Category: Daily Debate

Excluding spin-offs such as Hyrule Warriors or Super Smash Bros., the Zelda series has only ever dabbled in letting the player control characters other than Link. In The Wind Waker, for instance, the Hylian Hero gains the ability to telepathically control Makar and Medli within their respective dungeons. Although their abilities were fairly limited — used only to solve puzzles rather than fight enemies — these brief segments still provided a neat novelty. Several side quests and mini-games throughout the…

With over two years having passed since Breath of the Wild’s release, I often find myself wondering more and more about how the game has affected me. While initially it held a pretty high place on my list of Zelda favorites, its place has gone up and down since then. Naturally that means I’ve thought a lot about why it’s proven such an elusive game for me to rank. Instead of pondering the large reasonings however, I’d like to question some of…

Arguably since the release of A Link to the Past, the Zelda series has adopted specific themes for its myriad dungeons. And though the franchise is still experimenting with new motifs, it’s clear that the developers have their favorites — those themes that they just love to return to at the earliest opportunity. I mean, it just isn’t a Zelda game without a good, old-fashioned fire dungeon.  Similarly, each new entry is almost guaranteed to boast its own water and…

For as whimsical and lighthearted as the Zelda series is on its surface, it sure does have a tendency to imply — if not outright show — catastrophic levels of death and destruction. It seems like at least half of the games take place in the aftermath of some great apocalypse. In The Legend of Zelda, Hyrule seems to be more akin to a desolate wasteland than an actual kingdom. In Skyward Sword, monsters rule the surface, with most of…

As passionate as we can be for some things, sometimes points in life come along where those passions grow stale. It can be simply from repetition; or perhaps the thing we are passionate about has changed in a way that we dislike? All of us who use this website enjoy The Legend of Zelda, but there might have been a time where the series lost its interest for us. I can’t say I’ve ever experienced a burn out with the…

The world of high fashion is strange and ever evolving. Multiple times a year, designers fill global runways with the craziest and most imaginative outfits ever conceived. And not a single one of them is practical or comfortable. The Legend of Zelda definitely has its fair share of crazy outfits, and Tri-Force Heroes did a wonderful job of creating wacky clothes for Link. The Gachaman inspired suit is easily the best one, but I’ve always been a sucker for nods…

Zelda Theorizing has always fascinated me. Around the web I’ve taken part in many Zelda Theorizing debates, and hope to take part in more in the future. From all the debates I’ve participated in, there have always been some topics I particularly enjoyed theorizing on compared to others. One such topic for me was debating on the origins of The Dark Interlopers mentioned in Twilight Princess. The Dark Interlopers once inhabited the Light Realm. Led by greed, they entered the…

Over the years we’ve seen many iterations of Hyrule and its inhabitants. We’ve seen an evolution of the different races, the landscape, and of the Hylians in general. If you could choose a Hyrule to inhabit, where would you choose? Would you choose the land of The Great Sea where you would travel by boat to different islands? Would you choose a land that was formerly steeped in Twilight? What about a land before the foundation of Hyrule; a land…

Two weeks ago, Nintendo released an update to Breath of the Wild that added VR functionality via Nintendo Labo’s VR Kit. While the VR mode’s initial unveiling was met with excitement (or at least intrigue) from fans, its eventual release seemed, well, deflating. Numerous media outlets were critical (or at the very least dismissive) of Breath of the Wild‘s new VR mode, due to the feature’s limited utility, the Switch’s graphical shortcomings, and even the physical burden of the headset’s…

There’s no denying we here at Zelda Dungeon are huge fans of wrestling. It’s a pretty neat form of entertainment, after all. As much actors as fighters, wrestling is its own category of skill. That being said, one of the most important assets of any wrestler is their finishing move. Whether we’re talking about the Bautista Bomb or the People’s Elbow, a finishing move has to have impact and aplomb. One can’t simply smack his opponent and call a fight…