Twilight Princess Walkthrough – Gerudo Desert

This chapter covers the normal mode of the HD version of Twilight Princess for the Nintendo Wii U. If you are playing on the Nintendo Wii, check out Gerudo Desert – Wii Version.

12.1 Enter the Desert

Warp over to Castle Town and make your way to Telma’s Bar. There is a trio in the back that Telma invites you to speak with, as they’re quite sociable. The one on the left, however, doesn’t seem so. You will however meet two new characters Shad and Ashei. This trio, along with Telma and another man Auru are part of The Resistance, a group collectively working together to help protect Hyrule. Glance at the map on the table, and it will indicate a location in Lake Hylia where Auru has gone to study the desert that is further beyond.

Exit the bar and warp over to Lake Hylia. You want to make your way over to the southwest portion of the Lake, which is marked on your map. After you climb up the ladder though, turn to your right where you will find a Howling Stone. Examine it and just like before, howl the tune that appears. This will take you to another realm with the Golden Wolf, and after howling the song once again, a Golden Wolf will appear on the map at a currently unknown location to the west. We will be accessing this shortly.

Make your way to the southwest part of Lake Hylia and you’ll see a large watch tower. Climb the tower and speak with Auru. He will give you Auru’s Memo and tells you to take it down to Fyer near the center of Lake Hylia. Make your way over to Fyer and show him Auru’s Memo. He will allow you to use the cannon and take the Oasis Flight free of charge. Hop into the cannon and Fyer will shoot you out to the west to reach Gerudo Desert.

12.2 South Gerudo Desert

In this area, there is a clearly visible line on your map separating the northwest section of the map from the rest of the desert. This separates South Gerudo Desert from North Gerudo Desert and in this particular section, we are covering all the goodies that we find in the south part of the Desert. Nothing in this section is required, so if you’d like to continue onward with the main quest, just run to the north and leap off the ledge to reach North Gerudo Desert.

The south part of the Gerudo Desert is filled with an endless supply of enemy Moldorm. These enemies are burrowed underground and will jump out towards Link. You can pull them out using the Clawshot, but even after you defeat a few of them, more will just keep coming. If you defeat enough of them a Big Moldorm will appear and it takes two strikes to defeat. In general, I would advise to just avoid these enemies and keep moving so they don’t harm you.

Our first point of interest is at the southeast corner of the desert, behind where we start, so turn around. There are a trio of skulls, and if it’s night time, you’ll see Poe Soul #30 above it. After killing the Poe, or while waiting for night time, use Wolf Link’s senses and you will see that there is a Dig Cavern here. Underground there are a number of enemy Skulltula, defeat them to reveal a treasure chest that contains 100 rupees.

Poe Soul #30 – Just near the top of rocks at the southeast corner of the map, there is a Poe Soul that is floating around at night time.

We now want to make our way to the southwest part of the Gerudo Desert. Along the way there are two Golden Bugs for us to find. The first one is found floating around near the south-central part of the Desert, just northeast of a large rock. It is right there in the open and it stands out quite a bit at night. Run over and grab it to collect the Male Dayfly.

Run further west and you’ll come across a treasure chest and a strange statue, along with a number of platforms. We can’t do anything here just yet, but it is a point of reference for the next Golden Bug. Just north of this area there are a pair of trenches. Make your way over to the one that is further north and inside you will find the Female Dayfly.

Once you make your way to the southwest part of the Desert, use your Clawshot to grapple up to the tree above. Floating up in the air is a Peahat and you can use your Clawshot to grapple up to it. Allow it to carry you to the higher ledge. A warp portal will appear and three Shadow Beasts will drop down. Defeat them using the charge attack. Climb the ledge to find a massive rock sticking into the ground. Before dealing with that, you’ll find Poe Soul #31 (at nighttime) just behind the massive rock.

Poe Soul #31 – At the southwest corner of the Gerudo Desert, found on the higher ledge.

Now examine the large rock and have Midna warp it over to the Bridge of Eldin. This is the broken part of the bridge that went missing and now that it is back in place, you can freely warp over to the Bridge of Eldin location. Talk to Midna and warp back to the Gerudo Desert.

With the Bridge of Eldin no longer in the way, this opens up the entrance to the Cave of Ordeals. However, we are not going to be dealing with this cave until much later in the quest, as we cannot access all of it. Just north of where the Bridge of Eldin was, jump off the ledge and look ahead to find a treasure chest, located at the western part of the desert. In order to reach this treasure chest, use the Clawshot to grapple over to the floating Peahat. Open up the treasure chest to get the Miiverse Stamp for the Hylian Letter R.

12.3 North Gerudo Desert

Make your way to the north side of the Gerudo Desert and jump off the ledge. As soon as you do so, you’ll be spotted by the Bulblins that are in the distance. Several will ride towards you on their Bullbos. I recommend using your Bow and Arrow to hit the enemies. You can combine it with the Hawkeye to the Bulblins that are in the distance.

Once they have all been defeated, jump on top of a Bullbo and ride him around this portion of the desert. There are a number of wooden fences and if you ride the Bullbo into them, they will fall to the ground. There are several treasure chests hidden in this area near the campfire. Furthermore, there is a treasure chest at the northwest corner of the map, and another towards the north-central part of the map. Open all the treasure chests to get some rupees and some arrows.

You’ll need to smash through the fencing to the north to continue, but before doing that, there are a few optional goodies for us to collect. From the camp fire, walk directly to the east. At the northeast corner of this portion of the Gerudo Desert, there is a tree that you can Clawshot up towards.

Poe Soul #32 – Found at the higher ledge at the northeast part of Gerudo Desert. It floats around by the trio of skulls at nighttime.

Poe Soul #33 – In a Dig Cavern at the Northeast corner of Gerudo Desert. Dig into the hole at the center of three skulls.

Poe Soul #34 – In the same cave as the above Poe Soul. Blast away at the boulders with some bombs.

Also in the Dig Cavern with the two Poe Souls, there are three torches. Light them up and then a treasure chest will appear. Open it up to get the Sad Midna Stamp.

Now travel to the north side of the Desert, past the broken fencing. Climb up and take the path on the right to find a treasure chest with some arrows. Then take the path on the left and the Golden Wolf can be found here. The Golden Wolf will only appear here if you previously activated the Howling Stone found near the Watchtower at Lake Hylia.

The Hero’s Shade will teach you the new ability, the Mortal Draw. If you stand right in front of an enemy and have your sword put away, you can press A to draw your sword and quickly deliver a sword slash. This attack makes you vulnerable, but it will hit every single time.

Just past the Golden Wolf, run ahead and you’ll find another Poe Soul. Defeat it and then travel northward to the next region.

Poe Soul #35 – At the north end of the Gerudo Desert on one of the side paths just before reaching the Bulblin Base.

12.4 Bulblin Base

The Bulblin Base has a bunch of Bulblins walking around, along with several that are on watch towers. When sniping at Bulblins with arrows, it’s a good idea to combine it with the Hawkeye. Right from the start, target the Bulblin that is on the watch tower ahead and then run ahead. Turn to the right and you’ll find a treasure chest containing some arrows. Make your way around the rather linear base, sniping at the Bulblins along the way. If any of the Bulblins that are on the watchtowers spot you, they will summon some of their friends.

Make your way to the northeast corner of the base and defeat the Bulblin that is near the camp fire and he will drop a small key. The Bulblins were cooking a Bullbo for dinner over the fire. If you slash away at the dead Bullbo enough times, you will tear it up, leaving behind Piece of Heart #26. Also in this area is a treasure chest that contains a Purple Rupee.

With the small key in hand, return to the locked gate near the center of the Bulblin Base. Walk forward towards the Bullbo and you will meet up once again with King Bulblin.

King Bulblin wields a massive sword and if hits Link, he will do 3 full hearts of damage, making it the most harmful attack in the game up until this point. Go ahead and slash away at King Bulblin, even utilizing your newly learned Mortal Draw if you’d like. After enough hits King Bulblin will be stunned and you’ll see his head looking towards the ground. Deliver a few slashes, but as soon as you see his head lifting, jump away as he is about to swing his sword. Repeat this process until King Bulblin is defeated.

King Bulblin will light the base on fire. Jump on the Bullbo and ride through the wooden gates heading northward.

12.5 Entering Arbiter's Grounds

From here, you can immediately head into the next dungeon, Arbiter’s Grounds. However, there are some more optional things we can collect beforehand. Turn back around and head back towards the Bulblin Base. The fire has since subsided.

Poe Soul #36 – Located in the area of the Bulblin Base where you fought King Bulblin. The Poe Soul appears after King Bulblin has lit the place on fire.

Return to the area outside of the dungeon and climb the steps. Turn to the right and you’ll find a pair of torches. Use your lantern to light them up and open the treasure chest that appears to get a purple rupee.

Poe Soul #37 – Just to the left of the entrance to Arbiter’s Grounds, the Poe can be seen floating around.

Once you’ve collected the Poe Soul head down the staircase and enter the fourth dungeon, Arbiter’s Grounds.

  • Terran Shaw

    Well hell yeah

    • Terran Shaw

      Sorry that was my little bro that cussed

  • There’s a treasure chest in the water feature at the South Gate of Castle Town – how do you get to it?

    • Dylan M

      Spinner. It took me a while to figure it out, but if you clawshot up to one of the towers (connected to the main wall with a rope, the ropes lead to an Orange Rupee chest) there’s a spinner track that connects the two towers. When you’re roughly centered, jump off and you can land where that chest is.

  • Aisopos

    Didn’t there used to be an actual Star Game guide? Or was that IGN? Or something else? I can’t remember, but I thought it was Zelda Dungeon because it’s usually my go to walkthrough/reference site.

  • Jake

    Star game is in the west part of Castle Town in Twilight Princess HD.

  • lukadenintendofreak

    I have two items that you maybe missed: 1. At the fishing hole at the house of Hena. You can look (zoom) around with the R-stick and Hena will tell you something about it. When you look (zoom) at the corner near to the door you can see a mini game (I don’t know the name of the game) there are 8 levels of the game and when you beat it you will unlock the frog bait. You also unlock a harder version of the game but i dont know the reward for the harder version. 2.If you caught all fish of the fishing hole with the canoe with hena you will get a picture of Link how he caught the Legendary fish you will also be able to caught the sinking lure at the west part of the fishing hole without the canoe.

    • I have not included Fishing in the guide. Will have a separate page for Fishing, both for stuff to find in the Fishing Hole, and Fishing around in various parts in the Overworld.

      • lukadenintendofreak

        I didn’t know about that. I’m sorry.

        • I may eventually put it somewhere in the guide. I’m not sure yet. There are no Hearts Pieces, Stamps, or any of the collectibles earned from it. Not sure if people usually include that when they are doing a 100% run of the game.

          • lukadenintendofreak

            Maybe a Bonus Chapter? There you can put in all positions of the fish (I know all positions) and all things in the fishing hole also the shadow cave (the dungeon that the wolf link unlocks)…

          • Thortok

            A separate section is totally fine for that. Fishing is absolutely gorgeous and absolutely boring. I have no real desire to do it at all, even for completionist sake.

      • Cody

        Hey Mases I was wondering are you planning on including the Cave of Shadows somewhere on the guide? Or will it possibly be a bonus chapter?

  • Thortok

    Corrections thread!

    • Thortok

      12.1 Enter the Desert

      Warp over to Castle Town and make your way to Telma’s Bar. There’s a trio in the back, which Telma invites you to speak with, as they’re quite sociable. The one on the left, however, doesn’t seem so. You will however meet two new characters Shad and Ashei. This trio, along with Telma and another man Auru are the Resistance, a group collectively working together to help protect Hyrule. Glance at the map on the table, and it will indicate a location in Lake Hylia where Auru has gone to study the desert that is further beyond.

      Exit the bar and warp over to Lake Hylia. You want to make your way over to the southwest portion of the Lake, which is marked on your map. After you climb up the ladder though, turn to your right, where you will find a Howling Stone. Examine it and just like before, howl the tune that appears. This will take you to another realm with the Golden Wolf, and after howling the song once again, a Golden Wolf will appear on the map at a currently unknown location to the west. We will be accessing this shortly.

      Make your way to the southwest part of Lake Hylia and you’ll see a large watch tower. Climb the tower and speak with Auru. He will give you Auru’s Memo and tells you to take it down to Fyer near the center of Lake Hylia. Make your way over to Fyer and show him Auru’s Memo. He will allow you to use the cannon and take the Oasis Flight free of charge. Hop into the cannon and Fyer will shoot you out to the west to reach Gerudo Desert.

    • Thortok

      12.2 South Gerudo Desert

      In this area, there is a clearly visible line on your map separating the northwest section of the map from the rest of the desert. In this particular section, everywhere outside that area will be referred to as South Gerudo Desert, and that area we’ll call North Gerudo Desert. In this particular section, we are covering all the goodies that we find in the south part of the Desert. Nothing in this section is required, so if you’d like to continue onward with the main quest, just run to the north and leap off the ledge to reach North Gerudo Desert.

      The south part of the Gerudo Desert is filled with an endless supply of enemy Moldorm. These enemies are burrowed underground and will jump out towards Link. You can pull them out using the Clawshot, but even after you defeat a few of them, more will just keep coming. If you defeat enough of them a Big Moldorm will appear and it takes two strikes to defeat. In general, I would advise to just avoid these enemies and keep moving so they don’t harm you.

      Our first point of interest is at the southeast corner of the desert, behind where we start, so turn around. There are a trio of skulls, and if it’s night time, you’ll see Poe Soul #30 above it. After killing the Poe, or while waiting for night time, use Wolf Link’s senses and you will see that there is a Dig Cavern here. Underground there are a number of enemy Skulltula, defeat them to reveal a treasure chest that contains 100 rupees.

      We now want to make our way to the southwest part of the Gerudo Desert. Along the way there are two Golden Bugs for us to find. The first one is found floating around near the south-central part of the Desert, just northeast of a large rock. It is right there in the open and it stands out quite a bit at night. Run over and grab it to collect the Male Dayfly.

      Run further west and you’ll come across a treasure chest and a strange statue, along with a number of platforms. We can’t do anything here just yet, but it is a point of reference for the next Golden Bug. Just north of this area there are a pair of trenches. Make your way over to the one that is further north and inside you will find the Female Dayfly.

      Once you make your way to the southwest part of the Desert, use your Clawshot to grapple up to the tree above. Floating up in the air is a Peahat and you can use your Clawshot to grapple up to it. Allow it to carry you to the higher ledge. A warp portal will appear and three Shadow Beasts will drop down. Defeat them using the charge attack. Climb the ledge to find a massive rock sticking into the ground. Before dealing with that, you’ll find Poe Soul #31 (at nighttime) just behind the massive rock.

      Now examine the large rock and have Midna warp it over to the Bridge of Eldin. This is the broken part of the bridge that went missing and now that it is back in place, you can freely warp over to the Bridge of Eldin location. Talk to Midna and warp back to the Gerudo Desert.

      With the Bridge of Eldin no longer in the way, this opens up the entrance to the Cave of Ordeals. However, we are not going to be dealing with this cave until much later in the quest, as we cannot access all of it. Just north of where the Bridge of Eldin was, jump off the ledge and look ahead to find a treasure chest, located at the western part of the desert. In order to reach this treasure chest, use the Clawshot to grapple over to the floating Peahat. Open up the treasure chest to get the Miiverse Stamp for the Hylian Letter R.

    • Thortok

      Y’know, for all that I’m posting these corrections, and I was told to go ahead and keep doing so, I’m not seeing any of the typos I’m finding getting fixed or any of my suggested clarifications/changes included at all. Oh well. =P

      • We’ve got a team working on everything. I’m writing the guide, getting the screenshots, and posting it. Then Josh is going through and adding the quick-links menu / section links, and links to the Wiki. Brian is doing the text editing.

        Josh it caught up, but Brian is falling a bit far behind. I’m not sure how far along he is.

        Priority is to get everything done, and then polish it up later.

        Your corrections are helping. Perhaps it would be better to just point out the changes, as oppose to showing the whole paragraph with them made. I think that would be easier for us to make quick changes that way.

        • Thortok

          I was wondering. I’ll go back to just the changes then. =D

        • Thortok

          As an update it looks like my first wave of corrections look to be completed through chapter 8. Chapter 9 and on don’t look like they’re proofread yet.

    • Thortok

      12.3 North Gerudo Desert

      Make your way to the north side of the Gerudo Desert and jump off the ledge. As soon as you do so, you’ll be spotted by the Bulblins that are in the distance. Several will ride towards you on their Bullbos. I recommend using your Bow and Arrow to hit the enemies. You can combine it with the Hawkeye to hit the Bulblins that are in the distance.

      Once they have all been defeated, jump on top of a Bullbo and ride him around this portion of the desert. There are a number of wooden fences and if you ride the Bullbo into them, they will fall to the ground. There are several treasure chests hidden in this area near the campfire. Furthermore, there is a treasure chest at the northwest corner of the map, and another towards the north-central part of the map. Open all the treasure chests to get some rupees and some arrows.

      You’ll need to smash through the fencing to the north to continue, but before doing that though, there are a few optional goodies for us to collect. From the camp fire, walk directly to the east. At the northeast corner of this portion of the Gerudo Desert, there is a tree that you can Clawshot up towards.

      Poe Soul #32 – Found at the higher ledge at the northeast part of Gerudo Desert. It floats around by the trio of skulls at nighttime.

      Poe Soul #33 – In a Dig Cavern at the Northeast corner of Gerudo Desert. Dig into the hole at the center of three skulls.

      Poe Soul #34 – In the same cave as the above Poe Soul. Blast away at the boulders with some bombs.

      Also in the Dig Cavern with the two Poe Souls, there are three torches. Light them up and then a treasure chest will appear. Open it up to get the Sad Midna Stamp.

      Now travel to the north side of the Desert, past the broken fencing. Climb up and take the path on the right to find a treasure chest with some arrows. Then take the path on the left and the Golden Wolf can be found here. The Golden Wolf will only appear here if you previously activated the Howling Stone found near the Watchtower at Lake Hylia.

      The Hero’s Shade will teach you the new ability, the Mortal Draw. If you stand right in front of an enemy and have your sword put away, you can press A to draw your sword and quickly deliver a sword slash. This attack makes you vulnerable, but it will hit every single time.

      Just past the Golden Wolf, run ahead and you’ll find another Poe Soul. Defeat it and then travel northward to the next region.

      Poe Soul #35 – At the north end of the Gerudo Desert on one of the side paths just before reaching the Bulblin Base.

    • Thortok

      12.4

      If any of the Bulblins that are on the watchtowers spot you, they will summon some of there friends.

      their

    • Thortok

      12.5

      Mention that you could just head straight inside if you want to skip optional stuff.

      These are poe #’s 36 and 37, not 35 and 36.

      Say to head inside to finish the section.

  • Thortok

    Anyone know what the tune is that you howl in section 12.1? I don’t recognize it from any Zelda game I’ve personally played.

    • Jush

      I believe it was the Oath to Order.

      • Thortok

        I think one of the stones in the game actually is that song, but not the one that occurs in 12.1 (if you’ve been following along and got all the others first). Oath to order is 3, 2, 1, 2, 3, 5 (with 1-5 and 5 the highest). In TP you have 1-3 with 3 the highest, and this song doesn’t really match that pattern.

      • Thortok

        I figured it out. Goron Lullaby.

  • TJD

    Loving the guide so far. I am enjoying punching through the HD play through without spending the dozens of hours in each section trying to figure every little detail out as I did the first time I played this almost 10 years ago.
    I just caught up to the currently under construction part. Can’t say I’ve ever had that problem before. I am normally so behind when it comes to playing new releases.
    Thanks for you work here.

  • jase0517

    I haven’t played through it yet to confirm, but in section 12.5, the numbering on the poe souls appears to be off. You cite #35 at the end of section 12.3, and then repeat #35 again in section 12.5. I assume the poe souls in section 12.5 are #36 and #37, respectively. Please correct me if I’m wrong. (I’ll probably get to it in my playthrough tomorrow.)

    Also, might I suggest adding a sentence at the end of section 12.5 to indicate that the collection is complete, and you should now proceed into the dungeon? The old walkthrough concludes with the sentence, “After collecting the rupee, head back to the staircase and enter the 4th dungeon, Arbiter’s Grounds.” The only reason I suggest this is because the section looks “incomplete” without some sort of conclusion (as if it were still under construction). I saw the update earlier today (Sunday) and thought, “It says the section’s done, but it looks like there’s more to go.” Only later I checked the old walkthrough and realized, “Wait, I think Mases *is* done!”

    • Josh

      Thanks for keeping track of things. The Poe order is fixed and the page contains a proper ending.

  • Thortok

    Coolest long word you can write at this point: hypochondriac

  • Harkeet

    When will the Arbiter Grounds get updated? Sorry for sounding impatient.

    • Jarrett Clopton

      Are they not updating anymore?

    • Jarrett Clopton

      Have they stopped updating?

      • Thortok

        They are still updating.