Twilight Princess Walkthrough – Snowpeak Ruins

This chapter covers the normal mode of the HD version of Twilight Princess for the Nintendo Wii U. If you are playing on the Nintendo Wii, check out the Snowpeak Ruins – Wii Version.

15.1 Map of the Mansion

The Snowpeak Ruins is a giant mansion and unlike previous dungeons, you may find yourself traveling across the same rooms multiple times as you navigate your way through. Start off by heading straight ahead where you will find a Poe Soul. Defeat it just as you’ve done before.

Poe Soul #46: In the entrance room of the Snowpeak Ruins, run ahead to find the Poe Soul.

There are two doors that you can enter, but the one at the northwest corner just leads to a dead end. For now head straight ahead through to the next room. Run forward and speak with Yeta, who is the wife of Yeto who we met earlier. She is sick, but says that the Mirror is locked in the bedroom. She says that you need to find the Bedroom Key and will give you the Map of the Mansion. She indicates on the map a location where she thinks the Bedroom Key is located.

15.2 An Ordon Pumpkin?

Go through the door to the east and you will find Yeto. You can climb up and use your bottle to scoop up some Simple Soup, which will replenish two hearts. Staying in this room, if you walk over to the south end, you will find Ooccoo. As usual you can use Ooccoo and Ooccoo Jr to warp in and out of the dungeon. Continue onward through the door to the north.

There is a floor switch at the south end of this room, along with two blocks you that you can push. Walk over to the large block near the the door you entered, and push that black to the east. Now run over to the other block in the room and push it West, South, East, and South so that it lands on top of the floor switch. This will unlock the door at the west end of the room, so head on through.

Turn into Wolf Link and dig into the snowy ground to get to the inner courtyard of the mansion. Here you will see the locked door to the bedroom above and the area is also surrounded by white wolfos. Open the nearby the treasure chest to get some rupees. Run northward and you’ll find another treasure chest buried beneath the snow. Dig it up using Wolf Link and open it to get a Small Key.

Travel through the door to the east and you’ll encounter some mini-freezards. If you hit one, it will slide across the ice and if it comes into contact with you, it will momentarily freeze you. Run ahead and use the small key on the locked door.

There are three more mini freezards here and you’ll have to defeat these ones to progress. Unfortunately right now your sword is still the best way to defeat them. Slash until they are defeated and then travel east through the door that has opened up.

Walk towards the door and you’ll be confronted by some new enemies known as Chilfos. These tall enemies will toss icicles at you that can deal some damage. The back slice sword technique works well in defeating them as they will block some of your frontal attacks. Once both Chilfos have been defeated head through the door that has opened. Open the treasure to get an… Ordon Pumpkin? Clearly not the Bedroom Key that we are looking for.

Travel the through the door to the south to get back to the Ice Block room. Climb up and then jump back down to the room below. Travel through the door to the south and speak with Yeto. He can sniff out the Pumpkin that you got and it will knock you down to take it from you. He puts it into his soup, which now upgrades the soup to Good Soup. This will now replenish up to four hearts.

Walk back to the west a room and speak with Yeta. Clearly her memory is jumbled and this time she marks a new location on your map, at the north end of the Mansion.

15.3 The Compass

Yeta opens the door heading northward, so walk on through to get back outside. This area is littered with white wolfos, so go ahead and defeat them if you’d like. Watch out for the large Freezard that patrols the north door. Make your way to the northwest corner of the map and climb through the window and then head through the door.

This room has a bunch of mini-freezards and like usual, they can be quite annoying. I recommend slashing at them from the doorway, as you are safe when you are not on the ice. There is a large cannonball that Link can pickup and toss at the freezards as well. Pickup the cannonball and carry it over to the north end of the room where you will find a large canon. Place the cannonball into the hold and then drop a bomb into the hole afterward. It will shoot the cannonball to the northeast corner of the room, destroying the ice. Run over and open the treasure chest found here to get some bombs.

Grab the cannonball again and once again place it into the cannon. This time turn the cannon so that it is facing southward. Once again drop a bomb and it will blast through the ice, leaving a pathway to the door at the south end of the room. Run on over and head through.

Walk to the west end of the room and you’ll see some ice keese as well as some more mini-freezards. Defeat the ice keese and then use your bow to shoot an arrow at the mini-freezards. Jump over the gap and slide your way to the southwest part of the room. Be careful not to go too far, otherwise you’ll slide all the way off the ledge. Defeat the other mini-freezard nearby with an arrow and then leap over to the next platform. Open the treasure chest in the center of the room to get the Miiverse Stamp for the Hylian Letter B.

Walk over to the southeast corner of the room and open the treasure chest to get the Compass. From there walk northward and use your Clawshot on the target to get back to the door that you entered the room from; then head on through. Make your way back east to get back outside to the center courtyard.

15.4 Ball and Chain

If you glance at your map now you will see there is a treasure chest hidden beneath the snow here. Defeat the white wolfos and then use wolf Link to dig in this location. Open the treasure chest found here to get a small key. Use that key on the door just to the west and head on through.

On the other side of the door you will find three cannonballs. Pull on the lever nearby to lower the seesaw. Pickup a cannonball and place it on the hole. Walk back through the door and pull the lever to flip the seesaw. The cannonball will come rolling down and you can pick it up. Carry it over to the cannon that is located in the center of the courtyard. If you glance at your map, you’ll see there is a treasure chest at the south end of the courtyard, blocked off by the large piece of ice. You can use the cannon to shoot through the ice and open the treasure chest to get some extra bombs.

Carry the cannonball back to the cannon and this time turn the cannon so it facing to the north. Drop a bomb and send the cannonball blasting through the massive freezard. Run on over and head through the door.

Run ahead and try to open the next door and it will shut before you reach it. A short scene will play, revealing Darkhammer, the mini-boss of the Snowpeak Ruins. This bulky enemy wields a large ball and chain and he will spin it as he slowly walks towards Link. Wait until the boss toss the ball at you and quickly dodge to the side. Then run up to the boss and slash away at its tail.

As Darkhammer gets close to you, you will be cornered in this narrow corridor. Use your Clawshot to grab onto the targets that are on the ceiling to get to the other side of Darkhammer. Once again wait for him to attack and dodge the ball. Slash at his tail and repeat this process until the enemy has been defeated. Run over and pickup the dungeon item, the Ball and Chain! With item in hand, make your way through the door to the north.

Use the Ball and Chain to break the ice and open the treasure chest to get some… Ordon Goat Cheese? Seriously, how did this get here?

Before returning to Yeta, you can do two quick things now with the Ball and Chain to obtain some rupees. The first of these is very easy; use the Ball and Chain to smash one of the statues on the east side of the room. A bubble will pop out of the statue, which after defeating will net Link an orange rupee.

You can also head back two rooms and into the main courtyard. Climb through the window on the northwest side and walk through the door to re-enter the far northwest room. These mini-freezards can now be easily defeated with the Ball and Chain, making them much less threatening enemies. Use the Ball and Chain to break some ice along the left wall, revealing a chest containing a red rupee.

Return to Yeta and she tells you to take the cheese to her husband. Return to Yeto and give him the Ordon Goat Cheese. After giving him the cheese, you can scoop up the soup, which is now Superb Soup, and will restore 8 recovery hearts. Return to Yeta and speak with her. This time she will mark a location at the northwest corner of the second floor.

15.5 Some Hidden Heart Pieces

Before progressing with the next area there are some treasures we can obtain, including a few hundred rupees, a Stamp, and a Poe Soul. Open the door to the south to reach the foyer where we first entered the mansion. There are two chests marked on the map; one on the east side and one on the west side. Use the Ball and Chain to break both statues, making sure to hit each statue twice to completely remove it. The chest on the east side will contain 10 rupees, while the chest on the west side will give you the Miiverse Stamp for the Hylian Letter Q.

You can also break the middle statue on the right side to reveal a Poe’s Lantern. Transform into Wolf Link and defeat it for another Poe Soul. Furthermore, if you break the top left statue, a Bubble will appear which you can kill for an orange rupee.

Poe Soul #47: In the entrance room of the Snowpeak Ruins, use the Ball and Chain to break the middle statue on the right side and reveal the Poe’s Lantern.

With all of that completed, head north one room and return to Yeta. Head through the newly opened door to the west to reach the next area. Avoid the ice for now and instead head through the door to the north. Push the block here forward, which will give you access to the cannonballs we were using before. Grab one and drop it into the seesaw next to the door we entered from.

Return to the previous room and pull the lever to drop the cannonball into this room. Break the ice to the north and you will find a freezard breathing frost onto the spiraling ramp. There is a small gap in the cage where Link can use the ball and chain to hit the freezard. Wait until the freezard is facing up the ramp and quickly hit it twice. Afterwards, you can defeat the mini-freezards with the ball and chain as well, though this is not required. Defeat the next freezard as well, and continue walking up to the top of the room.

Avoid the ice for now and enter the door to the right. Turn to the left and immediately defeat the chilfos to the left with a single hit from the ball and chain. Use the ball and chain to break the ice along the right side and reveal a clawshot target.

Stand near the gap in the center of the room and z-target the chandelier hanging in the middle. Use the ball and chain to hit it and the chandelier will begin to rock back and forth. Jump on top of it and then jump over to the chest on the other side of the room. Open the chest to get a small key. You can either use the ball and chain to reach the other side of the room like before, or simply use the clawshot to hook over to the target we revealed.

Return to the previous room and walk to the south end, where you will see the floor is a bit uneven. Place a bomb on the floor and it will create a hole. Drop down and open the treasure chest here to obtain Piece of Heart #31. Take out the clawshot and aim back up to the floor above. Use it to latch onto the target to get out of this room.

Continue to the east end of the room and use a small key on the locked door. Destroy the block of ice here with the ball and chain to reveal another target, allowing you to reach this area from the mansion entrance.

Walk to the end of the ledge and use the ball and chain to rock another chandelier. Jump onto it and then use the ball and chain to defeat the chilfos on the other side. This can be tricky to do, and if you are not careful the enemy will knock you off the platform and down to the lower level. If you are having some bad luck with timing, you can alternatively use a few rapid succession bomb arrows to defeat the chilfos.

Look to the south and you will see a series of hanging platforms. Wait for the one you are on to stop and then use the ball and chain to rock the next one. Jump over to the next platform and wait for it to stop as well. Watch out for ice keese that will appear here and on the next platform as well. Hit the next platform with the ball and chain, and jump over to this one as well. While this platform is still moving, jump over to the ledge and open the chest here for Piece of Heart #32.

If you didn’t break the ice and reveal the clawshot target before, you can rock the platforms to reach the east side balcony door. It is much faster however to simply jump down and climb up the staircase on the right side, then clawshot the target to reach the second floor again. Use the ball and chain to rock this platform again, and then head through the next door.

15.6 Bedroom Key

There are a few mini-freezards in this room that you can use the ball and chain to defeat with relative ease. After all have been defeated, use the ball and chain to break the ice on the east side of the room. Another Poe Lantern will appear; so transform into Wolf Link and defeat it for the 48th Poe Soul. Transform back into human Link and head through the door to the north.

Poe Soul #48: Break the ice in the room with many mini-freezards to reveal the Poe Soul.

Push the block on the east side of the room, which will allow for easy access back up to the second floor. Drop down to the first floor and you will find yourself back in the block room.

Use the ball and chain to break the block of ice in the center of the room, and then break the ice surrounding the frozen block nearby as well. To solve this next puzzle, we will need to place a block on the switch in the center of the room.

Start by pushing the block that is on the far south of the room northward and it will slide across the ice. Now push the block that was frozen to the south, then to the east, and then to the north so it will end up below the last block we pushed.

Now push the block that we first pushed (the one furthest to the north). Push it west, then south, then east, then back north where it will land on the switch. This will cause the locked door on the second floor to open up.

Climb the crates on the north side of the room and then jump across the gap and back to the south side of the room. Go through the door to the east that is now open.

You will appear in the courtyard once again, but this time on the second level. You’ll notice there are three chilfos to your right. Use the ball and chain to defeat the first one from the platform you are currently one.

Then jump onto the piece of wall and carefully defeat the two remaining chilfos further up the path. Once they are defeated, look past the broken wall ahead and you’ll find a clawshot target. Hook over to it and walk through the door here.

Break the ice to your left with the ball and chain. Hit the hanging platform that is straight ahead and it will rock back and forth as usual. Jump over to the platform and wait for it to stop moving. Face the south part of the room and hit this platform as well. Jump onto the platform, and then onto the next part of the second floor. Open the chest here for a small key; then head through the nearby door.

Jump off the ledge to the left and climb the crates once again. Make your way to the south side of the room and open the door on the south side to return to the room with the mini-freezards. Avoid them or defeat them, and then open the locked door on the west side of the room.

There are two freezards in this room. Defeat them one at a time using the ball and chain; then hit the blocks on the east side of the room to knock them down. This will open a passage to a room that we’ve previously visited.

Head down the spiraling ramp and grab the cannonball we brought to this room in an earlier part of the dungeon. If it is no longer there, simply use the mechanism via the nearby door to grab a cannonball and bring one in.

Bring the cannonball up to the top of the room, and then break the large block of ice here. Defeat the ice keese, and then place the cannonball inside the cannon. Rotate the cannon so that it is facing east, and then place a bomb inside the cannon. This will launch the cannonball over to the room where the two freezards were.

Follow the ball back and use the seesaw on the north side of the room to get the cannonball into the next area. Head through the door and you will appear once again on the second floor of the courtyard. Turn to the left and break the ice to reveal another target. Use the seesaw to grab the cannonball; then place it inside the cannon nearby.

Turn the cannon 180 degrees so it is facing northwest. Place a bomb into the cannon and the cannonball will break the freezard blocking the corner path.

Jump off the second floor and enter the door on the west end of the courtyard. Walk to the north and climb up the ladder. Defeat the remaining mini-freezards here and then open the door to the east.

Upon entering this room both doors will lock. Before walking around the room, you can use the Ball and Chain to knock down the icicles on the ceiling. This will prevent enemy Chilfos from appearing in the room if completed successfully. Otherwise, after they fall down, defeat them as best you can with the ball and chain. Once the battle is over, open the large treasure chest for the Bedroom Key! Finally!

15.7 Twilit Ice Mass: Blizzeta

Backtrack to the courtyard where you will meet up with Yeta, who is waiting for you. She says the bedroom is right above you and that she’ll take you there. She moves very slowly, so just run to the top of the area and use the key on the locked door. Yeta will appear next you and tell you to come inside.

She will take you to the mirror and say how pretty it is. Her head turns around and all of a sudden she transforms into a monster. All the windows will break and snow will fly into the room. They will all combine with Yeta and become the mansion’s boss: Twilight Ice Mass: BLIZZETA.

To attack this monstrosity of ice, you will need to use the ball and chain to hit the outer shell of ice. After doing this the block will start to decrease in size and move faster and faster around the room. At the same time mini-freezards will start shooting out from every direction. Keeping attacking with the ball and chain until the ice completely breaks and Blizzeta lifts into the air.

The next phase of the battle will encase Blizzeta in more ice, with large spikes surrounding her. After a few seconds the ice spikes will start to attack you. You can see their reflection in the ice when they are about to attack. Quickly roll out of the way to avoid them. Once the final spike drops, pull out the ball and chain and break as many of them as you can.

After the spikes stop attack, Blizzeta will drop all the ice spikes in a circle around Link and then Blizzeta will drop in the middle of it. If you broke the a few spikes earlier there will be a hole in this circle where you can roll out of the way as Blizzeta falls to the ground. Once Blizzeta lands use the ball and chain to hit her.

This process will now repeat and Blizzeta will regenerate the ice spikes. The spikes will begin attack again, so avoid them and do the same as before. After Blizzeta is hit three times with the ball and chain she will be defeated.

After the battle the room will return to nromal and Link will get the second mirror shard. After a speech from Midna, Yeto will appear and run towards Yeta. Yeta will awake and seem completely back to normal now that the mirror is with Midna. There is a lovely scene as Yeto and Yeta hug. Little hearts come falling out of them, soon followed by a full heart container. Grab the Heart Container, which will bring your total to 14 heart containers. Return to Midna and warp out of the mansion.

  • Matt

    Your mom’s in the Scaling Snowpeak section

  • Aisopos

    I don’t suppose there’s a GC version (or a Wii U HD remaster version coming soon)?

    • Kimberly Wilson

      the wii u version is in the making, if you’re looking for GC you could probably use the wayback machine

    • Thortok

      The HD version is in the works, going in order of chapters. It’ll be awhile before we get to this chapter, though.

    • Thortok

      It’s been 2 months, but this chapter is now next up for the HD version and should be coming along relatively soon.

  • Ably.Saucey

    The spinner makes it easier to get over large patches of ice and deep snow.
    I was expecting the yeti to live in like a hobbit hole/cave.
    Update: Iron boots work too but the spinner is faster.

  • Monster Marie

    These two are probably my favorite side characters. They are just so cute. =3

  • Lillie

    How do you get the chest in the first room 2nd door???

  • Thortok

    This chapter is next up for conversion to HD! It’s been so long I forgot how glorious the game looks in HD. Looking forward to seeing the guide progress!

    • Scrapper

      See you in 3-4 weeks… hope not.

    • Paul Gasper

      I cannot believe we waited nearly a month for Chapter 14 to be converted. I am hoping it doesn’t take that long for this one. When I started playing again yesterday I was hoping I could continue this weekend, but now I see 15 isn’t completed, so now I wait. Again. Along with my viewers.

    • anon

      I just followed the rest of the Wii guide, flipping East/West. The only real stamps you’ll miss is the one right outside of Castle Town (double clawshots required – and the stamp before the final boss battle)

      • anon

        and the one from Giovanni’s cat.

  • Anonymous

    “Set aside some time every day to work on this guide” my ass. I’m done with Zelda Dungeon. Sorry, you guys aren’t worth it anymore. Haven’t been for a while now. Not just with this guide, but with others.

  • Jolem

    Did the author dissapear again? 🙁

  • Thortok

    Yay updates! Like other dungeons, I will wait until the entire chapter is done before I review, since it’s annoying to stop and save in the middle of a dungeon.

  • Scrapper

    “This chapter is currently under construction and will be updated over the course of the next several days.” I believe the key word here is “several”…. well 2-3 weeks or how long it’s been is definitely “several days”.

    • spigelwii

      For what it’s worth, once a chapter actually starts being updated, it usually goes very quickly, literally taking about 2-4 days to completion. It’s getting started that seems to be the lengthier process.

      • Scrapper

        Emphasis on “usually”… What is happening? Nothing… That’s what… -_-

  • Chelseapizza

    Thank you for updating! Looking forward to the finished product so I can enjoy this lovely dungeon! :p

  • Peyton McKenzie

    Well I certainly love the Legend of Zelda Twilight Princess HD and I have been playing through the cave of shadows since I got the wolf link amibo with it. It’s pretty neat and way different then the cave of ordeals design. My friend also has the twilight princes game yet he has more amibos then me even toon link. Sadly left with only the wolf link amibo. The only problem I have with the game is if you actualy notice Epona’s Mane while riding her it has well.. Some type of hair texture under the fluffy bit? Don’t understand why I guess it was just an overlap to help with the design. I hope this update is completed soon. Thanks Zelda Dungeon!

  • Thortok

    Every time Monday rolls around and the guide has the exact same amount of progress as the previous Friday, I get a little bit more sad. =(

    • Mick

      I feel sad too – I love the ZD walkthroughs. I love walkthroughs lol. But now I’m sort of inventing my own by reversing directions and using a list of Poes and Stamps that I found on the internet. I do hope this is finished soon, or even some movement seen. But then I suppose we don’t know what problems our writer of walkthroughs may have at the moment 🙁

    • Scrapper

      And here we are on friday again… nothing’s happened. This guide will never be finished will it?

  • Junior

    Just a simple answer for many of your followers would be nice. You do a amazing job and no one can deny this BUT for being loyal followers of yours we deserve at least a response to the updates that were promised 🙂 that’s all. Big fans over here 🙂

    • Scrapper

      I agree. Do something. Oh right… you don’t care about the guide I guess, because we can just use the original one -_-

  • Mick

    Yes I agree with today’s new posts. We are being left in limbo. I love these walkthroughs, I can start a game knowing that I can find all the hidden stuff, something I’m not very good at otherwise. But also I simply love to follow a game using a walkthrough. I know I can get on with the game without one, but it’s not half as much fun for me. If we at least know if this is being worked on and will be finished we can settle down and wait, if not patiently. But if it’s not going to happen for whatever reason we deserve to know this so we can adapt what we have. Please do answer our questions, we simply need to know. I use the ZD walkthroughs for all the Zelda games that I have and so far I’ve found them to be the most complete walkthrough I can use.

    • Hunter

      I’ve basically given up on it at this point. While waiting for this walkthrough to be updated, I’ve decided to play through The Wind Waker HD using the completed walkthrough here on the site. Even after following that guide to the tee, this one has yet to be updated significantly.

      • Mick

        I’m getting really worried about the lack of reaction or comment from the writer of the walkthrough. Most of the work has already been done with regard to collecting the stamps and I’m a bit confused by the total silence. I know I could finish the game from this point, but I enjoy folloiwing a walkthrough and ZD was always the best. I love Windwaker too, but get bored after I’ve got all the Triforce pieces. I’ve also got the download version of Ocarina of time, but struggle now with what feels like a lack of control and still forget I can’t wave the controller at the screen 🙂

  • Scrapper

    I’m done. Not gonna wait for this anymore. Nothings happened for at least two weeks. Not even a reply to any message in the comments.

  • Green_Saint

    Well since this probably wont get updated for some time, I reckon someone else should just take over, maybe like a past guide writer or something I don’t care, I just want this guide to be completed before the NX comes out

    • Mick

      For now I’m using an old GC guide plus stamp lists, but I’m a bit gutted to be honest. These walkthroughs are about the best and the layout and pictures are really good, also telling us what goodies we should have at each point. I know I could use the old guide but the old brain doesn’t cope well with switching right and left. I’m really missing the ZD guide and can’t understand why we are hearing nothing at all.

  • Thortok

    If we don’t hear anything by this coming Friday, I’m going to finish the text portion in the comments section. I’ve offered to take over in a more official capacity but haven’t received a response, so oh well.

    • Gabriel Olivieri

      Thank you Thortok!
      I’ve been seeing your help on this guide… It’s sad that the work on this guide almost stopped and they didn’t accepted your help…

    • Mick

      Thank you so much Thortok, and I hope you do receive a response. ZD needs to go on, it can’t just stop after all the work on so many Zelda games. What an awful waste that would be.

    • Howard

      Thank you! I really wish they would let someone who is committed to seeing this through, finish it.

    • Chelseapizza

      You’re a hero <3

    • Green_Saint

      Just like everyone one else, I’d like to thank you on all the work you’ve put into this guide. It seems like this guide will get finished one way or another 😀

    • Thortok

      Still haven’t heard anything, so will get started tonight after I get back from running some errands.

    • @Thortok2000:disqus can you email me at mases26@gmail.com

      I’d like to chat with you about helping out at the website.

  • Thortok

    Alright,so I’m continuing the walkthrough. Sort of. This is just the basics, a mostly spoiler-free version without lots of extra details, just enough to get you through and to help you collect everything, maybe a few jokes here and there. That’s how I prefer to write, plus it’s faster and lazier. =P Sorry it won’t be matching the writing style up til now, but oh well.

    I’m not a mod, this is not the official walkthrough, this is just to tide readers by until the official one hopefully eventually gets updated sometime before the next Zelda comes out. I have volunteered to do the official walkthrough, but have gotten no response. If I did the official one I’d write it to match the rest of the walkthrough, but until then, this skeleton walkthrough is what you get. =P Sorry.

    No pictures, but if anything’s confusing or unclear, just ask. I’ll answer your question -and- update the walkthrough to be more clear for future readers.

    I don’t know what the original collection order intended was, so I’m gonna just wing it. Anything we miss we’ll go back and get and I’ll rewrite the previous section for better flow. This is also of course for HD-normal version, switch east-west and left-right if playing Hero.

    We’re gonna start at 15.3 where the guide is currently stopped at.

    15.3:
    Yeta will unlock the northern door, which you should head through.

    At the northwest corner, climb into a window-like opening, then head west through a door.

    Killing enemies isn’t required, but it will make it easier to carry the cannonball to the end of the pathway where you’ll find a cannon.

    Put the cannonball in the back of the cannon and drop a bomb in after it to fire it. Firing the cannon in the starting position opens the path to a chest with 5 bombs. Note that cannonballs do not get used up, look behind the chest and you’ll find it again and can take it back for another shot.

    Turn the cannon to face south, and shoot it again, and it will open the path to a door. Continue south.

    The ice keese can be taken out with arrows, the ice enemies can be shot with the clawshot to knock them off. Be careful when navigating this room, planks that are slanted and frosted with ice will drop you down, only walk on and jump to perfectly even planks that aren’t iced. In this room is Hylian Stamp B and the Compass, grab both. A clawshot target near the door makes a quick shortcut back, and then exit through the north door you entered from, and then back east and through the window. You should now be back in the courtyard.

    15.4 Ball and Chain

    The compass should help locate a treasure chest in this area that you’ll need to dig up as Wolf Link. Open it for a key, then use it to go through the door to the west.

    Next up we have a super fun mechanic to get cannonballs through doors since you can’t carry them when you open a door. Right next to the door we just came through, pull the switch, plop a cannonball, head through the door, pull the switch, grab the cannonball. This process will be used several times in this dungeon and will henceforth be called ‘bring the cannonball with you’ so I don’t have to repeat the instructions multiple times.

    So, to start, bring the cannonball with you back through the door you just came in, back into the courtyard once more.

    The cannon here starts off facing south, if you shoot a cannonball in that direction you can get a chest with some more bombs in it. Grab the cannonball behind the chest, and return and reload the cannon. Turn the cannon north, and shoot it to unlock the path to continue. Head through this door.

    Head north again through another door. Oh wait, fight time. The key to this fight is the clawshot. The entire ceiling is available to clawshot to, so don’t worry about taking the time to aim at one of the targets. Step one is to allow the guy to get closer, then clawshot to the other side of him. He will do an attack straight at you, which step two is to side-jump to avoid. You can then Step 3, attack his backside. Repeat steps 1-3 until he’s defeated. Pick up your reward, the ball & chain.

    Now you can actually head through the door to the north, and open the chest for some cheese. Just what you wanted. The ball and chain can knock the 3 statues in this room, and an enemy bubble will come out, which you can kill to get 100 rupees. Head south twice to get back to the familiar courtyard.

    15.5

    The ball and chain can break ice that previously required a cannon shot. Pretty safe to say that for the rest of this dungeon, if you see ice, smash it. I’ll mention any ice you should probably smash, but feel free to smash it all if you want. For instance if you head back through the window in the northwest into that room, there’s some ice you couldn’t break before and you can get a chest with a red rupee. Return back to the courtyard, and then through the southern door back to Yeta’s room.

    Talk to Yeta, then head east and talk to Yeto. The soup now restores 8 hearts, which you might need after that big fight earlier. Now back to Yeta and talk to her again, then head west through the door she opens.

    Head through the northern door, and push the block. This opens up to a previously accessed area, but now you can bring cannonballs with you. Now for the part I like to call “fun with….” Y’know what, nevermind. Grab a cannonball and bring it back with you through the door you just came through, to the south.

    And just leave it there. The cannonball fun will actually happen later. Head up to the top of this room, destroying all the ice as you go with the ball & chain. The enemies in the middle will have to be attacked through the windows in their cells, which will require timing. At the top of the room, head through the door to the north.

    Kill the enemy to the left, smash the ice to the right. Now for the platform in the center, target it, then bang it with the ball & chain to start it swinging. Jump across to the chest (don’t try to jump while holding the heavy ball & chain, stuff it into the infinite weightless void of the bag of holding you have somewhere in your tunic), and get a key. Clawshot back and then back through the door we came in.

    Head to the northern section of the room but before you look around for puzzles, look down at the floor to see the weak spot. Bomb it and then drop down to get a piece of heart. I don’t know what number. Clawshot back up, and head through the eastern door.

    Smash the ice next to you. Bang the platform to get it swinging, then hop over and take out the enemy. Now for fun. To the south is a piece of heart. Time the platform banging to get over there. I recommend hitting the second platform away from you just as you are starting to head away from it, so that the two platforms will swing back together at the same time.

    After grabbing the piece of heart, drop down, where we have more optional stuff to collect. Three statues on either side of the south part of the room (near the entrance to the dungeon) can be knocked down in one hit and destroyed completely with a second hit, opening up two chests and a poe. This is Poe #47. One of the chests also holds Hylian Stamp Q. And to top it off, if you destroy all 6 statues, another bubble to kill that drops 100 rupees.

    Now head up the left stairs, clawshot back up, and bang your way over to the northeastern door, and continue.

    15.6

    Smash the enemies, and then the ice on the east side. Oh look, a poe. Poe #48 in fact. Head through the door to the north.

    Look over on the far right side, and push the block. This makes a shortcut back up if needed. Which it will be very shortly. Like right now. Drop down.

    Break the ice on the switch and the block to make a new puzzle in a familiar room. There’s a couple ways to solve this. My preferred method, from the start:

    Start with the block that’s currently on a switch (the southernmost), and push it to the north.
    Next take the most northwest block in the corner, move it south, then east, then north, to stop against the first one.
    Back to the first block again, west, south, east, north, to bang against the second block and stop on the switch in the middle.

    (If you messed around with the blocks a bit to try to figure it out yourself, and then got stuck, then position all three blocks in the northernmost row, pushed to the west, so that they go 1-2-3, with the third block being in line with the two switches. From this setup, push the westernmost block south, then east. Push the new westernmost block south, east, then north. Then push the northernmost block west, south, east, north. Voila.)

    Now climb up the northeast corner to the second floor and head through the western door.

    Head north, defeating three enemies and jumping to the platform they’re on. Then clawshot through the crack in the wall further north, and head through the door to the east.

    In your eternal hatred of all things ice, smash the ice to the left as soon as you enter. Now bang the first platform, jump to it, bang the next, and then jump across to the chest, to get a key, then head through the door next to it.

    We were just here. Jump to the crates in the northeast corner, so that you can continue through the southern door on the second level. If you went through the correct door, the floor is covered in ice.

    Now open the locked door to the west, it’s the northern one of the two.

    In your obsession with destroying every last bit of ice life on the planet, kill any ice thing that bothers you in this room. Then head to the west side where you see blocks. To be lazy, rather than push them, bang them with the ball and chain.

    Through this little opening is a room we’ve been in before, with a cannon in the distance. Head over to the cannon and turn it to face east, or basically the only direction that doesn’t have a wall 2 feet in front of it.

    Head down the spiral ramp to find the cannonball that you abandoned and left alone in a cold, cold world, that’s been waiting patiently for your return, just like an inanimate object. It’s time for the fun with cannonballs. Well, just this one, actually. Grab it and run all the way back up the staircase, getting your exercise, and throw it in the cannon, and shoot it east.

    That was underwhelming. Stalk the cannonball which no longer seems to want your company into the room to the east. Bring it with you through the door to the north.

    Yes, that’s right, ice on the wall, it must die. After smashing the ice, grab the cannonball and throw it in the cannon.

    There’s really only one thing here to obviously aim at, which is the big ice enemy in the northwest corner. If you fire anywhere else, you’re going to have to spend a lot of time chasing after cannonballs to bring another one back through several doors, and a cannon shot, to get back to this spot. So don’t do that.

    After the enemy’s dead, drop down, head through the door to the west, and up the ladder, then into the door on the left.

    Kill all the enemies in here, and open the chest. Finally, in the last chest, in the last room, when the entire dungeon is over, we finally find the key Yeta mentioned two rooms into the dungeon. Whee.

    It’s now a long and arduous trek to the boss room. Head back through what’s left of the pews through the doors to the east.

    Woah. Hey Yeta. Creepy. Follow Yeta up to the boss door. (That’s right. FOLLOW. A gentleman lets a lady go first.)

    Assuming you are not a gentleman, and that you got impatient and ignored my directions, Yeta will suddenly be behind you (also creepy) as soon as you open the door. Boss fight time!

    15.7

    Phase one, hit it with the ball and chain a lot, until it goes in the air.

    Phase two, dodge the ice as it falls, see reflection in ice for warning. If you really want to, you can smash some of the ice before it goes back up with ball and chain, although you’ve gotta be really quick and it leaves you holding the heavy ball and chain, not really worth it in my opinion. Repetitive rolling can help you keep your speed on the ice when evading.

    Then, go to the center of the room, and carefully look at reflection, while standing still. There will be a gap. Quickly face the gap, z-target to get your bearings, wait for the ice to fall, and then run like heck out from the circle through the gap (remember the rolling can help you keep speed). Then, when the boss drops, do a 180, z-target, and quickly throw the ball and chain before it goes back up. Repeat from phase two. Succeed twice and the fight’s over.

    Take the physical representation of romance without any apparent regret, remorse, or regard for the ramifications (or logic) behind said action, and then walk to Midna to warp out of there without waiting, before anything you don’t want to witness happens.

    • Danny O’Connor

      Saving lives with this! ✌️

      • Danny O’Connor

        Thank you!

    • Thortok

      I don’t have any free time on Mondays, but will do the next chapter on Tuesday.

      • Danny O’Connor

        I will try to follow along your chapter guide as I play, and if I see anything helpful that you did not mention I’ll be sure to let you know. No promises though. Thanks again.

      • Mick

        Thank you so much for doing this for us Thortok. It’s very worrying though that you are still getting no response, and that none of our messages asking if things are OK seem to be read. Anyway, I’ll copy and paste what you’ve sent us into my existing chapter so at least it will be complete now.

        • Thortok

          The first time there was a long time with no response, I did start to worry that maybe the author was in the hospital or something.

          If there’s other mods available to copy this into the actual site, I’d be happy to rewrite it to match the style, so it’s less jarring of a transition. I was assuming that it would stay in the comments section only though.

      • Chelseapizza

        You are too kind! Thank you so much!

    • Mick

      If it’s any help to others doing the Blitzetta fight at the end, putting on the iron boots means the level can be finished in minutes as Link is sliding around all over the place. There’s surprisingly little damage from having all the ice-things landing on his head.

      • Mick

        I meant that Link isn’t (not is) sliding around. Good job I don’t do walkthroughs for a living lol

        • xXTERMIN8RXXx

          Plus Magic Armor if you’re not hurting for rupees (should have max anyway at this point)

    • Green_Saint

      There was only one issue when following through; “Head to the northern section of the room but before you look around for puzzles, look down at the floor to see the weak spot. Bomb it and then drop down to get a piece of heart.”

      I think you may have mistakenly wrote northern since the bomb-able floor is at the southern section of the room before you go east the room where you bang the chandelier.
      Other than that, this written section was great – also, “In your obsession with destroying every last bit of ice life on the planet”, that has got to be one of my favourite sentences in this whole guide

      • Thortok

        I noticed that myself when I was tweaking it at work but waited until I could come home and verify before editing. Good catch. Has now been edited.

        Glad someone appreciates my snarky humor. =D I find a spoiler-free walkthrough with humor to be more enjoyable than a spoiler-filled one without it, but maybe that’s just me.

        • Mick

          Humour is good. These days we need humour. 😀

        • Green_Saint

          So what is the plan now? we wait till either the guide gets updated or you become the writer for the rest of the guide?

          • Thortok

            The plan is assume the official guide will never be updated (unless you hear official word otherwise), and do whatever you feel like doing based off that assumption.

            As for me, I will be writing my version of a walkthrough for the rest of the game and posting it in the comments section for each chapter. I’m aiming for a chapter a day but I don’t promise I’ll make it. Hopefully it’ll be useful to some since this guide was never finished.

          • Kai Shepherd

            You are a life saver I have been putting off the game since I started the guide. I could now finish this. Literally just aced snowpeak. Have you started the next chapter yet? 🙂

          • Thortok

            Chapter 16 is done, will do 17 tonight if I don’t get too sleepy.

          • Josh

            The official guide will probably not be updated for some time, so feel free to guide others through the rest of the game.

          • Thortok

            Thanks for the official word!

            Is there any reason for the delay? The first time there was a delay I was worried something had happened to the author, but it was just a differing set of priorities, so I figured that’s what it was this time, too. =(

          • Josh

            He just generally has other priorities in life at the moment and doesn’t have much time to update the guide.

  • Danny O’Connor

    I’m a little late to the party, but wow this sucks 😡 The guide just left me hanging!!! ZD is awesome and I’ve always fallen back on it when I’m in doubt. Just so happens I’m in snow peak temple and I needed some help! PLEASE UPDATE SOON

    • Thortok

      I just posted a walkthrough for the rest of this dungeon literally 6 minutes ago. It’s not as fleshed out as the site’s walkthrough would be, but hopefully it’ll help you finish this dungeon.

  • xXTERMIN8RXXx

    How is it that only one person has the ability to update the walkthrough? Can’t be the only one playing this and fixing up this walkthrough…

    • Mick

      I’m fixing the walkthrough as I go, maybe loads of people are. I think the hard thing is using ZD for walkthroughs for so long and now sort of being abandoned. Thortoks’s walkthrough updates will be really useful for anyone not playing Twighlight Princess before. Me – I’m just playing from memory plus a list of stamps I found. But if I’d just bought the game for the first time I’d be really upset at no walkthrough being available other than the Game Cube version at least being the right way round.

      • xXTERMIN8RXXx

        Yeah, I’ve played and completed on Wii when it originally came out, and although I do remember a good amount, it’s been 10 years and I’m just wanting a 100% completion. Yeah, will be using his now.

        • Mick

          I can’t do City in the Sky from memory, it’s all over the place. Need the walkthrough for that, and for some of the dig-caves with stuff in.

          • Thortok

            City in the sky is up next for me to do a walkthrough for it. Mondays are low on free time for me so probably tomorrow I’ll get it done. Sorry I didn’t finish up this last weekend like I was hoping. =(

          • xXTERMIN8RXXx

            You’re doing a great job. They should let you edit these pages

          • Thortok

            I’ve offered. Multiple times. =P And while I enjoy my spoiler-free-with-jokes style, if I did actually work on the official one, I’d make it match the style that’s already there. I could even take the pictures for it.

            I can only speculate why they haven’t taken me up on that offer. Could be I’m unlikable, could be the risk of letting a stranger have admin access to the site is too great cause I might (accidentally or on purpose) mess up the site and crash it or something. Could be a legal issue if everyone else that works on the site is paid and I’d just be a volunteer. Could be a pride thing as far as the original author wanting to finish the job and not let anyone else do it. Could be all the other admins having faith in the original author as well.

            Could be all kinds of things. =/ All I know is, I’ve offered. =P And in the meantime, posting in the comments section works well enough for me, to finish the game and move on. =P

          • Josh

            Could be that to work on the site you’d have to talk to the guy who’s currently not writing the walkthrough.

          • Thortok

            Could be. Could be anything. =D

            I have replied directly to him with offers and if I remember correctly only really got “I appreciate the offer, thanks for all the help you’ve given” as a response. -shrug-

            I’ve probably already been tactless when discussing the subject and if I’ve hurt anyone’s feelings, I apologize.

            However, ultimately it boils down to the author doesn’t think it’s worth writing at this time, and the readers are upset it hasn’t been written.

            As far as my place in things, I just want to finish the game, and given my writing ability, also happy to help with proofreading or outright writing the walkthrough. Given my history of having written walkthroughs in the past, proofreading or even writing one from scratch while playing through the game costs me almost no time at all and I’m happy to do it.

            So since I’m no longer patient enough to wait for the site to update so I can proofread it, I may as well write what remains as I complete it, and that’s where we are now. =D

            I just think it’s a poorly made decision to leave the readers lacking midway. But it’s not my site, so, I’ll just bite my tongue there and just keep doing what I’m doing. =P

            At the end of the day, we’re all just here to enjoy Zelda games, so let’s just get back to doing that.

          • Mick

            That’s a relief Thortok, that level is a nightmare, no logic. Oh and those stupid hand things in the level after that – so frustrating. Still, I go back to the game over and over, but really like this version best. Got it first on Game Cube.

          • Thortok

            City in the sky is my favorite for this game. When I write the walkthrough for it, I’ll try to point out the ‘clues’ and ‘logic’ that the game is using as hints for the dungeon flow. The main issue is that it uses the third dimension a bit too much so you have to think up and down in addition to forward/back/left/right, and often have to look up or down to see the ‘clues’ and hints. (Same reason most people don’t like Water Temple from Ocarina of Time.)

            Wish I could do it tonight, as I’m really looking forward to doing it on HD, but Mondays are my busy days, unfortunately. =( By the time I get home I’ll be too zonked to do naught but fall into bed. -Maybe- I’ll get a chance to leave early and get enough time to get the chapter done, but probably not. =/

  • Josh

    Sorry to say, I’m done with this site. I gave it a good try. So long.

  • Paul Gasper

    I was last on here mid May. It’s now July 2nd and only a few sections of Chapter 15 were updated. I am highly, highly disappointed in the ZD guide portion after these years of being so reliable. And I can’t see as how a reissued game can be this difficult to update. I counted on this to let my viewers watch me whip through TPHD and move along, but instead of a planned few weeks of playing it’s been a few months. Now I have no choice but to complete the game at my own pace and most likely not at 100% so I can just stick a fork in TPHD and not dilly dally anymore. Past efforts appreciated. RIP ZD TPHD guide.

    • Thortok

      For what it’s worth, if you look in the comments section, I have posted a continuation of the walkthrough. It continues from the point where the main guide stopped, and will still be 100%, and I plan to finish it before Tuesday. Does that help?

      • Paul Gasper

        Wow I see that now. And the additional commentary for the next chapter. All the other talking here and I agree someone should have let you legit update the guide when you offered. Such foolishness on their part! A+++ for your efforts and I thank you. I will Twitch today knowing I can get more in and will sing your praises, kind sir.

        • Thortok

          How did your Twitch go?

          • Paul Gasper

            That particular one went well. I completed the snowpeak ruins.
            Unfortunately, I haven’t been able to play since. Hopefully this weekend.

        • Mick

          I agree – Thortok has done a great job and should have been allowed to finish the original guide. There is another Zelda game to come, and it would be sad if ZD doesn’t have a walkthrough for the new game. Me, I’ve had a week or so away from TP and thought I’d try to finish Skyward Sword – I’ve never been able to swing those remotes in exactly the right way to finish off the final boss battle. But now I find that flicking the wii remote is wrecking my wrist and it’s too painful to play. I’ve also found, dunno if others find the same, that the controls on the WiiU are much steadier and it’s easier to be accurate. Unless you are busy crashing Epona into a wall in TP that is 🙂 What I’d love to see are remakes of O of T and Skyward Sword so I could play them all one after the other, over and over lol. My husband reckons one day he’ll walk past me sitting at the computer and I’ll be a skeleton and he’d not have noticed I’d died cos I spend so much time with the games. Houseowrk? What’s that?

  • Ok you know the term construction is not to be taken like if you are doing road construction right? Why has there been no communication from the author or management of this site on why this is taking so long?

  • Gabriel Olivieri

    Please finish this walkthrough!! It’s almost at the end, and it’s so great… You can’t leave it unfinished =/

    • Link Farore Hylian

      It’s been “under construction” for the past 2 months. This site has been abandoned.

    • Thortok

      In the meantime, I have finished it in the comments section if you need assistance.

    • Jared

      As Thortok said, he’s taken the time to finish every part of the rest of the guide in the comments sections. I can personally vouch for the accuracy and thorough-ness. I gave up waiting and followed them, and it was a lifesaver. So awesome work, and thanks, Thortok 🙂

    • Gabriel Olivieri

      Thank you Thortok! I’ve seen what you’ve done for the guide on the last month, and I can say that it is great! But I’ll try to give a few more weeks of trust to see if the guide will be officialy complete. Yesterday we had a little update here, maybe the author will come back… I still have a little hope. =P
      If it is officially abandoned… Them I will use your guide! And thank you very much for what you have done!! =]

      • Thortok

        The official word is that this guide will eventually finish some day. It’s not abandoned, even if we grow frustrated and feel like it is. Today’s update proves that. If you have the patience, waiting for the official guide is totally fine. Doesn’t hurt my feelings at all. ^_^

        • Mick

          The updates that you’ve done for us won’t be deleted from the comments will they? OK it’s good to know tht the official guide will be finished at some time, but in the meantime your help is like gold dust to me and I and loads of others here would really be disappointed if we couldn’t use them for now.

          • Thortok

            I was given the go-ahead by a mod to post in the comments section, so I don’t see any reason why the comments would get wiped before the official guide is done.

            That said, previous chapters have wiped the comments clean when construction begins on the new version of that chapter, so I dunno.

            I really don’t think they’d be that mean though, to delete the comments guide without updating the official guide. Once the official guide is updated, though, the comments might get deleted, which is fine with me, although it was fun to write them and make jokes. =D

  • Packman Jr01

    Hey Thortok, have you ever considered making your own website and writing guides there instead of waiting for them to update them here? That would be great! You could tell us what the website was called here in the comments, and then we could all use that! You were such a good writer, please consider this idea!

    • Thortok

      Hosting a site is a lot more complicated (and expensive) than just writing the words down or snapping a few pictures or videos of the gameplay to help. While it’s not beyond my talents, there’s a few things to consider.

      Even beyond any other consideration, I simply can’t afford it. I’d have to go with free options, which are meh, and I certainly can’t get any domain name worth having for free. I could post a blog somewhere maybe on a blog hosting site, or similar, but it doesn’t seem worth the investment without a domain name to use.

      Second consideration, it’d be kinda rude to advertise another site from this site. That’s not something I’d feel comfortable doing. I’d feel like a sleazeball. One of the main reasons I felt okay with continuing the guide in the comments section here is that I gave repeated ‘warnings’ that I intended to do it and the mods never said not to (and I eventually got the go-ahead from a mod). If they had said they didn’t want me to, then I wouldn’t have. Their house, their rules. I’m here to help, not to hinder.

      Third consideration, would be the investment of writing guides in the future. Right now I set down to finish out this guide in particular and then call it a day. If I signed up for keeping a site going, though, periodic content updates would be expected or what little viewership I started with would dwindle to nothing. And while I’m not against the idea in theory, it’s something I’d have to think about whether I wanted to add that time investment to my schedule, I wouldn’t just do it on a whim. It would cut in to my free time for playing games for my own sake, for instance. =D

      I appreciate the sentiment and the compliments and it definitely makes me interested in getting back into writing on a more regular basis. So I’m not dismissing the idea out of hand. But I do feel it’d be easier/better if I could somehow get on the team here, and help improve -this- site, than to divert traffic into trying to make my own site, by myself, from scratch, with no money. Does that make sense?

      TL:DR – I didn’t want to leave your comment without a reply, but the short answer is “Sorry, that’d be too difficult.”

      • Mick

        You have really helped us all so much and I’m sure we all understand how difficult it can be to set up domain names etc, also to find the funding. For me, it’s much more fun to play the games than to write walkthroughs anyway, and as a retired old lady I’ve no thoughts of ever again doing anything that resembles work lol. But Thortok, on your travels through this game, did you ever come across an 8th Poe for the Kakariko area? My console says I only have 7/8 but there are definitely only 7 in the walkthrough and I’m going blind trying to find holes to dig in to find more. Anyway, thanks so very much for all you have done – right now the ‘real Mick’ has sat in his dog bed and is making long howling yowling noises at the wall (he’s a huge cat btw not a dog lol) which means he needs his belly scratched or I’ll get no peace. Thanks again for the walkthrough, and whatever else you do from now, just be happy with it 🙂

        • Thortok

          I’m not at home in front of my console to check, but as far as the poes, if it’s saying there’s 8, then it must be including the hidden village.

          There’s 2 in kakariko village itself (barne’s shop and a little bit higher), 2 in the graveyard, and 1 on the path to death mountain (launch from the goron’s back). That makes 5.

          There’s 2 in kakariko gorge, and that makes 7.

          The hidden village, although it’s way up north of the bridge of Eldin, is still technically in the Kakariko section of the world and not the Lanayru province, so it must be getting lumped in with Kakariko. There’s one there. Since you’re only missing one and it’s the last one you get, I’m thinking section 18.2 of the walkthrough, poe #55.

          • Mick

            That makes perfect sense thank you – there is one there but you have to go back in and get it after completing the village. I’ve looked at a few shouts for help for the same thing, so it’s not just me getting confused – this would solve the problem. I can now stop crawling around Kakariko Gorge looking for holes!

          • Thortok

            I made sure to mention it in my commentary walkthrough for that chapter. ^_^ It’s right after the cat game.

      • Tyler Stax Bodies Fisher

        Looks like he’s working on this again

  • Joyraj Nath

    HOW DO I BEAT THE DARK HAMMER TO GET THE BALL AND CHAIN. HE IS SO FRICKIN OP. I HIT HIM 12 TIMES ALREADY!