Category: Daily Debate

My friends and I recently discussed what we considered to be the single most important factor in a worthwhile gaming experience.  As expected, the views and opinions of those around me didn’t reflect my own!  I was a bit stunned to find that “fun” wasn’t the prevalent sentiment around the table that night.  I appreciate a strong narrative and graphical fidelity as much as the next guy, but there’s a reason that we keep coming back to video gaming as…

Few titles in the Zelda franchise have garnered more controversy and criticism than Phantom Hourglass and Spirit Tracks — the notorious touch-controlled games for the Nintendo DS. When comparing these two games, fans often find stark contrast between the over-worlds and dungeons. Some players believe Phantom Hourglass has a better over-world, and some fans believe that Spirit Tracks has better dungeons. Both over-worlds are constrained to the movements of either boat or train, so opinions may come down to freedom of maneuverability and entertainment…

If you’re like me and enjoy the Zelda series’ lore, you probably also have interest in theorizing on the games. I’ve kept up with Zelda theories for over a decade now, witnessing some that seem very plausible. We all probably have one or a few that stick out to us, and maybe wish were true. Now, if you could pick one theory to be true, which would it be, and why would you choose it? I think I would pick…

In Breath of the Wild Link is given the ability to hold a mega arsenal of weapons that only got larger as you traded in Korok seeds to Hestu. If you’re like me, you kept a variety of bows, arrows, shields, and swords, but always had certain weapons that you went back to. Like the Great Flame Sword that sits in the docks underneath Hyrule Castle, or the Silver Longsword in Zora’s Domain. Whatever your weapon, you knew where to…

Link’s Awakening has been a massive comercial success with 3.13 million units sold in less than twelve days. Overall, critics and fans have praised the game for its lush art style and for the smart tweaks made to the controls/inventory. Despite the overall positive reception, there has been a small but vocal constituency that believes Nintendo may have been too faithful to the 1993 original. These fans and critics assert that the game could have been even better if Nintendo…

The origins of Hyrule would not be complete without mentioning the Golden Goddesses – Farore, Din, and Nayru. As detailed in Ocarina of Time and Twilight Princess, they ascended to the heavens and left the Triforce in their stead. Yet, before they did, they entrusted the goddess Hylia to protect the land and it’s denizens. Hylians, in consequence, have seemed to maintain a faith and loyalty to their goddesses for eons since. However, the Golden Goddesses and Hylia’s silence in…

Zelda lore is heavily steeped in ancient mythos, with the goddesses creating the land of Hyrule before departing to the heavens. While much of the series’ lore revolves around the three Golden Goddesses, other games include references to other gods, such as Majora’s Mask with the Goddess of Time, Skyward Sword with the Goddess Hylia, and The Wind Waker with the Wind Gods Zephos and Cyclos. There are also many lesser-beings who (while not considered gods or deities) are still…

If you’ve been adventuring in Breath of the Wild long enough, you’ve likely climbed your fair share of large boulders to get a better view. Sometimes though, the boulder starts to move and suddenly you’re face to face with a Stone Talus! This enemy comes in a variety of forms and rarities, and is exclusive to Breath of the Wild. For this reason, it’s fair to wonder where they came from. One person came up with an excellent question and…

The Zelda series is home to many popular locales that have been a recurring feature in the franchise. Gerudo Desert, Death Mountain, and Zora’s Domain are prime examples of locations that players have revisited in different games. Although the appearance of these locations has changed throughout the series, their existence has remained constant. In Breath of the Wild we were given an open world view of Hyrule, where many popular locales and races returned. Hyrule’s regions were expanded, and suddenly…

Twilight Princess is a game that is notable for moving away from the brighter graphics and colors seen in its predecessors. In response to criticism about The Wind Waker‘s cartoonish graphics from Western gamers, Nintendo created Twilight Princess with the intention of appeasing those fans and producing a more dark and realistic looking game. On one hand, I can’t blame Nintendo for trying something new, and there were times when the game’s darker, more muted colors conveyed a sense of…