will run off and let you into a secret place.

Follow him to get to the ruins area of the Sacred Grove.

16.3 Entering the Temple of Time

We are now in the same area where we originally got the Master Sword, except we are on a higher southern ledge. Push down the block nearby, and head to the middle of the ruins. Return to the area where you got the master sword and if its night time a Poe will be floating around. Defeat it and capture your 51st Poe soul.

Transform back into human Link and then walk up to the pedestal that held the Master Sword. Press A when standing next to it and it will strike. (If the option to Strike isn’t there, remember to equip the Master Sword if you haven’t) Doing so will cause a statue on the southern part of the ruins to disappear. Make your way back in that direction and a wall of twilight will appear and 5 shadow beasts will drop from a warp portal. Defeat 3 of them and then finish 2 of them off at the same time.

Walk back towards the south end of the ruins and climb up the block that you pushed down. Walk up to the door that is now accessible since the statue is no longer in your way. Open it up and Link walk through the door and appear in the Temple of Time.

Walk down the stairs and take a u-turn to the left. Against the wall you’ll find the 24th and final golden bug, the female snail. Use the gale boomerang to capture it and then leave the Temple of Time through the same way you came in.

Talk to Midna and warp to Castle Town. Transform back into human Link and walk into town. Now that we have all the golden bugs, head on over to the south part of town and enter Agitha’s Castle. Speak with her and give her all the remaining golden bugs that you have. As a reward for you work, Agitha will reward you with the giant wallet. Link can now hold up to 1000 rupees. Leave Castle Town and then use Midna to your newest warp point, the Sacred Grove.

Climb up to the north side of the ruins area and once again enter into the Temple of Time. Walk down the stairs, past the guard statues, and to the pedestal. Strike your sword into the pedestal and a holographic staircase will appear, leading into a window. All of a sudden our friend Ooccoo will appear and run up the steps. Follow upwards and as you get close a passage will open up. Continue northward to enter the next temple, The Temple of Time.

  • Gaucho’ Gath

    i beat the race of yeto in first try and yeto wife in the second try, the ice cave puzzle is more dificult in gamecube screen, its turned over

  • Scotty J.

    You can also use your sword to “spin” them out so to speak.

    • Moki514

      ^ If you’re struggling, definitely do that! I was spending an embarrassingly long time trying to beat her, until I realized I could slash at her. Then BOOM, finally easy peasy 😀

  • Rob Adams

    When racing Yeta, after crossing the bridge and you come up to the ramp that lets you skip across the tops of the trees…don’t use the ramp. Skipping across the trees actually slows you down and allows Yeta to catch up

  • SombieZlayer8970

    I beat Yeta in the first try because I practiced on the sled ramp many times before I entered the mansion

  • WiiU changes: instead of getting 1000 rupees as exceeding limit after getting the giant wallet, you now have 2000……..yas, for remake!!!

  • WhateverWhenever

    My gale boomerang will not reach the second platform. The only thing I can do is to jumpt down to the 1st platform and then use it. It works then. But, then, I can’t get the chicken to get across.

    • Kevin Norris

      He gave you a chicken for a reason 😉

    • Dustin

      Did u figure out the Yale boomerang thing at the sacred grov ? I can’t figure it out

    • itsmesarahh

      My boomerang didn’t reach the platform at first, and then I remembered that I had to do the Z button lock-on in addition to just aiming the boomerang. I don’t know if that’s what you’re doing, but hopefully that’ll help someone.

  • Rob Lingelbach

    did anyone figure out how to get to sacred grove the second time with the chicken

    • Dustin

      This is what I’m having a problems with also have u heard anything yet ?

      • itsmesarahh

        FYI, I just posted a reply to your comment’s parent with how I did it.

    • itsmesarahh

      I’m playing the Wii U version and this part stumped me at first too. You jump off the platform where the guy gave you the chicken and head roughly northish. There’s a branch with a small platform in front of you, and try to land there. If you look around, there’s another gnarled branch nearby that doesn’t really look like a platform, but you can float to that and land there with the chicken. Keep looking for (and flying to) the nearest branch and eventually you’ll see a little tunnel/cave thing that you can just barely reach. Once you’re in there, you’ll probably recognize it from before – it’s just a matter of using the boomerang to move the platforms and timing your jumps to avoid the pendulums.

      • Matt Jones

        What got me, was locking on to the 2nd platform. I keep forgetting that ZR and not ZL is the lock-on button. Even when it is on the freaking screen.

  • Thortok

    16.1

    Optional collection section:

    Warp back up to the top of Snowpeak, head east through the door, and then jump all the way down to the bottom of the ladder (but don’t exit the cave). Smash the ice here to find Poe #49.

    You can also light the two torches and open a chest for 100 rupees, if money is a thing you want.

    Head to north Hyrule field, up in the rocky area outside the path to Zora’s Domain. There’s a boulder here blocking a cave entrance, blow it up if you haven’t already, and inside is a cave with familiar looking ice you can smash now that you have the ball & chain, since smashing ice is totally a thing you love to do whenever the opportunity arises. Next up is 3 block puzzles. You’ve got this, right?

    Let’s name the blocks to keep them straight. A is northwest, B is southwest, C is southeast.
    Move B east, north.
    Move A south, east, north.
    Move B west, south, east, north. (C never moves.) 9 moves, if you can beat it, you can get your solution here.

    Second puzzle, same names, A is northwest, B is southwest, C is southeast.
    Move C west.
    Move A east.
    Move B north, east, south. B should be on the southwest switch.
    Move C west, north, east, south.
    Move A all the way around the edge, west, south, east, north, west. 14 moves, if you can beat it, you can get your solution here.

    Third puzzle, same names, A is northwest, B is southwest, C is southeast.
    Move B east. B doesn’t move again.
    Move C north, west.
    Move A south, east, north.
    Move C south, east, north.
    Move A west, south, east, north. 13 moves, a lot faster than the old 19 move method from the Wii walkthrough. =P Can anyone beat 13 moves? If so, your solution can go here.

    After all this fun, you get a heart piece.

    Main quest:
    Head to Telma’s Bar. Talk to whoever you want, but looking at the map advances the quest.

    Alright, back to Optional Stuff:
    Warp back to snowpeak again. The same sledding you did before the last dungeon is now a minigame. First race Yeto.

    Assuming you win, the next step is to do the race again, which requires warping back up again. If you try to head out into the snow, you kinda have to walk a ways before you can switch, but if you walk behind the couple you don’t have to go nearly as far. Spam the transform button until you’re far enough away to turn into a wolf, then you can warp freely: this prevents attempting a warp and being told you can’t transform, which is a time-wasting nuisance.

    So, talk to Yeta to race again. This time it’s harder and basically demands a perfect run. The three key ingredients are 1 – Don’t go across the treetops after the main jump, just drop down, 2 – hold crouch pretty much the entire time except to go up to the shortcut, and 3 – take the shortcut, don’t fall off, and don’t hit a wall.

    While you can attack Yeta with your sword (you monster), I’ve not noticed this actually having any effect on slowing her down. Not that I’ve tried it, or anything. -shifty look-

    If done correctly you’ll get a time around 1:15 or so. Times of 1:17 or higher are likely to make you lose. Beat Yeta and you’ll get a heart piece.

    16.2

    Back to Main story:
    Warp to N Faron Woods, head north, and talk to the person there.

    Grab the golden bird, float to a few platforms directly north, following the path we took as Wolf Link last time.

    Ahead is a platform to spin with the boomerang. Note, it’s out of range of a non-targeted attack, so you’ll need to ‘lock on’ to increase the throw distance to hit it.

    Cross, spin it again, and then keep on into the Sacred Grove.

    Move forward to encounter the skull kid again. As if he wasn’t annoying enough the first time. This time however it’s easier as in addition to sound cues you also have the visual cue of his lantern to indicate which path to follow. In fact, I don’t feel it’s necessary to detail the exact path to take here as the visual cue is pretty clear. (If colorblind people have an issue let me know, and I’ll give more details, but hopefully it won’t be an issue for y’all either.)

    The main thing to keep in mind is that by the time you leave a ‘tunnel’ between the ‘rooms’, you should see an obvious lantern light effect in the room you’re heading towards. (And since it moves, hopefully it’s visible even to the colorblind.) If you don’t, you’ve got the wrong room, don’t leave the tunnel and enter this wrong room, turn around and go back to the previous room, and try a different tunnel. Most of the time, you’re going to be able to see the lantern effect before you even enter the tunnel, so you know which one to pick, but you should absolutely leave it before exiting the tunnel. Exiting the tunnel confirms your room choice and if correct the lantern effect will move to the next room (unless you’ve reached the room the skull kid is in.)

    When you get to the point where you can hear him giggle and play his horn, he’s in the room, you just need to find him. The first time he’s up a small ledge and behind a tree. The second time, he’s visible, but not in reach of a sword, so shoot him. The final time, he’s way up near the ‘ceiling’ of the room, so look up, and shoot him again.

    Follow him to a new area where you’ll fight him, second verse same as the first. This fight goes really quick if you can quickly shoot him with arrows before the puppets even reach you. Three hits and we can move on.

    16.3

    Push the block forward until it drops, and then head north to the sword pedestal, and press A to ‘strike.’

    Return back to the previous area, where you’ll fight some shadow monsters to unlock a warp portal to this location.

    Optional stuff:

    We skipped a couple poes cause it may or may not have been night time, so you may have already got these if it was night time and you noticed them on the way. Now that we can warp back, though, go pass the time until nightfall somewhere else (like hyrule field) and return to the sacred grove at night. While time does actually pass in the sacred grove, I think it’s a little bit slower, and it’s also a bit harder to tell whether it’s night or day.

    Once in the sacred grove at night time, from the warp point, head west through the gap to return to the skull kid area. Once the area loads, head pretty much straight forward and go up some vines, straight forward to a room with torches on the right that you could light and get a chest with bombs if you really wanted to, straight forward to a room with water on the side, and straight forward to the room with the waterfall, and then straight forward into the water and under the waterfall. (Hopefully you don’t get lost with these directions.)

    Once under that waterfall, climb a couple ledges and you’ll get poe #50. Now feel free to warp back to sacred grove, and then head north to the Master Sword area, there’s a poe here as well, for #51.

    Main story:
    Now head to the south of this area, up the block, and through the door that is no longer blocked.

    Optional stuff:

    Head down the stairs, u-turn right, and grab the female snail in the pretty much the same location as where the male snail was. (Although given the time travel effect, this could very well be the same snail. How can we tell?)

    This should be the last bug. Exit the temple the same way you came in, and then warp to castle town and go see Agitha. If your wallet wasn’t already full by now, it probably will be by the time you turn in all the bugs, but that’s alright, because then you get the next wallet upgrade, which upgrades your maximum to 2000. Sure makes you wish she’d give the upgrade first, then the money, but that’s not how she rolls. Ah well.

    Warp back to Sacred Grove, and head back through the timeshift door.

    Main story:

    Head north, and ‘strike’ the pedestal again. Then head north into the dungeon proper and the next chapter.

    • TheRealDerpaherp

      Thank you so much! I made a disqus account just to say that. I’ve been waiting for updates on these pages forever it seems like. I’ve been wanting to do a 100% run on TP HD but most walkthroughs are vague. That being said, you are a life saver. I really appreciate you finishing this page and the rest of them. Btw I kinda like your humor in the guides more than a very serious guide.

      • Mick

        I made a disqus account for the same reason – it was just really frustrating seeing nothing happening and not being able to asky why. But yayyyyy – we’re moving again 🙂 Thanks Thortok.

    • Jason Frost

      Hey, thanks for your guide!

      With the puzzles in the heart piece cave, you can do the second puzzle with one less move. Where you say to move block A around the edge (west, south, east, north, west), you can just cut out the first step, ending up with block A moving south, east, north, and finally west.